Player Matchup

Morgan Le Fay
Morgan Le Fay
CiaphasPain
Morgan Le Fay
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 58L
1,444 Elo+
Solo
Sol
Sol
CraigClegg
Sol
Level 17
God Stats
22W - 29L
1,488 SR
Queue Stats
44W - 38L
1,547 Elo+
Solo
Izanami
Izanami
MilkBasedProduct
Izanami
Level 11
God Stats
25W - 43L
1,675 SR
Queue Stats
47W - 66L
1,459 Elo+
Solo
Apollo
Apollo
SaidaiSoldier
Apollo
Level 28
God Stats
36W - 25L
1,674 SR
Queue Stats
212W - 190L
1,541 Elo+
Solo
Cerberus
Cerberus
loboterror
Cerberus
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 14L
1,570 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,512 Elo+

VS

Team Averages
Level 18
1,569 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KFrey32
Kukulkan
Level 23
God Stats
33W - 34L
1,560 SR
Queue Stats
48W - 47L
1,506 Elo+
Solo
Artemis
Artemis
RocSeesNoFear
Artemis
Level 18
God Stats
13W - 8L
1,595 SR
Queue Stats
152W - 154L
1,449 Elo+
Solo
Rama
Rama
fijifiend
Rama
Level 17
God Stats
17W - 12L
1,687 SR
Queue Stats
104W - 58L
1,607 Elo+
Party 1
Neith
Neith
ultimatebarb
Neith
Level 3
God Stats
29W - 17L
1,500 SR
Queue Stats
32W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CiaphasPain
Morgan Le Fay
17
2 / 11 / 9
10,433
1,043
9,519
19,166
13,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
4 / 9 / 9
10,103
1,010
17,124
20,701
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 11 / 7
9,869
987
6,439
20,143
6,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
11 / 9 / 5
12,100
1,210
22,939
23,879
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
loboterror
Cerberus
17
0 / 14 / 13
9,814
981
11,092
33,751
33,753
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
2 / 2 / 35
11,801
1,180
7,219
16,185
16,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
KFrey32
Kukulkan
19
2 / 1 / 28
11,630
1,163
19,221
6,938
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
18
5 / 4 / 21
11,393
1,139
6,555
14,138
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
45 / 1 / 7
18,966
1,897
71,843
20,341
7,697
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 10 / 25
10,717
1,072
6,412
13,946
4,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
170
18
Kills
54
54
Deaths
18
43
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
35
9.75
L
Morgan Le Fay
CiaphasPain
Morgan Le Fay
2
11
9
0.59
L
4
9
9
0.94
W
Kukulkan
KFrey32
Kukulkan
2
1
28
16
L
1
11
7
0.41
W
Artemis
5
4
21
3.88
L
11
9
5
1.5
W
Rama
45
1
7
48.5
L
Cerberus
loboterror
Cerberus
0
14
13
0.46
W
0
10
25
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,113
Damage
111,250
117,640
Taken
71,548
68,722
Mitigated
37,534
8,601
Healing
23,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,219
1,287
3,526
7,566
16,185
16,687
0
8,088
8,097
17,053
0
L
Morgan Le Fay
CiaphasPain
Morgan Le Fay
9,519
980
0
1,311
19,166
13,760
0
3,330
15,836
26,793
0
L
17,124
5,582
0
671
20,701
5,757
0
5,648
15,053
29,209
0
W
Kukulkan
KFrey32
Kukulkan
19,221
1,445
0
0
6,938
3,047
0
3,359
3,579
49,009
0
L
6,439
4,201
0
0
20,143
6,445
0
4,441
15,702
0
32,721
W
Artemis
6,555
2,568
0
1,304
14,138
5,161
0
6,798
7,340
0
17,765
L
22,939
12,038
0
1,704
23,879
9,007
0
6,363
17,516
0
58,782
W
Rama
71,843
52,227
0
9,192
20,341
7,697
0
10,452
9,889
0
105,962
L
Cerberus
loboterror
Cerberus
11,092
315
0
4,915
33,751
33,753
0
6,658
27,093
23,743
0
W
6,412
3,266
0
1,491
13,946
4,942
0
9,038
4,908
0
14,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,319
Gold Earned
64,507
210
Minions Killed
214
5
Camps Cleared
9
916,790
Distance Traveled
938,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,801
1,180
20
2
0
180,462
0
L
Morgan Le Fay
10,433
1,043
31
3
1
174,404
0
L
Sol
10,103
1,010
27
3
1
208,982
0
W
Kukulkan
11,630
1,163
77
8
3
214,128
0
L
Izanami
9,869
987
50
5
1
165,552
1
W
Artemis
11,393
1,139
24
2
1
188,619
0
L
Apollo
12,100
1,210
68
7
1
193,632
0
W
Rama
18,966
1,897
71
7
4
210,266
0
L
Cerberus
9,814
981
34
3
1
174,220
0
W
Neith
10,717
1,072
22
2
1
144,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role