Player Matchup

Tiamat
Tiamat
Cloudtail25
Tiamat
Level 21
God Stats
1W - 1L
1,434 SR
Queue Stats
43W - 41L
1,322 Elo+
Solo
Ymir
Ymir
Gobbledicoook
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,141 Elo+
Solo
Cerberus
Cerberus
TrueRayenCooper
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
detourisme
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,113 Elo+
Solo
Neith
Neith
shorty76767
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,487 SR
1,315 Elo+

VS

Team Averages
Level 20
1,557 SR
1,318 Elo+
Merlin
Merlin
CosmicIce1655
Merlin
Level 22
God Stats
7W - 5L
1,653 SR
Queue Stats
58W - 54L
1,401 Elo+
Solo
Amaterasu
Amaterasu
MyPointOfView
Amaterasu
Level 24
God Stats
14W - 13L
1,650 SR
Queue Stats
138W - 121L
1,501 Elo+
Solo
Nemesis
Nemesis
XTheRebelX
Nemesis
Level 14
God Stats
1W - 4L
1,289 SR
Queue Stats
5W - 12L
1,252 Elo+
Party 1
Baba Yaga
Baba Yaga
heropento1508
Baba Yaga
Level 16
God Stats
1W - 1L
1,670 SR
Queue Stats
4W - 15L
1,019 Elo+
Solo
Artemis
Artemis
nikalas004
Artemis
Level 26
God Stats
9W - 2L
1,526 SR
Queue Stats
21W - 13L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 6 / 4
11,578
551
17,862
15,027
7,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 10
10,759
512
9,977
19,722
16,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
12
1 / 13 / 6
8,083
385
6,604
26,574
14,457
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
detourisme
Izanami
14
4 / 13 / 3
9,961
474
7,985
19,237
4,863
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
1 / 3 / 0
5,962
284
786
2,322
538
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 11
10,840
516
13,134
15,395
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MyPointOfView
Amaterasu
17
8 / 2 / 13
11,727
558
9,946
16,759
12,041
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
XTheRebelX
Nemesis
14
5 / 3 / 6
10,071
480
8,073
13,913
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
heropento1508
Baba Yaga
14
6 / 2 / 12
9,902
472
11,089
11,361
3,479
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
nikalas004
Artemis
17
15 / 6 / 10
12,226
582
22,861
15,711
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
17
Kills
41
41
Deaths
18
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tiamat
8
6
4
1.67
W
7
5
11
2.5
L
3
6
10
1.33
W
Amaterasu
MyPointOfView
Amaterasu
8
2
13
7.25
L
Cerberus
1
13
6
0.31
W
Nemesis
XTheRebelX
Nemesis
5
3
6
2.67
L
Izanami
detourisme
Izanami
4
13
3
0.42
W
Baba Yaga
heropento1508
Baba Yaga
6
2
12
6
W
Artemis
nikalas004
Artemis
15
6
10
3.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
65,103
82,882
Taken
73,139
44,608
Mitigated
31,734
11,381
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
17,862
851
0
3,437
15,027
7,843
153
3,364
11,663
69,698
0
W
13,134
1,001
543
2,339
15,395
5,268
2,692
6,911
8,103
52,446
0
L
9,977
1,026
0
1,280
19,722
16,907
0
6,639
13,083
18,739
0
W
Amaterasu
MyPointOfView
Amaterasu
9,946
6,175
0
5,277
16,759
12,041
3,238
6,086
10,428
0
51,690
L
Cerberus
6,604
1,096
0
3,624
26,574
14,457
0
9,085
17,489
22,599
0
W
Nemesis
XTheRebelX
Nemesis
8,073
3,581
0
2,381
13,913
5,027
173
5,851
7,940
366
61,649
L
Izanami
detourisme
Izanami
7,985
5,980
0
2,972
19,237
4,863
0
5,015
14,222
0
44,188
W
Baba Yaga
heropento1508
Baba Yaga
11,089
811
200
4,082
11,361
3,479
524
7,755
3,474
36,355
0
W
Artemis
nikalas004
Artemis
22,861
16,672
0
4,799
15,711
5,919
4,405
6,751
8,751
0
71,589
L
786
561
0
68
2,322
538
0
459
1,863
0
5,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,343
Gold Earned
54,766
278
Minions Killed
407
0
Camps Cleared
0
1,416,942
Distance Traveled
1,876,884
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,578
551
129
6
0
350,432
1
W
Merlin
10,840
516
88
4
0
358,262
2
L
Ymir
10,759
512
20
1
0
326,694
1
W
Amaterasu
11,727
558
104
5
0
398,355
2
L
Cerberus
8,083
385
46
2
0
354,550
0
W
Nemesis
10,071
480
84
4
0
419,477
0
L
Izanami
9,961
474
76
4
0
285,908
2
W
Baba Yaga
9,902
472
34
2
0
369,327
1
W
Artemis
12,226
582
97
5
0
331,463
1
L
Neith
5,962
284
7
0
0
99,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role