Player Matchup

Ra
Ra
Deatnot111111115
Ra
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,681 Elo+
Solo
Fenrir
Fenrir
Dlaew_
Fenrir
Level 46
God Stats
0W - 1L
1,534 SR
Queue Stats
7W - 11L
1,402 Elo+
Party 1
Loki
Loki
Lurack74
Loki
Level 18
God Stats
21W - 22L
1,525 SR
Queue Stats
288W - 302L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Shuse00
Danzaburou
Level 15
God Stats
0W - 2L
1,387 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 1
Thoth
Thoth
powerczz12
Thoth
Level 29
God Stats
3W - 5L
1,587 SR
Queue Stats
89W - 93L
1,415 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,473 Elo+

VS

Team Averages
Level 22
1,499 SR
1,415 Elo+
Danzaburou
Danzaburou
BunnyLionheart69
Danzaburou
Level 20
God Stats
8W - 6L
1,500 SR
Queue Stats
195W - 174L
1,547 Elo+
Party 3
Chang'e
Chang'e
DarkBunny696_
Chang'e
Level 22
God Stats
19W - 22L
1,494 SR
Queue Stats
172W - 163L
1,500 Elo+
Party 3
Bacchus
Bacchus
Malcolm7878
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Party 2
Thanatos
Thanatos
Royalue
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
jamifab2
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 3
11,934
477
8,463
20,966
18,035
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Dlaew_
Fenrir
17
2 / 6 / 1
10,498
420
7,421
20,647
22,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
15
0 / 9 / 3
9,651
386
4,604
21,631
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Shuse00
Danzaburou
10
1 / 3 / 1
7,996
320
2,325
6,787
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
18
9 / 7 / 2
12,413
497
18,881
16,489
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunnyLionheart69
Danzaburou
20
19 / 2 / 8
17,499
700
36,445
24,655
11,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
14
2 / 2 / 0
11,234
449
4,312
7,012
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Malcolm7878
Bacchus
17
2 / 6 / 9
12,184
487
6,929
15,505
12,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Royalue
Thanatos
18
5 / 4 / 10
13,303
532
8,019
17,064
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
jamifab2
Jormungandr
17
3 / 0 / 14
12,370
495
6,685
13,375
17,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
14
Kills
31
31
Deaths
14
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BunnyLionheart69
Danzaburou
19
2
8
11.5
W
Chang'e
2
2
0
1
L
2
6
3
0.58
L
Fenrir
Dlaew_
Fenrir
2
6
1
0.42
L
Loki
0
9
3
0.17
W
Bacchus
Malcolm7878
Bacchus
2
6
9
1.08
W
Thanatos
Royalue
Thanatos
5
4
10
2.5
L
Danzaburou
Shuse00
Danzaburou
1
3
1
0.5
W
Jormungandr
jamifab2
Jormungandr
3
0
14
10
L
Thoth
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,694
Damage
62,390
86,520
Taken
77,611
55,869
Mitigated
52,070
18,301
Healing
31,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BunnyLionheart69
Danzaburou
36,445
24,997
0
11,873
24,655
11,251
6,146
7,975
16,680
0
175,096
W
Chang'e
4,312
114
986
2,052
7,012
2,671
180
4,164
2,848
41,343
0
L
8,463
699
611
8,092
20,966
18,035
161
3,152
17,624
91,208
0
L
Fenrir
Dlaew_
Fenrir
7,421
2,433
0
3,012
20,647
22,869
0
3,323
17,324
0
43,977
L
Loki
4,604
656
0
4,396
21,631
7,133
96
5,589
15,936
0
55,196
W
Bacchus
Malcolm7878
Bacchus
6,929
569
140
2,597
15,505
12,901
1,996
7,748
7,757
35,840
0
W
Thanatos
Royalue
Thanatos
8,019
2,349
0
11,214
17,064
8,194
1,755
5,629
11,435
0
86,814
L
Danzaburou
Shuse00
Danzaburou
2,325
1,643
0
947
6,787
2,057
0
940
5,847
0
13,884
W
Jormungandr
jamifab2
Jormungandr
6,685
1,671
645
1,956
13,375
17,053
1,538
3,430
9,945
36,288
0
L
Thoth
18,881
823
0
1,243
16,489
5,775
715
4,598
11,863
72,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,492
Gold Earned
66,590
451
Minions Killed
542
0
Camps Cleared
0
1,911,491
Distance Traveled
2,178,641
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,499
700
210
8
0
470,512
3
W
Chang'e
11,234
449
92
4
0
274,892
0
L
Ra
11,934
477
155
6
0
407,687
4
L
Fenrir
10,498
420
64
3
0
445,930
3
L
Loki
9,651
386
85
3
0
469,138
0
W
Bacchus
12,184
487
71
3
0
503,015
5
W
Thanatos
13,303
532
106
4
0
516,298
7
L
Danzaburou
7,996
320
22
1
0
178,532
0
W
Jormungandr
12,370
495
63
3
0
413,924
2
L
Thoth
12,413
497
125
5
0
410,204
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role