Player Matchup

Thor
Thor
Dragnarohk
Thor
Level 124
God Stats
0W - 1L
1,498 SR
Queue Stats
116W - 112L
1,583 Elo+
Solo
Poseidon
Poseidon
GrandiosoTwo
Poseidon
Level 156
God Stats
1W - 3L
1,702 SR
Queue Stats
91W - 88L
1,532 Elo+
Party 1
Tyr
Tyr
Yayone
Tyr
Level 126
God Stats
21W - 24L
1,552 SR
Queue Stats
129W - 129L
1,515 Elo+
Party 1
Team Averages
Level 135
1,584 SR
1,543 Elo+

VS

Team Averages
Level 100
1,513 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
Smurfer Rufter
Morgan Le Fay
Level 107
God Stats
208W - 147L
1,542 SR
Queue Stats
601W - 516L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
Velrino
Zhong Kui
Level 127
God Stats
4W - 4L
1,457 SR
Queue Stats
180W - 178L
1,544 Elo+
Solo
Sol
Sol
kaiserjerome
Sol
Level 65
God Stats
6W - 6L
1,541 SR
Queue Stats
26W - 32L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
8,885
635
9,759
11,544
5,726
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
GrandiosoTwo
Poseidon
14
1 / 3 / 4
8,886
635
6,944
9,581
3,443
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Yayone
Tyr
13
4 / 7 / 3
9,535
681
10,892
17,929
20,917
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Smurfer Rufter
Morgan Le Fay
15
4 / 2 / 9
10,454
747
9,747
11,916
4,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Velrino
Zhong Kui
15
8 / 3 / 6
10,896
778
13,862
12,790
8,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 8
9,994
714
8,243
10,324
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
16
16
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Poseidon
GrandiosoTwo
Poseidon
1
3
4
1
W
Morgan Le Fay
Smurfer Rufter
Morgan Le Fay
4
2
9
4.25
W
Zhong Kui
Velrino
Zhong Kui
8
3
6
3.67
L
Tyr
Yayone
Tyr
4
7
3
0.79
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
31,852
39,054
Taken
35,030
30,086
Mitigated
16,373
4,116
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,759
2,004
0
870
11,544
5,726
0
9,263
2,281
0
25,282
L
Poseidon
GrandiosoTwo
Poseidon
6,944
651
0
250
9,581
3,443
0
8,288
1,293
46,866
0
W
Morgan Le Fay
Smurfer Rufter
Morgan Le Fay
9,747
363
163
3,430
11,916
4,531
215
1,701
10,215
53,126
0
W
Zhong Kui
Velrino
Zhong Kui
13,862
372
0
5,533
12,790
8,316
1,136
2,708
10,082
32,783
0
L
Tyr
Yayone
Tyr
10,892
1,319
0
2,996
17,929
20,917
120
13,519
4,410
0
21,696
W
8,243
1,764
889
3,491
10,324
3,526
1,615
2,535
7,789
26,373
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
31,344
139
Minions Killed
176
0
Camps Cleared
0
707,949
Distance Traveled
756,485
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,885
635
27
2
0
233,486
1
L
Poseidon
8,886
635
87
6
0
222,740
1
W
Morgan Le Fay
10,454
747
73
5
0
267,431
1
W
Zhong Kui
10,896
778
55
4
0
244,238
4
L
Tyr
9,535
681
25
2
0
251,723
4
W
Sol
9,994
714
48
3
0
244,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role