Player Matchup

Cu Chulainn
Cu Chulainn
Diamond II
 
Cu Chulainn
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond II
Adopting
Medusa
Diamond II
Level 159
God Stats
1W - 4L
1,592 SR
Queue Stats
159W - 130L
2,182 MMR
Solo
Sobek
Sobek
Diamond I
Lucasº
Sobek
Diamond I
Level 153
God Stats
2W - 5L
1,761 SR
Queue Stats
138W - 118L
2,468 MMR
Solo
Hun Batz
Hun Batz
Masters
NahueSMITE
Hun Batz
Masters
Level 124
God Stats
20W - 28L
1,541 SR
Queue Stats
1,145W - 1,134L
2,466 MMR
Solo
Vulcan
Vulcan
Diamond I
Ovëer
Vulcan
Diamond I
Level 128
God Stats
1W - 5L
1,620 SR
Queue Stats
110W - 98L
2,410 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,603 SR
2,205 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,626 SR
2,206 MMR
Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Masters
Maürice
Jing Wei
Masters
Level 108
God Stats
8W - 4L
1,760 SR
Queue Stats
144W - 85L
2,637 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
OvëerLixo
Gilgamesh
Diamond I
Level 160
God Stats
12W - 7L
1,773 SR
Queue Stats
127W - 105L
2,404 MMR
Solo
Merlin
Merlin
Diamond II
ThØRinEscudoDkrl
Merlin
Diamond II
Level 146
God Stats
20W - 17L
1,578 SR
Queue Stats
295W - 299L
2,321 MMR
Solo
Fafnir
Fafnir
Masters
twitchtvDenTTola
Fafnir
Masters
Level 146
God Stats
5W - 6L
1,519 SR
Queue Stats
220W - 126L
2,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
3
0 / 1 / 0
2,806
561
1,019
2,152
530
Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Adopting
Medusa
6
0 / 0 / 0
3,210
642
1,389
1,357
236
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Lucasº
Sobek
5
0 / 0 / 0
3,394
679
1,288
2,788
1,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
NahueSMITE
Hun Batz
6
1 / 1 / 0
3,637
727
682
3,461
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Ovëer
Vulcan
6
0 / 1 / 0
3,576
715
1,079
1,582
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
TsukuyomiMorgan Le FaySetTiamatAthena

VS

Bans
PersephoneThe MorriganGebScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
2 / 0 / 0
4,072
814
1,063
1,953
528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Maürice
Jing Wei
5
0 / 0 / 0
3,197
639
2,108
2,303
429
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
OvëerLixo
Gilgamesh
7
1 / 0 / 1
4,053
811
1,647
2,346
682
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
3,348
670
750
1,699
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
3,456
691
859
2,733
1,532
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Nemesis
 
Nemesis
2
0
0
2
L
Medusa
Adopting
Medusa
0
0
0
0
L
Sobek
Lucasº
Sobek
0
0
0
0
W
Jing Wei
Maürice
Jing Wei
0
0
0
0
L
Hun Batz
NahueSMITE
Hun Batz
1
1
0
1
L
Vulcan
Ovëer
Vulcan
0
1
0
0
W
Gilgamesh
OvëerLixo
Gilgamesh
1
0
1
1.5
W
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,457
Damage
6,427
11,340
Taken
11,034
3,125
Mitigated
3,581
4,332
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,019
65
0
996
2,152
530
0
0
2,152
0
5,594
W
Nemesis
 
Nemesis
1,063
206
0
294
1,953
528
0
467
1,454
0
14,014
L
Medusa
Adopting
Medusa
1,389
671
0
250
1,357
236
0
277
1,080
0
16,024
L
Sobek
Lucasº
Sobek
1,288
182
0
2,239
2,788
1,170
0
335
2,453
5,602
0
W
Jing Wei
Maürice
Jing Wei
2,108
1,922
0
1,734
2,303
429
0
496
1,648
0
15,309
L
Hun Batz
NahueSMITE
Hun Batz
682
208
0
497
3,461
806
0
373
3,088
0
14,147
L
Vulcan
Ovëer
Vulcan
1,079
157
0
350
1,582
383
0
624
958
17,007
0
W
Gilgamesh
OvëerLixo
Gilgamesh
1,647
362
0
1,185
2,346
682
0
0
2,346
0
15,823
W
750
0
0
500
1,699
410
0
542
1,119
14,272
0
W
859
398
0
1,569
2,733
1,532
0
528
2,100
5,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,623
Gold Earned
18,126
132
Minions Killed
168
0
Camps Cleared
0
453,469
Distance Traveled
527,389
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
2,806
561
12
2
0
56,114
0
W
Nemesis
4,072
814
40
8
0
129,136
2
L
Medusa
3,210
642
34
7
0
90,279
0
L
Sobek
3,394
679
12
2
0
95,580
1
W
Jing Wei
3,197
639
38
8
0
87,470
1
L
Hun Batz
3,637
727
29
6
0
100,392
2
L
Vulcan
3,576
715
45
9
0
111,104
2
W
Gilgamesh
4,053
811
42
8
0
103,568
2
W
Merlin
3,348
670
37
7
0
104,350
3
W
Fafnir
3,456
691
11
2
0
102,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role