Player Matchup

Artemis
Artemis
CrotchGoblinKing
Artemis
Level 99
God Stats
8W - 7L
1,602 SR
Queue Stats
610W - 507L
1,505 Elo+
Party 1
Tyr
Tyr
UrBasicHusbando
Tyr
Level 104
God Stats
26W - 46L
1,429 SR
Queue Stats
575W - 480L
1,526 Elo+
Party 1
Da Ji
Da Ji
iWatchEcchi_UwU
Da Ji
Level 116
God Stats
7W - 5L
1,574 SR
Queue Stats
561W - 434L
1,563 Elo+
Party 1
Team Averages
Level 106
1,535 SR
1,532 Elo+

VS

Team Averages
Level 88
1,611 SR
1,492 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
THE-FRICAN-RICAN
King Arthur
Level 36
God Stats
7W - 7L
1,732 SR
Queue Stats
10W - 14L
1,424 Elo+
Party 2
Hachiman
Hachiman
zacattack vE
Hachiman
Level 118
God Stats
0W - 4L
1,601 SR
Queue Stats
135W - 129L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
10,464
747
16,315
11,305
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 13
9,199
657
6,438
10,748
6,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 3 / 6
10,823
773
12,933
12,847
7,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 5 / 3
8,715
623
2,936
13,771
21,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
THE-FRICAN-RICAN
King Arthur
10
1 / 7 / 0
7,912
565
4,950
12,568
12,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
zacattack vE
Hachiman
15
4 / 2 / 0
10,396
743
13,687
15,793
5,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
5
6
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
3
0.3
W
6
1
8
10
L
King Arthur
THE-FRICAN-RICAN
King Arthur
1
7
0
0.14
W
0
2
13
3.25
W
8
3
6
3.67
L
Hachiman
zacattack vE
Hachiman
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,686
Damage
21,573
34,900
Taken
42,132
17,949
Mitigated
39,185
5,901
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,936
162
0
830
13,771
21,455
0
0
13,771
8,980
0
W
16,315
7,847
0
2,540
11,305
4,376
1,515
1,344
9,961
0
50,546
L
King Arthur
THE-FRICAN-RICAN
King Arthur
4,950
778
0
0
12,568
12,078
136
0
12,568
0
13,185
W
6,438
1,034
0
1,250
10,748
6,381
484
674
10,074
0
26,586
W
12,933
4,783
0
2,111
12,847
7,192
501
918
11,929
0
37,209
L
Hachiman
zacattack vE
Hachiman
13,687
9,624
0
5,125
15,793
5,652
290
0
15,793
0
56,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
27,023
146
Minions Killed
124
0
Camps Cleared
0
786,549
Distance Traveled
705,656
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,715
623
13
1
0
235,687
5
W
Artemis
10,464
747
63
5
0
249,727
3
L
King Arthur
7,912
565
19
1
0
230,159
5
W
Tyr
9,199
657
42
3
0
286,341
3
W
Da Ji
10,823
773
41
3
0
250,481
1
L
Hachiman
10,396
743
92
7
0
239,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role