Player Matchup

Anubis
Anubis
GCX_melemele123
Anubis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,462 Elo+
Party 1
Hachiman
Hachiman
Nuttiness
Hachiman
Level 29
God Stats
12W - 5L
1,427 SR
Queue Stats
102W - 81L
1,334 Elo+
Solo
Set
Set
TTV-RSGWolfy
Set
Level 15
God Stats
3W - 3L
1,751 SR
Queue Stats
23W - 27L
1,367 Elo+
Party 1
Thor
Thor
leoniluz
Thor
Level 19
God Stats
1W - 1L
1,281 SR
Queue Stats
41W - 53L
1,381 Elo+
Solo
Pele
Pele
xXRinTohsakaXx
Pele
Level 28
God Stats
12W - 12L
1,379 SR
Queue Stats
38W - 38L
1,375 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,384 Elo+

VS

Team Averages
Level 17
1,453 SR
1,306 Elo+
Merlin
Merlin
LorD Artorias Z
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Noooo-de-wan
Sun Wukong
Level 6
God Stats
1W - 2L
1,514 SR
Queue Stats
5W - 9L
1,221 Elo+
Solo
Olorun
Olorun
RNS_Elite
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,344 Elo+
Solo
Bellona
Bellona
paltry_sand847
Bellona
Level 28
God Stats
259W - 266L
1,422 SR
Queue Stats
347W - 377L
1,325 Elo+
Solo
Bakasura
Bakasura
richkidmir00
Bakasura
Level 8
God Stats
2W - 6L
1,329 SR
Queue Stats
20W - 54L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 20
16,884
1,206
37,627
20,810
8,301
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Nuttiness
Hachiman
20
9 / 7 / 25
15,981
1,142
28,843
22,447
6,645
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 9 / 19
16,351
1,168
23,251
28,034
10,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
0 / 5 / 15
12,053
861
1,152
16,622
5,467
20
14 / 9 / 23
16,944
1,210
34,496
27,744
10,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
15,518
1,108
29,687
19,546
5,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Noooo-de-wan
Sun Wukong
20
4 / 9 / 22
15,316
1,094
20,766
35,494
36,049
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
RNS_Elite
Olorun
20
10 / 11 / 16
16,077
1,148
25,910
24,582
10,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 11 / 16
16,781
1,199
25,445
34,413
25,680
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
richkidmir00
Bakasura
20
2 / 15 / 10
12,988
928
3,950
25,178
8,587
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
112
50
Kills
37
37
Deaths
51
102
Assists
75
Player
Kills
Deaths
Assists
KDA
W
13
7
20
3.29
L
10
5
11
3.1
L
Sun Wukong
Noooo-de-wan
Sun Wukong
4
9
22
1.67
W
Hachiman
Nuttiness
Hachiman
9
7
25
3.07
L
Olorun
RNS_Elite
Olorun
10
11
16
1.64
W
14
9
19
2.61
W
Thor
0
5
15
1.5
L
11
11
16
1.73
L
Bakasura
richkidmir00
Bakasura
2
15
10
0.47
W
14
9
23
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,369
Damage
105,758
115,657
Taken
139,213
41,820
Mitigated
86,664
12,732
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,627
4,077
0
4,086
20,810
8,301
0
8,474
12,336
66,680
0
L
29,687
2,564
542
3,061
19,546
5,484
0
6,577
12,969
56,005
0
L
Sun Wukong
Noooo-de-wan
Sun Wukong
20,766
4,336
0
1,684
35,494
36,049
0
9,030
26,464
0
40,908
W
Hachiman
Nuttiness
Hachiman
28,843
16,464
0
1,002
22,447
6,645
0
10,045
12,347
0
63,749
L
Olorun
RNS_Elite
Olorun
25,910
12,601
1,296
6,342
24,582
10,864
0
1,195
23,387
52,988
0
W
23,251
15,230
0
3,937
28,034
10,768
0
15,245
12,789
0
40,577
W
Thor
1,152
617
0
0
16,622
5,467
0
8,390
8,232
0
3,613
L
25,445
13,361
302
3,039
34,413
25,680
0
13,981
20,432
0
44,707
L
Bakasura
richkidmir00
Bakasura
3,950
2,856
0
1,244
25,178
8,587
0
6,844
18,334
0
15,316
W
34,496
11,231
0
3,707
27,744
10,639
0
13,443
14,111
0
58,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,213
Gold Earned
76,680
217
Minions Killed
216
11
Camps Cleared
6
1,133,219
Distance Traveled
1,263,147
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,884
1,206
78
6
3
192,663
0
L
Merlin
15,518
1,108
56
4
3
238,382
0
L
Sun Wukong
15,316
1,094
47
3
0
276,287
0
W
Hachiman
15,981
1,142
54
4
1
218,547
0
L
Olorun
16,077
1,148
40
3
0
236,726
1
W
Set
16,351
1,168
29
2
3
230,383
1
W
Thor
12,053
861
1
0
1
237,067
0
L
Bellona
16,781
1,199
36
3
1
276,690
0
L
Bakasura
12,988
928
37
3
2
235,062
0
W
Pele
16,944
1,210
55
4
3
254,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role