Player Matchup

Fafnir
Fafnir
BanditKing_317
Fafnir
Level 29
God Stats
18W - 26L
1,500 SR
Queue Stats
118W - 159L
1,315 Elo+
Party 1
Izanami
Izanami
Jcsmooth356
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
SH1R0OK4M1
Scylla
Level 15
God Stats
4W - 5L
1,186 SR
Queue Stats
5W - 6L
821 Elo+
Solo
Bakasura
Bakasura
SKRILLA_KING_317
Bakasura
Level 43
God Stats
6W - 9L
1,412 SR
Queue Stats
301W - 306L
1,302 Elo+
Party 1
Loki
Loki
Timur_habibulin
Loki
Level 15
God Stats
3W - 2L
1,737 SR
Queue Stats
11W - 44L
1,142 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,216 Elo+

VS

Team Averages
Level 14
1,271 SR
1,148 Elo+
Thanatos
Thanatos
OneWingdAngel7
Thanatos
Level 29
God Stats
25W - 35L
1,078 SR
Queue Stats
414W - 460L
1,282 Elo+
Solo
Olorun
Olorun
Yahboiitonyyy
Olorun
Level 5
God Stats
0W - 3L
1,158 SR
Queue Stats
10W - 14L
1,143 Elo+
Solo
Bakasura
Bakasura
Zeus-_-Bts
Bakasura
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 29L
982 Elo+
Party 2
Sobek
Sobek
davi64-_-YTB
Sobek
Level 15
God Stats
1W - 2L
1,543 SR
Queue Stats
24W - 39L
1,279 Elo+
Party 2
Hun Batz
Hun Batz
stray-trio8
Hun Batz
Level 17
God Stats
3W - 6L
1,073 SR
Queue Stats
37W - 96L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 4
14,147
566
18,986
18,281
11,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Jcsmooth356
Izanami
12
0 / 6 / 3
8,969
359
1,662
7,844
1,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
SH1R0OK4M1
Scylla
18
7 / 6 / 3
12,506
500
9,240
18,543
4,044
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
21 / 2 / 0
16,547
662
23,849
15,395
9,295
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 7 / 6
11,683
467
3,482
15,139
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
17 / 6 / 1
14,783
591
17,140
23,386
8,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 8 / 1
11,624
465
12,829
26,453
9,008
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Zeus-_-Bts
Bakasura
17
4 / 16 / 4
11,184
447
10,272
22,082
10,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 7 / 3
9,144
366
4,497
14,617
13,249
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
stray-trio8
Hun Batz
5
0 / 3 / 0
7,209
288
531
2,799
556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
39
Kills
25
28
Deaths
40
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
7
4
1.71
W
Izanami
Jcsmooth356
Izanami
0
6
3
0.25
L
Thanatos
17
6
1
2.92
W
Scylla
SH1R0OK4M1
Scylla
7
6
3
1.42
W
21
2
0
10.5
W
1
7
6
0.57
L
1
8
1
0.19
L
Bakasura
Zeus-_-Bts
Bakasura
4
16
4
0.38
L
3
7
3
0.64
L
Hun Batz
stray-trio8
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,219
Damage
45,269
75,202
Taken
89,337
30,991
Mitigated
42,129
19,239
Healing
34,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,986
11,166
15
4,239
18,281
11,012
2,905
8,309
9,972
55,646
0
W
Izanami
Jcsmooth356
Izanami
1,662
1,253
0
633
7,844
1,614
112
1,016
6,828
0
18,337
L
Thanatos
17,140
4,390
0
19,834
23,386
8,441
0
3,510
18,793
0
107,773
W
Scylla
SH1R0OK4M1
Scylla
9,240
3,007
160
5,380
18,543
4,044
1,826
3,242
15,121
61,954
0
W
23,849
17,532
0
6,212
15,395
9,295
6,237
3,558
11,817
0
93,846
W
3,482
631
0
2,600
15,139
5,026
1,933
1,201
13,770
0
54,963
L
12,829
7,602
122
10,418
26,453
9,008
5,563
9,888
15,195
89,138
0
L
Bakasura
Zeus-_-Bts
Bakasura
10,272
8,079
0
1,722
22,082
10,875
1,264
7,944
13,442
0
36,222
L
4,497
307
0
2,346
14,617
13,249
22
6,732
7,541
15,477
0
L
Hun Batz
stray-trio8
Hun Batz
531
240
0
374
2,799
556
0
152
2,577
0
5,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,852
Gold Earned
53,944
505
Minions Killed
391
0
Camps Cleared
0
1,947,392
Distance Traveled
1,502,123
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,147
566
77
3
0
384,696
0
W
Izanami
8,969
359
31
1
0
258,258
0
L
Thanatos
14,783
591
152
6
0
436,430
0
W
Scylla
12,506
500
125
5
0
346,482
0
W
Bakasura
16,547
662
183
7
0
533,856
0
W
Loki
11,683
467
89
4
0
424,100
2
L
Olorun
11,624
465
145
6
0
348,198
0
L
Bakasura
11,184
447
64
3
0
436,037
1
L
Sobek
9,144
366
15
1
0
223,793
0
L
Hun Batz
7,209
288
15
1
0
57,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role