Player Matchup

Nike
Nike
Diamond III
HElMDAIIR
Nike
Diamond III
Level 68
God Stats
0W - 1L
1,538 SR
Queue Stats
487W - 481L
2,285 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Moshatarts
Danzaburou
Diamond IV
Level 156
God Stats
27W - 15L
1,740 SR
Queue Stats
983W - 951L
2,304 MMR
Party 1
Janus
Janus
Diamond III
PapaWheelie
Janus
Diamond III
Level 160
God Stats
10W - 17L
1,529 SR
Queue Stats
1,384W - 1,387L
2,323 MMR
Party 1
Ymir
Ymir
Diamond II
Paradox
Ymir
Diamond II
Level 160
God Stats
7W - 13L
1,527 SR
Queue Stats
278W - 260L
2,359 MMR
Solo
Set
Set
Diamond II
eyenahtiweidde
Set
Diamond II
Level 119
God Stats
6W - 8L
1,544 SR
Queue Stats
291W - 265L
2,373 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,575 SR
2,329 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,716 SR
2,145 MMR
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Diamond III
Danielgold8607
Raijin
Diamond III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 182L
2,226 MMR
Solo
Tyr
Tyr
Platinum II
InfamousJesse
Tyr
Platinum II
Level 160
God Stats
5W - 2L
2,019 SR
Queue Stats
56W - 24L
2,160 MMR
Party 2
Chernobog
Chernobog
Diamond I
ZachsyZachsy
Chernobog
Diamond I
Level 160
God Stats
15W - 17L
1,749 SR
Queue Stats
274W - 250L
2,409 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond V
alphamalemcgee
Sun Wukong
Diamond V
Level 146
God Stats
2W - 0L
1,812 SR
Queue Stats
76W - 44L
2,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
1 / 5 / 0
10,468
498
7,569
18,291
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Moshatarts
Danzaburou
17
4 / 9 / 4
11,417
544
13,171
18,057
7,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 10 / 6
9,977
475
7,102
15,872
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Paradox
Ymir
14
1 / 7 / 9
8,988
428
8,694
24,336
22,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
11 / 8 / 3
11,683
556
13,129
20,180
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Morgan Le FayPersephoneGilgameshTiamatAthena

VS

Bans
SolSerqetScyllaLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
6 / 6 / 12
13,183
628
11,915
18,866
20,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 6 / 12
13,406
638
12,707
13,225
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 0 / 7
14,579
694
19,790
18,921
23,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
ZachsyZachsy
Chernobog
20
7 / 5 / 9
13,883
661
15,410
14,157
6,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
alphamalemcgee
Sun Wukong
20
11 / 0 / 10
15,495
738
18,074
28,732
22,716
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
17
Kills
39
39
Deaths
17
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
6
12
2
W
4
6
12
1.67
L
Nike
1
5
0
0.2
W
11
0
7
14.5
L
Danzaburou
Moshatarts
Danzaburou
4
9
4
0.67
L
0
10
6
0.3
L
Ymir
Paradox
Ymir
1
7
9
0.79
W
Chernobog
ZachsyZachsy
Chernobog
7
5
9
2.3
W
Sun Wukong
alphamalemcgee
Sun Wukong
11
0
10
16
L
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,665
Damage
77,896
96,736
Taken
93,901
57,132
Mitigated
76,782
15,535
Healing
44,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,915
1,917
0
3,657
18,866
20,194
250
4,721
14,051
27,928
0
W
12,707
979
113
1,885
13,225
4,429
1,627
5,340
7,785
77,599
0
L
Nike
7,569
646
0
4,928
18,291
13,921
408
4,806
13,485
7,186
63,600
W
19,790
2,342
0
12,072
18,921
23,346
1,284
3,240
14,509
18,375
80,515
L
Danzaburou
Moshatarts
Danzaburou
13,171
7,521
0
3,635
18,057
7,115
3,298
2,982
14,739
0
87,196
L
7,102
319
0
1,258
15,872
4,840
294
6,620
8,723
65,839
0
L
Ymir
Paradox
Ymir
8,694
2,639
90
1,142
24,336
22,897
0
7,009
16,737
35,338
0
W
Chernobog
ZachsyZachsy
Chernobog
15,410
10,034
0
6,164
14,157
6,097
5,055
2,235
11,870
0
113,671
W
Sun Wukong
alphamalemcgee
Sun Wukong
18,074
3,682
0
20,597
28,732
22,716
1,357
3,465
25,217
0
147,331
L
13,129
5,170
0
4,482
20,180
8,359
0
5,761
13,884
0
77,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,533
Gold Earned
70,546
615
Minions Killed
734
0
Camps Cleared
0
1,946,715
Distance Traveled
2,195,776
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,183
628
29
1
0
415,675
2
W
Raijin
13,406
638
142
7
0
366,117
4
L
Nike
10,468
498
173
8
0
395,418
6
W
Tyr
14,579
694
172
8
0
495,401
2
L
Danzaburou
11,417
544
152
7
0
397,484
4
L
Janus
9,977
475
133
6
0
374,638
9
L
Ymir
8,988
428
43
2
0
388,287
3
W
Chernobog
13,883
661
172
8
0
414,704
13
W
Sun Wukong
15,495
738
219
10
0
503,879
5
L
Set
11,683
556
114
5
0
390,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role