Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ItzPeachyToT
Terra
Level 111
God Stats
7W - 3L
1,844 SR
Queue Stats
54W - 59L
1,495 Elo+
Solo
Sol
Sol
LtBugaWulf
Sol
Level 37
God Stats
20W - 12L
1,762 SR
Queue Stats
669W - 647L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
NasLogic
Tsukuyomi
Level 69
God Stats
1W - 4L
1,354 SR
Queue Stats
401W - 385L
1,449 Elo+
Solo
Anhur
Anhur
T9Vert
Anhur
Level 80
God Stats
5W - 6L
1,568 SR
Queue Stats
383W - 414L
1,372 Elo+
Solo
Team Averages
Level 84
1,606 SR
1,477 Elo+

VS

Team Averages
Level 112
1,498 SR
1,503 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DRESTRUCT10N
Hel
Level 152
God Stats
1W - 1L
1,672 SR
Queue Stats
59W - 47L
1,500 Elo+
Party 1
Bellona
Bellona
KE_IILLMortal
Bellona
Level 86
God Stats
1W - 0L
1,495 SR
Queue Stats
14W - 15L
1,494 Elo+
Party 1
Rama
Rama
XxreaperxX7655
Rama
Level 41
God Stats
1W - 1L
1,322 SR
Queue Stats
24W - 23L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
4
0 / 3 / 0
4,005
364
866
2,820
1,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 5
5,786
526
1,505
9,203
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 2 / 0
6,500
591
10,596
7,685
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
NasLogic
Tsukuyomi
9
4 / 7 / 1
5,808
528
3,066
8,498
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
T9Vert
Anhur
5
0 / 3 / 1
4,239
385
1,475
4,167
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 0 / 3
7,299
664
1,615
6,446
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
10
2 / 4 / 3
6,148
559
2,661
8,555
4,540
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 2
7,451
677
6,590
5,900
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
10
2 / 3 / 5
6,221
566
4,623
7,594
3,889
11
5 / 2 / 0
7,023
638
6,416
7,856
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
16
16
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
W
Arachne
 
Arachne
2
0
3
3.5
W
Yemoja
 
Yemoja
2
4
3
0.88
W
5
0
2
6
L
1
1
5
3.5
W
Bellona
2
3
5
1.5
L
4
2
0
2
L
Tsukuyomi
NasLogic
Tsukuyomi
4
7
1
0.64
L
Anhur
T9Vert
Anhur
0
3
1
0.17
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,508
Damage
21,905
32,373
Taken
36,351
11,529
Mitigated
16,738
7,878
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
866
330
0
270
2,820
1,176
0
1,540
1,280
0
7,344
W
Arachne
 
Arachne
1,615
1,179
0
1,975
6,446
2,702
840
1,405
5,041
0
43,755
W
Yemoja
 
Yemoja
2,661
506
498
1,779
8,555
4,540
783
4,615
3,940
21,691
0
W
6,590
571
3,671
5,063
5,900
3,210
2,805
1,567
4,333
43,979
0
L
1,505
239
96
2,959
9,203
4,773
12
834
8,282
12,664
0
W
Bellona
4,623
1,811
0
452
7,594
3,889
0
1,965
5,629
0
20,091
L
10,596
4,538
0
2,967
7,685
2,267
2,322
2,739
4,946
45,624
0
L
Tsukuyomi
NasLogic
Tsukuyomi
3,066
988
0
945
8,498
2,603
0
3,870
4,628
0
21,680
L
Anhur
T9Vert
Anhur
1,475
1,021
0
641
4,167
710
0
268
3,899
0
9,312
W
6,416
5,874
0
2,342
7,856
2,397
2,348
2,706
5,150
0
33,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
34,142
174
Minions Killed
310
0
Camps Cleared
0
793,078
Distance Traveled
1,004,568
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,005
364
12
1
0
62,725
1
W
Arachne
7,299
664
87
8
0
234,231
2
W
Yemoja
6,148
559
36
3
0
186,490
0
W
Hel
7,451
677
86
8
0
193,085
2
L
Terra
5,786
526
20
2
0
213,871
2
W
Bellona
6,221
566
32
3
0
201,749
0
L
Sol
6,500
591
83
8
0
198,894
1
L
Tsukuyomi
5,808
528
43
4
0
205,533
3
L
Anhur
4,239
385
16
1
0
112,055
1
W
Rama
7,023
638
69
6
0
189,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role