Player Matchup

Chronos
Chronos
 
Chronos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Ina19
Nox
Level 42
God Stats
107W - 102L
1,605 SR
Queue Stats
176W - 177L
1,551 Elo+
Solo
Arachne
Arachne
Kasra37
Arachne
Level 112
God Stats
2W - 2L
1,654 SR
Queue Stats
83W - 70L
1,625 Elo+
Party 2
Nemesis
Nemesis
PacomeLezotre
Nemesis
Level 27
God Stats
3W - 3L
1,616 SR
Queue Stats
242W - 226L
1,420 Elo+
Party 1
Ganesha
Ganesha
danial37
Ganesha
Level 31
God Stats
5W - 10L
1,609 SR
Queue Stats
8W - 12L
1,618 Elo+
Party 2
Team Averages
Level 52
1,597 SR
1,543 Elo+

VS

Team Averages
Level 49
1,495 SR
1,511 Elo+
Erlang Shen
Erlang Shen
Chrisboiii
Erlang Shen
Level 64
God Stats
23W - 25L
1,438 SR
Queue Stats
391W - 415L
1,408 Elo+
Party 4
Loki
Loki
Fafalele
Loki
Level 38
God Stats
49W - 40L
1,560 SR
Queue Stats
93W - 76L
1,530 Elo+
Solo
Ymir
Ymir
MGMPower
Ymir
Level 15
God Stats
28W - 35L
1,387 SR
Queue Stats
101W - 135L
1,278 Elo+
Party 4
Hou Yi
Hou Yi
NewPlayerForSure
Hou Yi
Level 29
God Stats
1W - 2L
1,800 SR
Queue Stats
49W - 34L
1,719 Elo+
Party 3
Merlin
Merlin
Piesio1
Merlin
Level 101
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 6L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
1 / 8 / 0
5,290
441
3,378
10,116
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
Ina19
Nox
9
1 / 3 / 1
5,880
490
4,029
5,432
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Kasra37
Arachne
11
0 / 6 / 1
6,649
554
4,434
11,254
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
11
4 / 1 / 1
7,079
590
5,001
7,516
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
danial37
Ganesha
8
0 / 3 / 3
5,832
486
2,193
11,340
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chrisboiii
Erlang Shen
12
6 / 1 / 0
7,117
593
8,079
8,393
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
12
2 / 0 / 4
7,080
590
3,487
5,796
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
1 / 2 / 7
6,729
561
3,375
6,536
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
10 / 0 / 3
8,003
667
14,059
6,148
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Piesio1
Merlin
11
2 / 3 / 0
6,335
528
4,133
5,372
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
21
21
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
8
0
0.13
W
Erlang Shen
Chrisboiii
Erlang Shen
6
1
0
6
W
Loki
2
0
4
4
L
Nox
Ina19
Nox
1
3
1
0.5
L
Arachne
Kasra37
Arachne
0
6
1
0.08
W
Ymir
1
2
7
2.25
W
10
0
3
11.5
L
Nemesis
4
1
1
4.5
W
Merlin
Piesio1
Merlin
2
3
0
0.67
L
Ganesha
danial37
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,035
Damage
33,133
45,658
Taken
32,245
14,083
Mitigated
14,046
10,757
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,378
1,325
0
1,848
10,116
2,034
686
1,798
8,292
21,756
0
W
Erlang Shen
Chrisboiii
Erlang Shen
8,079
3,944
0
3,514
8,393
5,925
0
0
8,393
0
36,331
W
Loki
3,487
822
0
2,694
5,796
1,573
0
466
5,330
0
46,292
L
Nox
Ina19
Nox
4,029
161
45
1,228
5,432
1,604
101
1,464
3,734
30,694
0
L
Arachne
Kasra37
Arachne
4,434
3,042
0
3,854
11,254
3,409
0
368
10,886
0
36,283
W
Ymir
3,375
952
0
800
6,536
2,718
100
4,276
2,260
13,169
0
W
14,059
8,993
0
2,517
6,148
2,029
732
3,059
3,089
0
44,984
L
Nemesis
5,001
2,215
0
1,665
7,516
2,779
269
1,286
6,110
0
35,804
W
Merlin
Piesio1
Merlin
4,133
706
0
550
5,372
1,801
500
1,799
3,573
30,610
0
L
Ganesha
danial37
Ganesha
2,193
290
413
1,704
11,340
4,257
0
2,110
9,128
12,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
35,264
271
Minions Killed
343
0
Camps Cleared
0
1,072,790
Distance Traveled
1,148,458
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,290
441
56
5
0
197,314
0
W
Erlang Shen
7,117
593
89
7
0
226,865
0
W
Loki
7,080
590
97
8
0
272,301
4
L
Nox
5,880
490
59
5
0
217,968
7
L
Arachne
6,649
554
89
7
0
213,274
2
W
Ymir
6,729
561
21
2
0
227,582
4
W
Hou Yi
8,003
667
75
6
0
214,896
4
L
Nemesis
7,079
590
61
5
0
244,119
1
W
Merlin
6,335
528
61
5
0
206,814
2
L
Ganesha
5,832
486
6
1
0
200,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role