Player Matchup

Artemis
Artemis
Darkellip207
Artemis
Level 13
God Stats
4W - 3L
1,699 SR
Queue Stats
10W - 13L
1,220 Elo+
Solo
Loki
Loki
FLUFFYSxREMNANT
Loki
Level 25
God Stats
6W - 9L
1,360 SR
Queue Stats
37W - 43L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaito WB
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lurack74
Cthulhu
Level 18
God Stats
12W - 8L
1,639 SR
Queue Stats
288W - 302L
1,405 Elo+
Solo
Chaac
Chaac
Vajas181
Chaac
Level 23
God Stats
7W - 8L
1,329 SR
Queue Stats
15W - 20L
1,307 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,386 Elo+

VS

Team Averages
Level 14
1,523 SR
1,441 Elo+
Thor
Thor
Botond7869
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Nike
Nike
Essfero8869
Nike
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 43L
1,316 Elo+
Solo
Ratatoskr
Ratatoskr
Fernando LF7687
Ratatoskr
Level 29
God Stats
5W - 4L
1,825 SR
Queue Stats
315W - 352L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Toonskill
Danzaburou
Level 16
God Stats
0W - 3L
1,288 SR
Queue Stats
45W - 47L
1,470 Elo+
Solo
Ra
Ra
zII Ghost IIz
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkellip207
Artemis
18
16 / 3 / 6
13,033
521
20,292
10,505
4,072
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 4 / 5
12,349
494
6,115
17,954
7,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Kaito WB
Morgan Le Fay
7
0 / 5 / 2
7,732
309
1,481
3,669
874
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Lurack74
Cthulhu
20
11 / 2 / 14
13,448
538
14,553
14,812
16,114
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Vajas181
Chaac
20
14 / 3 / 7
13,958
558
18,448
22,131
22,067
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 16 / 1
7,934
317
1,823
18,175
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 4 / 1
7,049
282
803
4,408
1,253
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
Fernando LF7687
Ratatoskr
19
9 / 7 / 2
12,743
510
19,429
24,418
14,025
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Toonskill
Danzaburou
14
4 / 10 / 3
10,362
414
8,271
18,491
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 11 / 2
9,920
397
8,502
13,422
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
46
Kills
15
17
Deaths
48
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
16
1
0.03
W
Artemis
Darkellip207
Artemis
16
3
6
6.33
L
1
4
1
0.38
W
5
4
5
1.88
L
Ratatoskr
Fernando LF7687
Ratatoskr
9
7
2
1.43
W
Morgan Le Fay
Kaito WB
Morgan Le Fay
0
5
2
0.2
W
Cthulhu
Lurack74
Cthulhu
11
2
14
9
L
Danzaburou
Toonskill
Danzaburou
4
10
3
0.55
W
Chaac
Vajas181
Chaac
14
3
7
5.83
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,889
Damage
38,828
69,071
Taken
78,914
50,912
Mitigated
31,601
15,315
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,823
743
0
742
18,175
5,258
123
2,122
16,053
0
19,287
W
Artemis
Darkellip207
Artemis
20,292
13,252
710
256
10,505
4,072
4,402
1,462
8,919
0
65,538
L
803
172
0
0
4,408
1,253
0
915
3,493
0
7,037
W
6,115
1,987
0
5,002
17,954
7,785
2,108
1,119
16,751
0
82,274
L
Ratatoskr
Fernando LF7687
Ratatoskr
19,429
3,513
0
2,864
24,418
14,025
0
4,033
20,385
0
73,151
W
Morgan Le Fay
Kaito WB
Morgan Le Fay
1,481
285
0
120
3,669
874
289
0
3,669
5,744
0
W
Cthulhu
Lurack74
Cthulhu
14,553
860
544
2,536
14,812
16,114
2,502
2,573
12,054
64,427
0
L
Danzaburou
Toonskill
Danzaburou
8,271
4,540
0
2,618
18,491
6,227
1,219
6,159
12,332
0
40,798
W
Chaac
Vajas181
Chaac
18,448
4,466
0
6,147
22,131
22,067
899
2,635
19,176
1,212
90,406
L
8,502
862
419
757
13,422
4,838
166
2,992
10,430
41,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,520
Gold Earned
48,008
466
Minions Killed
305
0
Camps Cleared
0
1,829,184
Distance Traveled
1,538,156
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,934
317
32
1
0
326,219
0
W
Artemis
13,033
521
98
4
0
326,997
4
L
Nike
7,049
282
8
0
0
80,346
0
W
Loki
12,349
494
132
5
0
426,609
0
L
Ratatoskr
12,743
510
107
4
0
438,461
0
W
Morgan Le Fay
7,732
309
5
0
0
105,852
0
W
Cthulhu
13,448
538
95
4
0
482,484
0
L
Danzaburou
10,362
414
81
3
0
330,218
1
W
Chaac
13,958
558
136
5
0
487,242
0
L
Ra
9,920
397
77
3
0
362,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role