Player Matchup

Merlin
Merlin
Lokowitchki
Merlin
Level 8
God Stats
3W - 4L
1,344 SR
Queue Stats
9W - 10L
1,472 Elo+
Solo
Bellona
Bellona
PR1SMA02
Bellona
Level 16
God Stats
3W - 7L
1,381 SR
Queue Stats
62W - 87L
1,480 Elo+
Party 1
Neith
Neith
WendigoArtist
Neith
Level 7
God Stats
1W - 2L
1,458 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Nike
Nike
Xx1_MOB_GHOST_xX
Nike
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 312L
1,445 Elo+
Party 1
Yemoja
Yemoja
xCroftAmbition
Yemoja
Level 5
God Stats
0W - 3L
1,303 SR
Queue Stats
2W - 10L
1,233 Elo+
Solo
Team Averages
Level 16
1,397 SR
1,411 Elo+

VS

Team Averages
Level 43
1,404 SR
1,479 Elo+
Danzaburou
Danzaburou
AxolGaMeS
Danzaburou
Level 6
God Stats
28W - 30L
1,471 SR
Queue Stats
29W - 32L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FernandoLF31
Morgan Le Fay
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
75W - 56L
1,534 Elo+
Party 2
Raijin
Raijin
HickeyHun
Raijin
Level 16
God Stats
1W - 2L
1,268 SR
Queue Stats
24W - 18L
1,462 Elo+
Party 3
Ares
Ares
TeacherTaiyuken
Ares
Level 159
God Stats
5W - 4L
1,689 SR
Queue Stats
169W - 149L
1,610 Elo+
Party 2
Bellona
Bellona
TortureTS
Bellona
Level 19
God Stats
5W - 5L
1,092 SR
Queue Stats
25W - 20L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 8 / 1
10,674
970
12,100
13,757
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
PR1SMA02
Bellona
16
2 / 12 / 3
10,227
930
16,956
25,068
16,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 11 / 4
9,651
877
6,586
15,879
4,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 9 / 4
10,235
930
12,595
18,393
19,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 1
8,616
783
611
2,416
1,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxolGaMeS
Danzaburou
18
3 / 0 / 13
10,596
963
4,768
7,840
4,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
FernandoLF31
Morgan Le Fay
19
12 / 1 / 18
12,628
1,148
21,715
12,834
7,539
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
HickeyHun
Raijin
19
9 / 4 / 16
12,130
1,103
10,732
8,717
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 0 / 20
13,125
1,193
15,520
10,295
17,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
TortureTS
Bellona
19
6 / 1 / 24
11,706
1,064
14,718
14,221
14,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
133
6
Kills
42
42
Deaths
6
13
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AxolGaMeS
Danzaburou
3
0
13
9.5
W
Morgan Le Fay
FernandoLF31
Morgan Le Fay
12
1
18
21
W
Raijin
HickeyHun
Raijin
9
4
16
4.25
L
Merlin
3
8
1
0.44
L
Bellona
PR1SMA02
Bellona
2
12
3
0.29
W
12
0
20
22
W
Bellona
TortureTS
Bellona
6
1
24
18
L
0
11
4
0.18
L
1
9
4
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
67,453
75,513
Taken
53,907
47,384
Mitigated
48,023
1,921
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AxolGaMeS
Danzaburou
4,768
1,061
0
529
7,840
4,276
0
1,850
5,990
0
20,398
W
Morgan Le Fay
FernandoLF31
Morgan Le Fay
21,715
3,693
0
3,241
12,834
7,539
0
2,783
10,051
28,492
0
W
Raijin
HickeyHun
Raijin
10,732
1,480
0
0
8,717
4,289
0
2,196
6,521
29,990
0
L
Merlin
12,100
511
0
285
13,757
5,079
0
9,509
4,132
41,271
0
L
Bellona
PR1SMA02
Bellona
16,956
5,410
0
378
25,068
16,834
0
15,206
9,726
0
31,759
W
15,520
1,046
0
0
10,295
17,347
0
2,218
8,077
30,047
0
W
Bellona
TortureTS
Bellona
14,718
6,869
0
2,165
14,221
14,572
0
3,664
10,557
99
32,260
L
6,586
4,389
0
641
15,879
4,966
0
11,521
4,230
0
23,972
L
12,595
1,629
0
0
18,393
19,380
0
9,514
8,712
0
25,284
L
611
230
553
64
2,416
1,125
0
1,685
647
6,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
60,185
151
Minions Killed
190
4
Camps Cleared
5
807,950
Distance Traveled
1,041,064
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,596
963
43
4
0
222,530
0
W
Morgan Le Fay
12,628
1,148
18
2
1
195,670
0
W
Raijin
12,130
1,103
48
4
2
145,741
0
L
Merlin
10,674
970
56
5
0
176,764
0
L
Bellona
10,227
930
43
4
1
207,637
2
W
Ares
13,125
1,193
22
2
0
240,410
0
W
Bellona
11,706
1,064
59
5
2
236,713
0
L
Neith
9,651
877
25
2
1
107,882
0
L
Nike
10,235
930
10
1
2
212,103
2
L
Yemoja
8,616
783
17
2
0
103,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role