Player Matchup

Nemesis
Nemesis
CrimsonAvenged
Nemesis
Level 27
God Stats
25W - 28L
1,475 SR
Queue Stats
201W - 173L
1,489 Elo+
Solo
Zeus
Zeus
EmptyGallon
Zeus
Level 6
God Stats
1W - 7L
1,192 SR
Queue Stats
2W - 7L
1,326 Elo+
Solo
Ganesha
Ganesha
GR8LIFE09
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,319 Elo+
Solo
Merlin
Merlin
Godsmyre
Merlin
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 23L
1,264 Elo+
Solo
Cupid
Cupid
redmonkeyman69
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,397 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,359 Elo+

VS

Team Averages
Level 26
1,510 SR
1,408 Elo+
Ymir
Ymir
RackenAnStacken
Ymir
Level 36
God Stats
44W - 40L
1,545 SR
Queue Stats
165W - 173L
1,426 Elo+
Party 1
Achilles
Achilles
TheVirgoStone
Achilles
Level 15
God Stats
38W - 21L
1,500 SR
Queue Stats
264W - 272L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
WhosGotRoy
Danzaburou
Level 29
God Stats
138W - 112L
1,495 SR
Queue Stats
229W - 236L
1,464 Elo+
Party 1
Thanatos
Thanatos
aMediJasteriAM
Thanatos
Level 39
God Stats
5W - 5L
1,508 SR
Queue Stats
270W - 281L
1,387 Elo+
Party 1
Hel
Hel
fAZe_D4RKY17_6
Hel
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 0
15,120
605
24,406
22,661
12,739
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 14 / 7
9,877
395
7,731
19,742
8,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
GR8LIFE09
Ganesha
14
0 / 9 / 4
8,937
357
3,379
19,230
10,919
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
Godsmyre
Merlin
13
0 / 13 / 2
8,743
350
5,399
15,192
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 9 / 5
10,707
428
8,618
14,143
4,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 15
14,763
591
16,385
17,932
13,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TheVirgoStone
Achilles
15
1 / 8 / 0
10,643
426
6,226
16,610
8,118
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
WhosGotRoy
Danzaburou
20
22 / 5 / 4
15,347
614
29,068
17,612
5,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
20
10 / 6 / 9
14,060
562
13,791
19,153
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 8
8,732
349
3,698
8,362
1,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
24
Kills
48
48
Deaths
24
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
21
3
0
7
L
0
14
7
0.25
L
Ganesha
GR8LIFE09
Ganesha
0
9
4
0.22
L
Merlin
Godsmyre
Merlin
0
13
2
0.08
W
14
2
15
10.75
W
Achilles
TheVirgoStone
Achilles
1
8
0
0.13
W
Danzaburou
WhosGotRoy
Danzaburou
22
5
4
4.8
W
Thanatos
10
6
9
2.42
W
1
3
8
1.67
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
69,168
90,968
Taken
79,669
42,056
Mitigated
36,813
7,328
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,406
13,009
0
2,238
22,661
12,739
0
4,890
17,771
0
106,356
L
7,731
3,533
0
0
19,742
8,818
564
4,195
15,547
53,934
0
L
Ganesha
GR8LIFE09
Ganesha
3,379
626
0
760
19,230
10,919
460
5,431
13,799
26,217
0
L
Merlin
Godsmyre
Merlin
5,399
543
0
1,279
15,192
4,851
576
4,634
10,558
39,824
0
W
16,385
3,210
0
291
17,932
13,596
0
5,041
12,891
93,778
0
W
Achilles
TheVirgoStone
Achilles
6,226
2,430
0
277
16,610
8,118
964
2,236
14,374
0
55,812
W
Danzaburou
WhosGotRoy
Danzaburou
29,068
16,070
0
4,214
17,612
5,886
3,267
5,113
12,499
0
102,982
W
Thanatos
13,791
5,396
0
11,380
19,153
7,331
436
1,015
18,138
0
117,074
W
3,698
1,317
314
1,857
8,362
1,882
653
3,104
5,258
12,914
0
L
8,618
5,204
156
2,895
14,143
4,729
0
933
13,210
0
49,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,384
Gold Earned
63,545
410
Minions Killed
578
0
Camps Cleared
0
2,002,063
Distance Traveled
2,025,201
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,120
605
127
5
0
483,748
4
L
Zeus
9,877
395
109
4
0
358,825
0
L
Ganesha
8,937
357
19
1
0
413,033
1
L
Merlin
8,743
350
68
3
0
320,673
3
W
Ymir
14,763
591
142
6
0
455,119
0
W
Achilles
10,643
426
109
4
0
431,142
0
W
Danzaburou
15,347
614
145
6
0
375,810
0
W
Thanatos
14,060
562
157
6
0
531,748
1
W
Hel
8,732
349
25
1
0
231,382
2
L
Cupid
10,707
428
87
3
0
425,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role