Player Matchup

Discordia
Discordia
Grotog
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,514 Elo+
Party 1
Pele
Pele
Naesios
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,516 Elo+
Party 1
Neith
Neith
Perrieee
Neith
Level 4
God Stats
2W - 5L
1,395 SR
Queue Stats
3W - 11L
1,382 Elo+
Solo
King Arthur
King Arthur
Saldainiux
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,744 Elo+
Solo
Ah Puch
Ah Puch
bl6sio
Ah Puch
Level 25
God Stats
0W - 3L
1,228 SR
Queue Stats
121W - 106L
1,517 Elo+
Solo
Team Averages
Level 18
1,425 SR
1,535 Elo+

VS

Team Averages
Level 24
1,515 SR
1,520 Elo+
Merlin
Merlin
SztywnyNaWejściu
Merlin
Level 13
God Stats
16W - 9L
1,396 SR
Queue Stats
46W - 33L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
TheFireRogue
Sun Wukong
Level 27
God Stats
2W - 1L
1,568 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Thoth
Thoth
Turnham
Thoth
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 251L
1,486 Elo+
Solo
Cernunnos
Cernunnos
Z3r0zzZ
Cernunnos
Level 28
God Stats
16W - 12L
1,519 SR
Queue Stats
231W - 199L
1,489 Elo+
Solo
Bastet
Bastet
katastrofa267
Bastet
Level 24
God Stats
8W - 5L
1,592 SR
Queue Stats
17W - 15L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grotog
Discordia
19
3 / 9 / 9
12,226
1,019
11,195
18,017
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Naesios
Pele
18
4 / 10 / 4
11,718
977
10,396
20,137
6,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Perrieee
Neith
17
1 / 8 / 6
10,812
901
7,708
16,290
6,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Saldainiux
King Arthur
18
4 / 13 / 7
11,753
979
13,341
25,132
30,073
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
bl6sio
Ah Puch
20
4 / 5 / 9
13,148
1,096
24,642
16,866
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 26
12,708
1,059
23,069
12,567
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
TheFireRogue
Sun Wukong
20
6 / 1 / 27
12,634
1,053
11,560
20,055
23,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Turnham
Thoth
19
7 / 5 / 14
11,868
989
9,592
10,467
3,612
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Z3r0zzZ
Cernunnos
20
16 / 5 / 17
14,966
1,247
28,001
18,281
7,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 4 / 16
13,712
1,143
18,471
10,054
3,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
145
16
Kills
45
45
Deaths
16
35
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Discordia
Grotog
Discordia
3
9
9
0.83
L
Pele
Naesios
Pele
4
10
4
0.6
L
Neith
Perrieee
Neith
1
8
6
0.5
L
King Arthur
Saldainiux
King Arthur
4
13
7
0.58
W
4
1
26
17
W
Sun Wukong
TheFireRogue
Sun Wukong
6
1
27
19.5
W
Thoth
Turnham
Thoth
7
5
14
2.8
W
Cernunnos
Z3r0zzZ
Cernunnos
16
5
17
4.9
L
Ah Puch
bl6sio
Ah Puch
4
5
9
1.7
W
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,282
Damage
90,693
96,442
Taken
71,424
53,253
Mitigated
42,931
3,967
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Grotog
Discordia
11,195
296
0
19
18,017
5,040
0
7,359
10,658
43,135
0
L
Pele
Naesios
Pele
10,396
2,294
0
768
20,137
6,604
0
7,958
12,179
0
24,105
L
Neith
Perrieee
Neith
7,708
2,231
0
2,023
16,290
6,085
0
4,543
11,747
0
28,235
L
King Arthur
Saldainiux
King Arthur
13,341
1,201
0
0
25,132
30,073
0
7,926
17,206
108
26,366
W
23,069
1,538
0
779
12,567
4,756
0
5,965
6,602
46,581
0
W
Sun Wukong
TheFireRogue
Sun Wukong
11,560
1,930
0
1,046
20,055
23,473
0
9,857
10,198
0
29,860
W
Thoth
Turnham
Thoth
9,592
1,452
0
78
10,467
3,612
0
5,920
4,547
23,242
0
W
Cernunnos
Z3r0zzZ
Cernunnos
28,001
16,473
0
1,825
18,281
7,251
0
10,183
8,098
0
52,429
L
Ah Puch
bl6sio
Ah Puch
24,642
1,429
387
770
16,866
5,451
0
4,875
11,991
51,430
0
W
18,471
5,451
0
0
10,054
3,839
0
4,020
6,034
0
34,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,657
Gold Earned
65,888
215
Minions Killed
264
7
Camps Cleared
8
1,059,622
Distance Traveled
1,090,870
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,226
1,019
52
4
2
222,635
0
L
Pele
11,718
977
23
2
3
230,721
1
L
Neith
10,812
901
47
4
0
199,732
0
L
King Arthur
11,753
979
32
3
0
204,694
0
W
Merlin
12,708
1,059
61
5
1
215,964
0
W
Sun Wukong
12,634
1,053
51
4
2
252,770
0
W
Thoth
11,868
989
41
3
1
184,779
1
W
Cernunnos
14,966
1,247
83
7
2
193,807
0
L
Ah Puch
13,148
1,096
61
5
2
201,840
0
W
Bastet
13,712
1,143
28
2
2
243,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role