Player Matchup

Bellona
Bellona
Dogbreath
Bellona
Level 27
God Stats
2W - 2L
1,630 SR
Queue Stats
20W - 12L
1,578 Elo+
Solo
Set
Set
STaR x G4aMeR
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,699 Elo+
Solo
Hera
Hera
Tian天素
Hera
Level 16
God Stats
3W - 3L
1,706 SR
Queue Stats
22W - 27L
1,394 Elo+
Party 3
Izanami
Izanami
a000000000000001
Izanami
Level 15
God Stats
0W - 2L
1,289 SR
Queue Stats
17W - 24L
1,387 Elo+
Party 3
Hel
Hel
themininut
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,385 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,489 Elo+

VS

Team Averages
Level 39
1,360 SR
1,462 Elo+
Loki
Loki
HadesVengence
Loki
Level 126
God Stats
8W - 5L
1,455 SR
Queue Stats
117W - 80L
1,538 Elo+
Party 1
Merlin
Merlin
Lokowitchki
Merlin
Level 8
God Stats
3W - 4L
1,240 SR
Queue Stats
9W - 10L
1,427 Elo+
Solo
Bellona
Bellona
PR1SMA02
Bellona
Level 16
God Stats
3W - 7L
1,221 SR
Queue Stats
62W - 87L
1,468 Elo+
Party 2
Ganesha
Ganesha
Xx1_MOB_GHOST_xX
Ganesha
Level 42
God Stats
7W - 7L
1,386 SR
Queue Stats
246W - 312L
1,433 Elo+
Party 2
Zeus
Zeus
ZeusFuryJuice
Zeus
Level 5
God Stats
12W - 7L
1,500 SR
Queue Stats
45W - 34L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dogbreath
Bellona
11
2 / 1 / 1
6,694
1,339
4,958
6,117
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 7 / 1
5,328
1,066
836
10,395
3,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 3
5,812
1,162
3,772
7,328
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 2
5,923
1,185
4,277
7,622
2,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 0
5,066
1,013
72
654
301
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

243

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 4
8,309
1,662
6,656
3,182
1,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
12
1 / 0 / 13
6,652
1,330
4,110
1,891
625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
PR1SMA02
Bellona
12
2 / 0 / 10
6,686
1,337
5,760
5,656
3,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 1 / 11
6,736
1,347
2,253
4,144
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 9
6,673
1,335
9,811
2,985
941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
3
Kills
18
18
Deaths
3
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dogbreath
Bellona
2
1
1
2.5
W
11
1
4
13
W
Merlin
1
0
13
7.5
W
Bellona
PR1SMA02
Bellona
2
0
10
7
L
0
7
1
0.07
L
0
5
3
0.3
W
0
1
11
5.5
W
4
1
9
8.5
L
1
4
2
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
28,590
32,116
Taken
17,858
14,197
Mitigated
9,927
1,164
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dogbreath
Bellona
4,958
1,386
0
438
6,117
6,188
0
2,974
3,143
0
8,843
W
6,656
1,270
0
0
3,182
1,054
0
399
2,783
0
15,352
W
Merlin
4,110
291
0
111
1,891
625
0
686
1,205
9,707
0
W
Bellona
PR1SMA02
Bellona
5,760
2,091
0
340
5,656
3,828
0
1,276
4,380
0
20,510
L
836
349
0
0
10,395
3,087
0
6,240
4,155
0
2,592
L
3,772
1,026
0
289
7,328
2,324
0
3,303
4,025
18,967
0
W
2,253
295
0
792
4,144
3,479
0
1,013
3,131
7,200
0
W
9,811
1,358
0
467
2,985
941
0
470
2,515
22,461
0
L
4,277
3,066
0
437
7,622
2,297
0
3,601
4,021
0
15,815
L
72
72
0
0
654
301
0
56
598
992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
35,056
72
Minions Killed
112
3
Camps Cleared
6
407,191
Distance Traveled
574,747
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,694
1,339
10
2
0
114,650
0
W
Loki
8,309
1,662
18
4
5
118,312
0
W
Merlin
6,652
1,330
20
4
0
109,890
0
W
Bellona
6,686
1,337
48
10
1
125,493
2
L
Set
5,328
1,066
1
0
0
83,664
0
L
Hera
5,812
1,162
38
8
2
100,575
1
W
Ganesha
6,736
1,347
0
0
0
116,976
2
W
Zeus
6,673
1,335
26
5
0
104,076
1
L
Izanami
5,923
1,185
22
4
0
94,902
0
L
Hel
5,066
1,013
1
0
1
13,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role