Player Matchup

Ymir
Ymir
CharlOnFire
Ymir
Level 24
God Stats
3W - 3L
1,792 SR
Queue Stats
40W - 45L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
Kadobi
Danzaburou
Level 47
God Stats
2W - 4L
1,581 SR
Queue Stats
20W - 24L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mondoo111
Morgan Le Fay
Level 128
God Stats
11W - 5L
1,500 SR
Queue Stats
361W - 338L
1,502 Elo+
Solo
Osiris
Osiris
o Zephyr
Osiris
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
342W - 324L
1,468 Elo+
Party 2
Bakasura
Bakasura
whitey148
Bakasura
Level 152
God Stats
9W - 8L
1,328 SR
Queue Stats
449W - 460L
1,413 Elo+
Party 2
Team Averages
Level 96
1,540 SR
1,454 Elo+

VS

Team Averages
Level 118
1,598 SR
1,455 Elo+
Eset
Eset
CallmeZxye
Eset
Level 129
God Stats
2W - 0L
1,762 SR
Queue Stats
424W - 399L
1,447 Elo+
Party 1
Khepri
Khepri
EpicGarageSale1
Khepri
Level 69
God Stats
3W - 1L
1,655 SR
Queue Stats
296W - 279L
1,506 Elo+
Solo
Hou Yi
Hou Yi
IM1 Tank
Hou Yi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OOhippo
Tsukuyomi
Level 159
God Stats
14W - 10L
1,535 SR
Queue Stats
486W - 452L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
StevenRey
Gilgamesh
Level 155
God Stats
13W - 4L
1,536 SR
Queue Stats
48W - 37L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
10,302
368
4,089
24,055
29,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Kadobi
Danzaburou
20
8 / 6 / 2
14,777
528
19,227
23,541
10,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
mondoo111
Morgan Le Fay
16
1 / 13 / 4
11,842
423
14,079
25,977
9,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
o Zephyr
Osiris
19
0 / 11 / 4
12,436
444
11,571
28,936
24,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
whitey148
Bakasura
20
11 / 5 / 3
17,122
612
18,974
29,573
18,492
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 8
15,209
543
30,093
20,908
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 2 / 16
13,670
488
7,195
19,068
26,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
IM1 Tank
Hou Yi
19
1 / 6 / 9
12,542
448
7,832
13,014
5,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
OOhippo
Tsukuyomi
20
16 / 5 / 11
16,792
600
28,902
21,991
11,763
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
StevenRey
Gilgamesh
20
11 / 2 / 7
16,875
603
27,118
35,444
36,368
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
21
Kills
42
42
Deaths
22
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
12
7
8
2.29
L
1
7
6
0.57
W
2
2
16
5
W
Hou Yi
IM1 Tank
Hou Yi
1
6
9
0.92
L
Danzaburou
Kadobi
Danzaburou
8
6
2
1.5
W
Tsukuyomi
OOhippo
Tsukuyomi
16
5
11
4.3
W
Gilgamesh
StevenRey
Gilgamesh
11
2
7
7.25
L
Morgan Le Fay
mondoo111
Morgan Le Fay
1
13
4
0.23
L
Osiris
o Zephyr
Osiris
0
11
4
0.18
L
Bakasura
whitey148
Bakasura
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,940
Damage
101,140
132,082
Taken
110,425
92,944
Mitigated
88,213
25,533
Healing
37,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,093
2,378
2,743
5,607
20,908
8,668
1,609
7,270
12,786
94,572
0
L
4,089
737
0
0
24,055
29,364
0
8,619
15,436
28,976
0
W
7,195
451
752
4,704
19,068
26,080
799
4,671
14,044
32,422
0
W
Hou Yi
IM1 Tank
Hou Yi
7,832
3,895
0
1,898
13,014
5,334
4,703
1,195
11,462
0
69,952
L
Danzaburou
Kadobi
Danzaburou
19,227
9,994
0
7,811
23,541
10,345
120
4,702
18,681
0
91,680
W
Tsukuyomi
OOhippo
Tsukuyomi
28,902
7,235
0
8,619
21,991
11,763
0
4,394
17,294
0
147,148
W
Gilgamesh
StevenRey
Gilgamesh
27,118
9,012
0
12,761
35,444
36,368
1,503
6,811
27,894
4,077
135,440
L
Morgan Le Fay
mondoo111
Morgan Le Fay
14,079
563
101
3,655
25,977
9,814
0
11,445
14,532
66,072
0
L
Osiris
o Zephyr
Osiris
11,571
3,442
26
3,327
28,936
24,929
0
2,917
25,508
0
73,264
L
Bakasura
whitey148
Bakasura
18,974
12,470
0
10,613
29,573
18,492
0
11,235
18,338
0
154,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,479
Gold Earned
75,088
661
Minions Killed
669
0
Camps Cleared
0
2,452,878
Distance Traveled
2,527,678
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,209
543
129
5
0
488,455
1
L
Ymir
10,302
368
38
1
0
448,188
6
W
Khepri
13,670
488
24
1
0
507,321
3
W
Hou Yi
12,542
448
149
5
0
404,732
1
L
Danzaburou
14,777
528
147
5
0
496,368
2
W
Tsukuyomi
16,792
600
159
6
0
562,232
12
W
Gilgamesh
16,875
603
208
7
0
564,938
5
L
Morgan Le Fay
11,842
423
127
5
0
427,808
2
L
Osiris
12,436
444
127
5
0
443,374
8
L
Bakasura
17,122
612
222
8
0
637,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role