Player Matchup

Tyr
Tyr
CASULuJ
Tyr
Level 6
God Stats
3W - 1L
1,558 SR
Queue Stats
17W - 16L
1,618 Elo+
Solo
Loki
Loki
G1OV4NN1-536_
Loki
Level 29
God Stats
15W - 12L
1,654 SR
Queue Stats
157W - 167L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnsT_naska
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,833 SR
Queue Stats
20W - 19L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Ziggy29-_-
Cthulhu
Level 22
God Stats
2W - 2L
1,738 SR
Queue Stats
214W - 223L
1,458 Elo+
Solo
Sol
Sol
lyokokurama
Sol
Level 27
God Stats
20W - 18L
1,724 SR
Queue Stats
79W - 93L
1,543 Elo+
Solo
Team Averages
Level 22
1,702 SR
1,526 Elo+

VS

Team Averages
Level 29
1,659 SR
1,550 Elo+
Anhur
Anhur
Clebinhogemaplis
Anhur
Level 20
God Stats
1W - 3L
1,592 SR
Queue Stats
21W - 14L
1,604 Elo+
Party 1
Scylla
Scylla
DomNathan
Scylla
Level 29
God Stats
1W - 1L
1,659 SR
Queue Stats
45W - 34L
1,476 Elo+
Solo
Fafnir
Fafnir
Matinnnwolf
Fafnir
Level 18
God Stats
6W - 2L
1,797 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 1
Hun Batz
Hun Batz
XDGriffin2
Hun Batz
Level 64
God Stats
18W - 8L
1,719 SR
Queue Stats
24W - 21L
1,559 Elo+
Party 1
Terra
Terra
gatochato3121XD
Terra
Level 13
God Stats
1W - 2L
1,527 SR
Queue Stats
38W - 37L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 0 / 1
8,323
640
3,127
4,439
3,103
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
7 / 0 / 1
8,285
637
3,995
3,869
1,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
UnsT_naska
Morgan Le Fay
13
3 / 1 / 3
8,082
622
4,255
5,257
1,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ziggy29-_-
Cthulhu
9
0 / 5 / 3
6,797
523
2,089
9,422
5,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 2
7,172
552
7,825
10,149
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 3 / 1
7,512
578
8,604
8,074
2,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DomNathan
Scylla
9
1 / 5 / 1
5,635
433
3,165
5,777
1,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
10
1 / 2 / 10
7,019
540
3,475
12,075
11,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
XDGriffin2
Hun Batz
9
0 / 2 / 1
5,420
417
722
3,830
957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 0
5,080
391
1,332
5,325
3,266
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
13
Kills
12
12
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
0
1
2.5
L
10
3
1
3.5
L
Scylla
DomNathan
Scylla
1
5
1
0.3
W
7
0
1
7.5
L
Fafnir
1
2
10
3
W
Morgan Le Fay
UnsT_naska
Morgan Le Fay
3
1
3
4.5
L
Hun Batz
XDGriffin2
Hun Batz
0
2
1
0.25
W
Cthulhu
Ziggy29-_-
Cthulhu
0
5
3
0.3
L
0
1
0
0
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
17,298
33,136
Taken
35,081
13,639
Mitigated
20,060
9,121
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
3,127
476
0
2,257
4,439
3,103
114
1,421
3,018
0
46,241
L
8,604
4,161
0
360
8,074
2,675
1,248
4,407
3,667
0
34,665
L
Scylla
DomNathan
Scylla
3,165
477
0
911
5,777
1,482
0
2,166
3,611
22,993
0
W
3,995
872
0
2,182
3,869
1,035
0
925
2,757
0
38,187
L
Fafnir
3,475
941
0
1,931
12,075
11,680
336
6,805
5,270
9,768
0
W
Morgan Le Fay
UnsT_naska
Morgan Le Fay
4,255
672
67
1,346
5,257
1,694
1,455
1,682
3,445
52,384
0
L
Hun Batz
XDGriffin2
Hun Batz
722
111
0
0
3,830
957
0
207
3,623
0
27,528
W
Cthulhu
Ziggy29-_-
Cthulhu
2,089
222
0
256
9,422
5,845
0
1,946
7,407
15,157
0
L
1,332
859
15
2,734
5,325
3,266
0
629
4,696
13,099
0
W
7,825
3,718
0
3,013
10,149
1,962
2,606
1,612
8,537
40,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
30,666
360
Minions Killed
198
0
Camps Cleared
0
1,238,481
Distance Traveled
914,344
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,323
640
108
8
0
255,287
3
L
Anhur
7,512
578
57
4
0
221,819
0
L
Scylla
5,635
433
44
3
0
167,534
4
W
Loki
8,285
637
66
5
0
284,682
3
L
Fafnir
7,019
540
16
1
0
243,711
1
W
Morgan Le Fay
8,082
622
100
8
0
237,953
1
L
Hun Batz
5,420
417
48
4
0
130,409
0
W
Cthulhu
6,797
523
28
2
0
234,907
1
L
Terra
5,080
391
33
3
0
150,871
1
W
Sol
7,172
552
58
4
0
225,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role