Player Matchup

Hercules
Hercules
FriedRicegamer
Hercules
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,704 Elo+
Solo
He Bo
He Bo
MagicDance1
He Bo
Level 22
God Stats
39W - 22L
1,690 SR
Queue Stats
100W - 51L
1,681 Elo+
Solo
Medusa
Medusa
snhoJnimajneB
Medusa
Level 38
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 1
Sylvanus
Sylvanus
snhoJnimajneB
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,582 Elo+
Party 1
Amaterasu
Amaterasu
xXHermes22Xx
Amaterasu
Level 29
God Stats
6W - 4L
1,621 SR
Queue Stats
298W - 216L
1,701 Elo+
Solo
Team Averages
Level 24
1,619 SR
1,684 Elo+

VS

Team Averages
Level 23
1,635 SR
1,641 Elo+
Izanami
Izanami
BGVladiGamer
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,754 Elo+
Party 2
Nike
Nike
BPAμplayer
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 55L
1,741 Elo+
Party 2
Thor
Thor
Crackxs
Thor
Level 28
God Stats
1W - 0L
1,851 SR
Queue Stats
17W - 8L
1,610 Elo+
Party 2
Olorun
Olorun
DinSub
Olorun
Level 18
God Stats
3W - 0L
1,826 SR
Queue Stats
31W - 31L
1,559 Elo+
Solo
Ymir
Ymir
Leonard04
Ymir
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 160L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 6 / 3
7,853
491
6,160
12,886
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 8 / 3
7,646
478
9,564
12,060
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 2
7,044
440
3,830
8,881
1,975
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
snhoJnimajneB
Sylvanus
10
0 / 3 / 2
6,411
401
2,785
9,095
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
xXHermes22Xx
Amaterasu
14
0 / 3 / 2
7,899
494
2,426
16,298
10,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BGVladiGamer
Izanami
17
7 / 2 / 3
10,506
657
12,304
12,981
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 1 / 4
11,235
702
17,125
11,533
7,254
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
Crackxs
Thor
14
4 / 2 / 6
9,303
581
8,519
12,086
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
DinSub
Olorun
14
3 / 4 / 4
9,063
566
4,572
9,345
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
13
4 / 0 / 7
8,908
557
4,237
10,696
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
24
24
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
BGVladiGamer
Izanami
7
2
3
4.25
W
6
1
4
8
W
Thor
Crackxs
Thor
4
2
6
3.5
W
Olorun
DinSub
Olorun
3
4
4
1.25
L
Hercules
3
6
3
0.75
W
Ymir
4
0
7
7.5
L
3
8
3
0.56
L
2
4
2
0.75
L
Sylvanus
snhoJnimajneB
Sylvanus
0
3
2
0.33
L
Amaterasu
xXHermes22Xx
Amaterasu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
46,757
59,220
Taken
56,641
29,721
Mitigated
32,553
14,081
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BGVladiGamer
Izanami
12,304
8,048
0
5,207
12,981
5,128
6,028
1,968
10,961
0
98,756
W
17,125
6,387
0
2,061
11,533
7,254
540
1,305
10,146
0
91,418
W
Thor
Crackxs
Thor
8,519
1,866
0
500
12,086
5,738
0
2,500
9,484
0
52,095
W
Olorun
DinSub
Olorun
4,572
2,285
437
2,850
9,345
3,406
1,422
3,958
5,197
53,558
0
L
Hercules
6,160
1,217
0
2,139
12,886
5,932
0
2,177
10,446
0
37,506
W
Ymir
4,237
324
1,093
4,609
10,696
11,027
310
2,101
8,447
21,348
0
L
9,564
248
0
545
12,060
2,924
0
3,543
8,257
35,580
0
L
3,830
986
0
2,502
8,881
1,975
1,000
675
8,206
0
35,897
L
Sylvanus
snhoJnimajneB
Sylvanus
2,785
686
1,132
2,400
9,095
8,557
378
1,929
7,113
13,335
0
L
Amaterasu
xXHermes22Xx
Amaterasu
2,426
1,244
0
5,363
16,298
10,333
0
247
15,278
0
45,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
49,015
325
Minions Killed
581
0
Camps Cleared
0
1,422,801
Distance Traveled
1,549,153
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,506
657
177
11
0
278,814
4
W
Nike
11,235
702
184
12
0
369,684
5
W
Thor
9,303
581
92
6
0
332,527
1
W
Olorun
9,063
566
109
7
0
291,540
0
L
Hercules
7,853
491
65
4
0
295,877
4
W
Ymir
8,908
557
19
1
0
276,588
1
L
He Bo
7,646
478
71
4
0
279,419
0
L
Medusa
7,044
440
60
4
0
282,818
4
L
Sylvanus
6,411
401
20
1
0
237,530
0
L
Amaterasu
7,899
494
109
7
0
327,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role