Player Matchup

Morgan Le Fay
Morgan Le Fay
BlossMatt
Morgan Le Fay
Level 67
God Stats
40W - 67L
1,477 SR
Queue Stats
351W - 450L
1,415 Elo+
Solo
Hera
Hera
Nyroun
Hera
Level 28
God Stats
2W - 1L
1,841 SR
Queue Stats
35W - 31L
1,417 Elo+
Solo
Mulan
Mulan
OGC x Callum
Mulan
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
136W - 237L
1,317 Elo+
Solo
Team Averages
Level 41
1,606 SR
1,383 Elo+

VS

Team Averages
Level 78
1,500 SR
1,466 Elo+
Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Uselessmofu
Odin
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 65L
1,500 Elo+
Solo
Sol
Sol
kaiserjerome
Sol
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
26W - 32L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlossMatt
Morgan Le Fay
11
2 / 11 / 3
8,413
647
10,181
16,031
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Nyroun
Hera
11
0 / 5 / 6
7,980
614
9,288
8,098
2,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 2
9,595
738
7,294
11,761
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
6 / 4 / 10
10,001
769
7,856
12,228
10,277
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
8 / 1 / 8
9,916
763
8,356
12,359
6,506
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 12
10,148
781
14,558
12,152
4,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
20
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
4
10
2.75
L
Morgan Le Fay
BlossMatt
Morgan Le Fay
2
11
3
0.32
L
Hera
Nyroun
Hera
0
5
6
0.6
L
5
4
2
1.5
W
8
1
8
12
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
30,770
35,890
Taken
36,739
18,512
Mitigated
21,319
6,160
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,856
610
0
599
12,228
10,277
0
4,378
7,079
0
16,540
L
Morgan Le Fay
BlossMatt
Morgan Le Fay
10,181
394
392
2,454
16,031
5,290
0
6,154
9,877
28,849
0
L
Hera
Nyroun
Hera
9,288
2,745
634
1,083
8,098
2,094
0
3,422
4,676
27,563
0
L
7,294
580
0
1,597
11,761
11,128
0
4,982
6,779
0
14,203
W
8,356
4,068
0
490
12,359
6,506
0
6,830
5,209
0
28,026
W
14,558
5,066
112
6,863
12,152
4,536
1,653
7,565
4,098
46,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
30,065
112
Minions Killed
120
0
Camps Cleared
0
616,710
Distance Traveled
675,456
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,001
769
15
1
0
204,628
2
L
Morgan Le Fay
8,413
647
46
4
0
177,915
2
L
Hera
7,980
614
39
3
0
205,609
0
L
Mulan
9,595
738
27
2
0
233,186
3
W
Odin
9,916
763
38
3
0
253,249
1
W
Sol
10,148
781
67
5
0
217,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role