Player Matchup

Jormungandr
Jormungandr
Lucario8793
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
Padykk
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Stan96
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ra
Ra
VoxToSHi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
vydigus
Chronos
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,500 Elo+

VS

Team Averages
Level 18
1,426 SR
1,432 Elo+
Jormungandr
Jormungandr
Nasruexe
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Setevik
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
TULAde3CM
Nemesis
Level 25
God Stats
1W - 0L
1,260 SR
Queue Stats
13W - 12L
1,363 Elo+
Party 2
Jing Wei
Jing Wei
ikergonza2002
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,295 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jonmis
Morgan Le Fay
Level 9
God Stats
1W - 0L
1,369 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lucario8793
Jormungandr
12
0 / 10 / 1
7,881
343
5,192
19,701
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Padykk
Da Ji
16
3 / 7 / 1
10,643
463
8,030
19,274
8,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Stan96
Neith
14
2 / 12 / 2
9,352
407
14,354
17,011
5,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

1
0 / 1 / 0
5,917
257
0
563
130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
vydigus
Chronos
14
2 / 11 / 3
8,822
384
7,695
18,080
7,898
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nasruexe
Jormungandr
17
2 / 2 / 18
12,452
541
7,169
19,592
21,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Setevik
Scylla
15
3 / 2 / 4
10,237
445
3,124
8,489
3,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TULAde3CM
Nemesis
20
13 / 0 / 13
14,272
621
15,336
16,524
8,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
ikergonza2002
Jing Wei
17
9 / 2 / 10
11,917
518
8,260
13,465
5,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
jonmis
Morgan Le Fay
20
14 / 1 / 12
14,140
615
24,244
12,224
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
98
7
Kills
41
41
Deaths
7
7
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Lucario8793
Jormungandr
0
10
1
0.05
W
Jormungandr
Nasruexe
Jormungandr
2
2
18
5.5
L
Da Ji
Padykk
Da Ji
3
7
1
0.5
W
Scylla
Setevik
Scylla
3
2
4
2.5
L
Neith
Stan96
Neith
2
12
2
0.25
W
Nemesis
TULAde3CM
Nemesis
13
0
13
19.5
L
0
1
0
0
W
Jing Wei
ikergonza2002
Jing Wei
9
2
10
7
W
Morgan Le Fay
jonmis
Morgan Le Fay
14
1
12
20
L
Chronos
vydigus
Chronos
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,271
Damage
58,133
74,629
Taken
70,294
33,084
Mitigated
45,477
9,600
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Lucario8793
Jormungandr
5,192
1,444
0
1,149
19,701
10,675
210
14,002
5,385
30,864
0
W
Jormungandr
Nasruexe
Jormungandr
7,169
1,049
0
2,602
19,592
21,328
1,300
4,465
14,695
31,723
0
L
Da Ji
Padykk
Da Ji
8,030
1,266
0
3,522
19,274
8,485
316
7,490
11,612
0
62,552
W
Scylla
Setevik
Scylla
3,124
1,584
0
320
8,489
3,036
3,056
1,262
6,657
29,242
0
L
Neith
Stan96
Neith
14,354
5,407
0
1,722
17,011
5,896
69
5,088
11,797
0
43,135
W
Nemesis
TULAde3CM
Nemesis
15,336
9,363
0
2,416
16,524
8,993
217
1,394
14,850
0
146,175
L
0
0
0
0
563
130
0
555
0
0
0
W
Jing Wei
ikergonza2002
Jing Wei
8,260
5,650
0
2,836
13,465
5,865
4,218
3,325
9,614
0
76,262
W
Morgan Le Fay
jonmis
Morgan Le Fay
24,244
2,433
0
1,719
12,224
6,255
3,013
1,709
10,355
104,836
0
L
Chronos
vydigus
Chronos
7,695
1,907
421
2,786
18,080
7,898
266
6,486
11,298
32,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
63,018
265
Minions Killed
567
0
Camps Cleared
0
1,309,327
Distance Traveled
2,122,580
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,881
343
43
2
0
255,628
1
W
Jormungandr
12,452
541
44
2
0
401,072
2
L
Da Ji
10,643
463
108
5
0
351,639
1
W
Scylla
10,237
445
57
2
0
337,586
0
L
Neith
9,352
407
70
3
0
341,147
3
W
Nemesis
14,272
621
193
8
0
507,370
3
L
Ra
5,917
257
0
0
0
0
0
W
Jing Wei
11,917
518
108
5
0
438,519
0
W
Morgan Le Fay
14,140
615
165
7
0
438,033
0
L
Chronos
8,822
384
44
2
0
360,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role