Player Matchup

King Arthur
King Arthur
ComaneeL
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LittleNessie
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,398 Elo+
Party 2
Olorun
Olorun
OnePacShakur
Olorun
Level 29
God Stats
8W - 4L
1,498 SR
Queue Stats
24W - 16L
1,423 Elo+
Party 2
Nemesis
Nemesis
SSS4MYYY
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,398 Elo+
Party 2
Apollo
Apollo
SleeperafkS
Apollo
Level 69
God Stats
2W - 1L
1,795 SR
Queue Stats
58W - 52L
1,536 Elo+
Party 2
Team Averages
Level 23
1,559 SR
1,451 Elo+

VS

Team Averages
Level 24
1,489 SR
1,406 Elo+
Thor
Thor
Agrullies
Thor
Level 18
God Stats
3W - 1L
1,590 SR
Queue Stats
78W - 67L
1,400 Elo+
Party 1
Olorun
Olorun
Akizuke
Olorun
Level 19
God Stats
3W - 6L
1,356 SR
Queue Stats
66W - 66L
1,405 Elo+
Party 1
Bakasura
Bakasura
JesseJes
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,362 Elo+
Party 3
Tiamat
Tiamat
Temporalia
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Ебукентий
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ComaneeL
King Arthur
20
2 / 4 / 17
11,953
919
5,523
17,722
16,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LittleNessie
Jormungandr
20
4 / 3 / 22
13,075
1,006
4,947
12,294
11,742
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
20
8 / 3 / 19
13,671
1,052
18,562
13,374
4,858
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
SSS4MYYY
Nemesis
19
2 / 6 / 19
12,161
935
7,489
13,200
4,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
20
16 / 2 / 14
16,882
1,299
32,306
17,977
7,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
7 / 9 / 9
13,159
1,012
13,622
20,834
11,245
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
Akizuke
Olorun
19
2 / 5 / 11
12,289
945
15,119
17,189
7,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JesseJes
Bakasura
17
1 / 6 / 8
10,874
836
3,668
11,066
4,290
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Temporalia
Tiamat
18
4 / 4 / 8
12,443
957
26,047
11,781
8,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 8 / 9
11,565
890
9,569
12,276
4,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
32
Kills
17
18
Deaths
32
91
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thor
7
9
9
1.28
L
Olorun
Akizuke
Olorun
2
5
11
1.5
W
King Arthur
ComaneeL
King Arthur
2
4
17
2.63
L
Bakasura
JesseJes
Bakasura
1
6
8
0.83
W
Jormungandr
LittleNessie
Jormungandr
4
3
22
5
W
Olorun
8
3
19
5.83
W
Nemesis
SSS4MYYY
Nemesis
2
6
19
1.92
W
Apollo
16
2
14
11.5
L
Tiamat
Temporalia
Tiamat
4
4
8
2
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,827
Damage
68,025
74,567
Taken
73,146
45,303
Mitigated
35,795
14,124
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,622
753
0
0
20,834
11,245
0
6,558
14,276
0
28,189
L
Olorun
Akizuke
Olorun
15,119
7,685
204
2,331
17,189
7,314
0
5,744
11,078
42,396
0
W
King Arthur
ComaneeL
King Arthur
5,523
1,109
0
3,963
17,722
16,934
0
9,899
7,823
0
20,574
L
Bakasura
JesseJes
Bakasura
3,668
2,850
0
588
11,066
4,290
0
2,829
8,237
0
9,035
W
Jormungandr
LittleNessie
Jormungandr
4,947
938
0
0
12,294
11,742
0
6,111
4,875
14,754
0
W
Olorun
18,562
8,506
850
4,131
13,374
4,858
0
7,070
6,304
41,948
0
W
Nemesis
SSS4MYYY
Nemesis
7,489
1,850
0
784
13,200
4,739
0
7,462
5,738
0
14,595
W
Apollo
32,306
19,009
0
4,396
17,977
7,030
0
10,624
7,298
0
95,373
L
Tiamat
Temporalia
Tiamat
26,047
861
0
1,342
11,781
8,032
0
3,550
8,231
53,392
0
L
9,569
2,517
0
3,499
12,276
4,914
0
4,828
7,448
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,742
Gold Earned
60,330
261
Minions Killed
183
10
Camps Cleared
7
1,235,100
Distance Traveled
1,005,685
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,159
1,012
26
2
1
235,790
0
L
Olorun
12,289
945
69
5
3
238,315
0
W
King Arthur
11,953
919
25
2
1
252,868
3
L
Bakasura
10,874
836
20
2
3
149,088
1
W
Jormungandr
13,075
1,006
16
1
0
213,217
1
W
Olorun
13,671
1,052
63
5
3
240,849
0
W
Nemesis
12,161
935
15
1
0
262,185
1
W
Apollo
16,882
1,299
142
11
6
265,981
0
L
Tiamat
12,443
957
55
4
0
244,401
0
L
Thanatos
11,565
890
13
1
0
138,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role