Player Matchup

Ra
Ra
Drakucheo
Ra
Level 12
God Stats
1W - 4L
1,563 SR
Queue Stats
39W - 23L
1,479 Elo+
Solo
Thanatos
Thanatos
FatDiggaNick
Thanatos
Level 29
God Stats
82W - 73L
1,510 SR
Queue Stats
196W - 188L
1,502 Elo+
Solo
Mercury
Mercury
Kotgame43
Mercury
Level 14
God Stats
7W - 8L
1,500 SR
Queue Stats
144W - 148L
1,297 Elo+
Solo
Sol
Sol
NotACop69
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 118L
1,513 Elo+
Solo
Bellona
Bellona
maldo42A
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,458 Elo+

VS

Team Averages
Level 28
1,441 SR
1,419 Elo+
Amaterasu
Amaterasu
CamiloJoestar
Amaterasu
Level 26
God Stats
13W - 15L
1,453 SR
Queue Stats
35W - 52L
1,354 Elo+
Party 1
Hera
Hera
KnockFire_
Hera
Level 59
God Stats
14W - 33L
1,331 SR
Queue Stats
39W - 68L
1,309 Elo+
Party 1
Ullr
Ullr
MatiiVelardez
Ullr
Level 20
God Stats
2W - 0L
1,362 SR
Queue Stats
35W - 18L
1,586 Elo+
Solo
Jormungandr
Jormungandr
evanlube
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 51L
1,365 Elo+
Party 1
Thanatos
Thanatos
lxGREEDxl
Thanatos
Level 15
God Stats
4W - 5L
1,560 SR
Queue Stats
140W - 178L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,927
470
7,067
11,811
11,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
FatDiggaNick
Thanatos
15
10 / 1 / 2
10,453
550
9,444
11,128
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Kotgame43
Mercury
12
0 / 12 / 2
7,315
385
3,635
17,901
11,107
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 6 / 3
9,992
526
13,220
18,221
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
maldo42A
Bellona
6
0 / 7 / 1
5,963
314
1,953
8,501
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CamiloJoestar
Amaterasu
16
7 / 3 / 0
10,296
542
7,458
15,947
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 6
10,486
552
9,680
4,756
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 3
10,182
536
16,284
13,679
3,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
evanlube
Jormungandr
12
1 / 5 / 3
7,830
412
3,069
13,588
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
lxGREEDxl
Thanatos
16
8 / 5 / 2
10,134
533
10,181
11,878
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
17
Kills
28
29
Deaths
17
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CamiloJoestar
Amaterasu
7
3
0
2.33
L
3
3
4
1.67
L
Thanatos
FatDiggaNick
Thanatos
10
1
2
11
W
7
2
6
5
L
Mercury
Kotgame43
Mercury
0
12
2
0.08
W
5
2
3
3.25
L
4
6
3
0.92
W
Jormungandr
evanlube
Jormungandr
1
5
3
0.5
W
Thanatos
lxGREEDxl
Thanatos
8
5
2
1.8
L
Bellona
maldo42A
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
46,672
67,562
Taken
59,848
36,260
Mitigated
26,228
20,447
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CamiloJoestar
Amaterasu
7,458
3,655
0
6,418
15,947
9,306
3,014
1,918
14,029
0
60,768
L
7,067
796
406
3,353
11,811
11,200
204
2,521
9,290
51,740
0
L
Thanatos
FatDiggaNick
Thanatos
9,444
3,418
0
6,254
11,128
3,685
0
2,157
8,971
0
46,544
W
9,680
3,645
0
717
4,756
1,374
722
1,450
3,306
55,783
0
L
Mercury
Kotgame43
Mercury
3,635
1,894
0
0
17,901
11,107
512
5,005
12,896
0
24,016
W
16,284
8,740
0
3,725
13,679
3,920
3,238
6,278
7,401
0
82,058
L
13,220
7,280
0
9,387
18,221
5,607
416
1,705
16,516
78,586
0
W
Jormungandr
evanlube
Jormungandr
3,069
1,058
37
103
13,588
6,795
72
7,499
6,089
25,974
0
W
Thanatos
lxGREEDxl
Thanatos
10,181
3,335
0
10,391
11,878
4,833
0
3,142
8,736
0
65,167
L
Bellona
maldo42A
Bellona
1,953
1,091
0
1,047
8,501
4,661
0
1,545
6,956
0
13,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
48,928
346
Minions Killed
464
0
Camps Cleared
0
1,565,202
Distance Traveled
1,668,517
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,296
542
114
6
0
295,058
2
L
Ra
8,927
470
87
5
0
362,563
0
L
Thanatos
10,453
550
77
4
0
404,149
4
W
Hera
10,486
552
99
5
0
363,778
0
L
Mercury
7,315
385
37
2
0
331,484
1
W
Ullr
10,182
536
122
6
0
330,862
8
L
Sol
9,992
526
116
6
0
307,239
0
W
Jormungandr
7,830
412
35
2
0
295,539
0
W
Thanatos
10,134
533
94
5
0
383,280
5
L
Bellona
5,963
314
29
2
0
159,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role