Player Matchup

Hades
Hades
Silver II
M0oRii
Hades
Silver II
Level 147
God Stats
4W - 2L
1,558 SR
Queue Stats
146W - 155L
1,057 MMR
Solo
Tiamat
Tiamat
Silver II
Raven455
Tiamat
Silver II
Level 151
God Stats
7W - 10L
1,392 SR
Queue Stats
222W - 227L
1,028 MMR
Solo
Rama
Rama
Silver III
Tombomb50
Rama
Silver III
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 77L
1,005 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
eckspecks
Kumbhakarna
Silver II
Level 107
God Stats
10W - 34L
1,412 SR
Queue Stats
339W - 355L
1,003 MMR
Solo
Serqet
Serqet
Silver II
teatamera
Serqet
Silver II
Level 128
God Stats
10W - 5L
1,470 SR
Queue Stats
337W - 335L
940 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,466 SR
1,007 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,510 SR
1,125 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
LegendaryBeyond
Set
Silver I
Level 72
God Stats
5W - 2L
1,625 SR
Queue Stats
135W - 135L
1,234 MMR
Solo
Chiron
Chiron
Silver IV
Vanderlexx13
Chiron
Silver IV
Level 105
God Stats
10W - 16L
1,396 SR
Queue Stats
113W - 127L
685 MMR
Solo
Cerberus
Cerberus
Silver III
iBorealis
Cerberus
Silver III
Level 65
God Stats
30W - 25L
1,531 SR
Queue Stats
379W - 406L
706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
M0oRii
Hades
1
0 / 0 / 0
2,457
491
0
0
0
Tiamat
Raven455
Tiamat
7
2 / 0 / 0
4,097
819
1,342
2,121
1,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
6
2 / 1 / 0
3,594
719
3,195
3,294
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
eckspecks
Kumbhakarna
5
0 / 1 / 2
3,474
695
718
2,950
621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
teatamera
Serqet
4
0 / 2 / 2
3,309
662
1,927
3,837
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiAthenaGilgameshMorgan Le FayDanzaburou

VS

Bans
PersephoneHeimdallrSobekJing WeiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,584
717
465
2,022
658
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
 
Scylla
5
0 / 1 / 0
3,299
660
939
1,749
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
3 / 1 / 0
3,856
771
2,035
3,248
883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
5
1 / 1 / 1
3,320
664
2,310
2,883
479
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
iBorealis
Cerberus
5
0 / 1 / 2
3,148
630
872
4,073
1,578
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Scylla
 
Scylla
0
1
0
0
W
3
1
0
3
L
Hades
M0oRii
Hades
0
0
0
0
L
Tiamat
Raven455
Tiamat
2
0
0
2
L
Rama
2
1
0
2
W
Chiron
1
1
1
1.5
L
Kumbhakarna
eckspecks
Kumbhakarna
0
1
2
1
W
Cerberus
iBorealis
Cerberus
0
1
2
1
L
Serqet
teatamera
Serqet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,182
Damage
6,621
12,202
Taken
13,975
3,028
Mitigated
3,991
4,544
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
465
89
0
641
2,022
658
0
403
1,619
0
17,389
W
Scylla
 
Scylla
939
414
0
497
1,749
393
0
633
1,116
10,796
0
W
2,035
1,166
0
60
3,248
883
0
431
2,817
0
14,209
L
Hades
M0oRii
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Raven455
Tiamat
1,342
283
0
1,314
2,121
1,080
0
580
1,541
15,954
0
L
Rama
3,195
2,784
0
2,040
3,294
511
0
493
2,687
0
13,805
W
Chiron
2,310
1,316
167
722
2,883
479
0
297
2,586
0
13,447
L
Kumbhakarna
eckspecks
Kumbhakarna
718
319
0
618
2,950
621
0
80
2,833
6,501
0
W
Cerberus
iBorealis
Cerberus
872
74
99
2,316
4,073
1,578
0
296
3,777
7,360
0
L
Serqet
teatamera
Serqet
1,927
630
0
572
3,837
816
0
470
3,330
0
10,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,931
Gold Earned
17,207
89
Minions Killed
153
0
Camps Cleared
0
382,068
Distance Traveled
468,301
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,584
717
42
8
0
90,804
1
W
Scylla
3,299
660
23
5
0
89,500
1
W
Set
3,856
771
36
7
0
107,800
2
L
Hades
2,457
491
0
0
0
0
0
L
Tiamat
4,097
819
32
6
0
88,608
0
L
Rama
3,594
719
20
4
0
95,064
0
W
Chiron
3,320
664
29
6
0
96,890
1
L
Kumbhakarna
3,474
695
18
4
0
93,831
0
W
Cerberus
3,148
630
23
5
0
83,307
1
L
Serqet
3,309
662
19
4
0
104,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role