Player Matchup

Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PTKsanttos
Zeus
Level 76
God Stats
6W - 6L
1,596 SR
Queue Stats
163W - 199L
1,403 Elo+
Solo
Ganesha
Ganesha
wesleywe29
Ganesha
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,519 Elo+
Solo
Team Averages
Level 79
1,532 SR
1,474 Elo+

VS

Team Averages
Level 44
1,507 SR
1,473 Elo+
Thanatos
Thanatos
GODZEIRA07
Thanatos
Level 8
God Stats
0W - 2L
1,138 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Discordia
Discordia
Pelliii
Discordia
Level 88
God Stats
11W - 15L
1,521 SR
Queue Stats
226W - 225L
1,537 Elo+
Solo
Neith
Neith
solidelas
Neith
Level 36
God Stats
1W - 1L
1,860 SR
Queue Stats
11W - 20L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
10 / 0 / 3
8,891
889
6,883
8,956
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 2 / 5
7,205
721
5,932
5,498
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
wesleywe29
Ganesha
12
0 / 0 / 11
7,008
701
2,771
7,188
6,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GODZEIRA07
Thanatos
7
0 / 7 / 2
5,808
581
2,433
7,336
2,356
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Pelliii
Discordia
10
1 / 4 / 1
6,293
629
8,066
6,478
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
solidelas
Neith
9
1 / 3 / 1
6,267
627
3,851
6,483
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
2
2
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
0
3
11.5
L
Thanatos
GODZEIRA07
Thanatos
0
7
2
0.14
W
4
2
5
3.25
L
Discordia
Pelliii
Discordia
1
4
1
0.38
L
Neith
solidelas
Neith
1
3
1
0.5
W
Ganesha
wesleywe29
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
14,350
21,642
Taken
20,297
11,609
Mitigated
6,970
4,463
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,883
4,636
0
3,463
8,956
3,574
460
3,418
5,290
0
33,101
L
Thanatos
GODZEIRA07
Thanatos
2,433
626
0
1,770
7,336
2,356
0
2,197
5,139
0
11,416
W
5,932
640
0
0
5,498
1,696
409
1,890
3,376
19,084
0
L
Discordia
Pelliii
Discordia
8,066
618
0
1,224
6,478
2,105
0
2,781
3,697
26,096
0
L
Neith
solidelas
Neith
3,851
1,772
0
1,551
6,483
2,509
68
3,725
2,758
0
11,532
W
Ganesha
wesleywe29
Ganesha
2,771
286
0
1,000
7,188
6,339
11
1,978
4,910
12,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
18,368
111
Minions Killed
85
0
Camps Cleared
0
535,144
Distance Traveled
465,620
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,891
889
70
7
0
199,957
3
L
Thanatos
5,808
581
16
2
0
167,296
0
W
Zeus
7,205
721
39
4
0
158,849
0
L
Discordia
6,293
629
47
5
0
142,260
3
L
Neith
6,267
627
22
2
0
156,064
0
W
Ganesha
7,008
701
2
0
0
176,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role