Player Matchup

Artemis
Artemis
RegulatorDTA
Artemis
Level 18
God Stats
14W - 16L
1,593 SR
Queue Stats
52W - 59L
1,578 Elo+
Solo
Horus
Horus
StarroPup
Horus
Level 25
God Stats
1W - 1L
1,752 SR
Queue Stats
86W - 66L
1,638 Elo+
Solo
Ra
Ra
TXURSDAY
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,702 Elo+
Solo
Yemoja
Yemoja
bynkz-yt
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shivery-yawl6
Morgan Le Fay
Level 16
God Stats
9W - 6L
1,613 SR
Queue Stats
237W - 222L
1,590 Elo+
Solo
Team Averages
Level 13
1,592 SR
1,641 Elo+

VS

Team Averages
Level 26
1,712 SR
1,620 Elo+
Anubis
Anubis
CarryyTG
Anubis
Level 26
God Stats
28W - 13L
1,785 SR
Queue Stats
77W - 57L
1,690 Elo+
Party 1
Guan Yu
Guan Yu
L0ADPR0DUC3R
Guan Yu
Level 25
God Stats
8W - 3L
1,717 SR
Queue Stats
94W - 59L
1,762 Elo+
Party 1
Apollo
Apollo
Marranete31
Apollo
Level 29
God Stats
8W - 5L
1,594 SR
Queue Stats
75W - 75L
1,615 Elo+
Solo
Da Ji
Da Ji
ROISll
Da Ji
Level 21
God Stats
4W - 2L
1,597 SR
Queue Stats
44W - 40L
1,509 Elo+
Solo
Sobek
Sobek
ruski_tank
Sobek
Level 27
God Stats
1W - 0L
1,868 SR
Queue Stats
48W - 39L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RegulatorDTA
Artemis
8
1 / 1 / 2
4,607
576
2,825
4,592
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
StarroPup
Horus
7
2 / 2 / 1
4,623
578
2,400
5,664
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
1 / 6 / 3
4,018
502
1,322
3,901
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
bynkz-yt
Yemoja
3
0 / 3 / 0
3,829
479
1,039
4,211
1,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
shivery-yawl6
Morgan Le Fay
7
3 / 3 / 1
4,692
587
6,379
4,654
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CarryyTG
Anubis
12
8 / 0 / 2
6,779
847
6,024
4,658
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
L0ADPR0DUC3R
Guan Yu
10
2 / 2 / 0
5,910
739
3,119
4,593
1,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
8
3 / 2 / 2
5,104
638
3,080
5,321
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
ROISll
Da Ji
9
2 / 1 / 4
5,347
668
3,565
5,000
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
7
0 / 2 / 3
4,752
594
863
5,218
2,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
15
15
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
CarryyTG
Anubis
8
0
2
9
W
Guan Yu
L0ADPR0DUC3R
Guan Yu
2
2
0
1
W
Apollo
3
2
2
2
W
Da Ji
ROISll
Da Ji
2
1
4
4
L
Artemis
RegulatorDTA
Artemis
1
1
2
2
L
Horus
StarroPup
Horus
2
2
1
1.25
L
1
6
3
0.42
L
Yemoja
bynkz-yt
Yemoja
0
3
0
0
W
Sobek
0
2
3
0.75
L
Morgan Le Fay
shivery-yawl6
Morgan Le Fay
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
16,651
23,022
Taken
24,790
6,423
Mitigated
9,502
4,194
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CarryyTG
Anubis
6,024
488
0
3,202
4,658
1,992
66
1,446
3,126
43,059
0
W
Guan Yu
L0ADPR0DUC3R
Guan Yu
3,119
731
0
1,690
4,593
1,707
0
95
4,482
0
31,511
W
Apollo
3,080
1,664
0
1,480
5,321
1,587
180
3,129
2,184
0
24,928
W
Da Ji
ROISll
Da Ji
3,565
908
0
720
5,000
1,505
0
429
4,547
0
27,155
L
Artemis
RegulatorDTA
Artemis
2,825
1,110
0
750
4,592
1,233
0
974
3,618
0
20,843
L
Horus
StarroPup
Horus
2,400
1,031
88
1,769
5,664
2,331
0
0
5,664
0
17,665
L
1,322
375
42
72
3,901
681
0
1,851
2,050
6,408
0
L
Yemoja
bynkz-yt
Yemoja
1,039
696
215
627
4,211
1,017
0
2,745
1,466
3,015
0
W
Sobek
863
103
0
1,529
5,218
2,711
229
3,427
1,711
5,921
0
L
Morgan Le Fay
shivery-yawl6
Morgan Le Fay
6,379
581
0
631
4,654
1,161
0
1,317
3,337
21,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,769
Gold Earned
27,892
139
Minions Killed
288
0
Camps Cleared
0
715,951
Distance Traveled
817,189
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,779
847
96
12
0
152,949
1
W
Guan Yu
5,910
739
75
9
0
163,414
1
W
Apollo
5,104
638
54
7
0
164,283
1
W
Da Ji
5,347
668
49
6
0
174,356
0
L
Artemis
4,607
576
51
6
0
170,580
0
L
Horus
4,623
578
43
5
0
127,568
0
L
Ra
4,018
502
5
1
0
154,425
0
L
Yemoja
3,829
479
5
1
0
105,504
2
W
Sobek
4,752
594
14
2
0
162,187
6
L
Morgan Le Fay
4,692
587
35
4
0
157,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role