Player Matchup

Loki
Loki
IPrideSin
Loki
Level 28
God Stats
7W - 9L
1,391 SR
Queue Stats
121W - 147L
1,496 Elo+
Party 1
Medusa
Medusa
Swellest PL
Medusa
Level 27
God Stats
12W - 15L
1,563 SR
Queue Stats
32W - 43L
1,438 Elo+
Solo
Hercules
Hercules
TwistedStunZz_99
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 97L
1,462 Elo+
Solo
Ymir
Ymir
lF2waz
Ymir
Level 26
God Stats
7W - 11L
1,567 SR
Queue Stats
89W - 114L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
madara-_-333
Morgan Le Fay
Level 23
God Stats
3W - 4L
1,345 SR
Queue Stats
111W - 129L
1,447 Elo+
Party 1
Team Averages
Level 27
1,473 SR
1,451 Elo+

VS

Team Averages
Level 16
1,517 SR
1,374 Elo+
Neith
Neith
F_kiko_92
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 3
Cthulhu
Cthulhu
Feeding-BOT
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
TheSorrow1888
Cerberus
Level 19
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
denispues
Vulcan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
scaredofthisf_ck
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,067 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
17 / 8 / 8
13,162
526
20,875
23,607
8,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Medusa
7
3 / 2 / 3
7,992
320
2,989
3,237
781
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 3 / 11
12,153
486
17,230
28,710
32,864
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
lF2waz
Ymir
16
7 / 2 / 15
10,672
427
10,344
16,741
22,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
madara-_-333
Morgan Le Fay
16
8 / 7 / 11
10,962
438
12,544
16,544
5,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F_kiko_92
Neith
15
1 / 9 / 8
9,714
389
6,363
13,117
5,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Feeding-BOT
Cthulhu
16
6 / 7 / 7
11,620
465
15,810
19,144
8,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TheSorrow1888
Cerberus
19
10 / 6 / 3
13,270
531
23,023
21,381
22,518
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
denispues
Vulcan
15
3 / 12 / 6
10,372
415
17,494
16,176
6,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 14 / 1
8,272
331
637
19,877
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
46
Kills
20
22
Deaths
48
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
F_kiko_92
Neith
1
9
8
0.56
L
Cthulhu
Feeding-BOT
Cthulhu
6
7
7
1.36
W
Loki
17
8
8
2.63
W
Medusa
3
2
3
2.25
L
Cerberus
TheSorrow1888
Cerberus
10
6
3
1.92
W
11
3
11
5.5
L
Vulcan
denispues
Vulcan
3
12
6
0.5
W
Ymir
lF2waz
Ymir
7
2
15
7.25
W
Morgan Le Fay
madara-_-333
Morgan Le Fay
8
7
11
1.93
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,982
Damage
63,327
88,839
Taken
89,695
70,456
Mitigated
50,254
31,188
Healing
15,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
F_kiko_92
Neith
6,363
3,019
0
1,426
13,117
5,551
921
2,218
10,899
0
23,346
L
Cthulhu
Feeding-BOT
Cthulhu
15,810
2,386
114
3,270
19,144
8,669
377
6,767
12,377
51,139
0
W
Loki
20,875
5,424
622
6,864
23,607
8,940
527
15,328
8,279
0
92,057
W
Medusa
2,989
1,727
37
737
3,237
781
643
1,250
1,987
0
15,648
L
Cerberus
TheSorrow1888
Cerberus
23,023
408
604
5,662
21,381
22,518
0
7,830
13,551
69,538
0
W
17,230
4,238
650
16,787
28,710
32,864
451
16,830
11,880
1,157
60,147
L
Vulcan
denispues
Vulcan
17,494
7,469
76
902
16,176
6,303
397
3,171
13,005
59,919
0
W
Ymir
lF2waz
Ymir
10,344
2,169
0
3,109
16,741
22,453
868
9,959
6,782
27,769
0
W
Morgan Le Fay
madara-_-333
Morgan Le Fay
12,544
3,255
0
2,382
16,544
5,418
1,989
12,960
3,584
59,594
0
L
637
460
0
3,131
19,877
7,213
0
3,452
16,425
0
41,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
53,248
353
Minions Killed
358
0
Camps Cleared
0
1,809,610
Distance Traveled
2,021,739
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,714
389
38
2
0
400,326
0
L
Cthulhu
11,620
465
69
3
0
444,122
5
W
Loki
13,162
526
110
4
0
442,135
0
W
Medusa
7,992
320
21
1
0
111,490
0
L
Cerberus
13,270
531
102
4
0
442,298
0
W
Hercules
12,153
486
91
4
0
476,235
5
L
Vulcan
10,372
415
96
4
0
392,777
2
W
Ymir
10,672
427
42
2
0
416,063
0
W
Morgan Le Fay
10,962
438
89
4
0
363,687
1
L
Thor
8,272
331
53
2
0
342,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role