Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BolitaElMutante7
Bakasura
Level 105
God Stats
2W - 5L
1,302 SR
Queue Stats
163W - 171L
1,496 Elo+
Solo
Nox
Nox
Gabe_P_Sherman
Nox
Level 88
God Stats
8W - 10L
1,642 SR
Queue Stats
85W - 76L
1,575 Elo+
Solo
Janus
Janus
Lucifer__666999
Janus
Level 121
God Stats
20W - 18L
1,519 SR
Queue Stats
219W - 215L
1,491 Elo+
Party 1
Hades
Hades
SuicideTrapz
Hades
Level 117
God Stats
21W - 5L
1,898 SR
Queue Stats
182W - 159L
1,525 Elo+
Party 1
Team Averages
Level 110
1,572 SR
1,517 Elo+

VS

Team Averages
Level 123
1,525 SR
1,512 Elo+
Jormungandr
Jormungandr
Beleruk
Jormungandr
Level 87
God Stats
3W - 7L
1,283 SR
Queue Stats
126W - 117L
1,510 Elo+
Party 2
Hercules
Hercules
FarmedBySaints
Hercules
Level 149
God Stats
9W - 7L
1,546 SR
Queue Stats
167W - 154L
1,569 Elo+
Party 2
Da Ji
Da Ji
III N3O llI
Da Ji
Level 87
God Stats
5W - 7L
1,457 SR
Queue Stats
1,179W - 1,171L
1,421 Elo+
Party 2
Hades
Hades
Pickles19k
Hades
Level 149
God Stats
1W - 2L
1,681 SR
Queue Stats
284W - 273L
1,518 Elo+
Solo
Freya
Freya
XxBroV20xX
Freya
Level 144
God Stats
5W - 4L
1,658 SR
Queue Stats
384W - 382L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 5 / 5
6,640
474
7,968
7,719
2,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 2 / 5
7,580
541
6,002
7,098
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 4
7,006
500
3,438
11,490
6,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 3
7,149
511
4,297
5,908
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 0
9,002
643
8,069
7,650
3,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beleruk
Jormungandr
11
0 / 3 / 1
6,591
471
3,819
11,406
8,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
10
1 / 1 / 6
6,868
491
3,662
11,102
6,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 4 / 2
7,056
504
4,592
9,979
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
13
4 / 3 / 0
7,580
541
5,559
9,975
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
12
6 / 4 / 6
7,923
566
9,394
11,745
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
15
Kills
15
15
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
5
5
0.7
L
Jormungandr
Beleruk
Jormungandr
0
3
1
0.17
W
4
2
5
3.25
L
Hercules
1
1
6
4
W
1
6
4
0.5
L
4
4
2
1.25
W
2
2
3
1.75
L
Hades
4
3
0
1.33
W
7
0
0
7
L
Freya
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
27,026
39,865
Taken
54,207
17,544
Mitigated
25,034
12,544
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,968
4,148
0
1,023
7,719
2,412
14
4,171
3,548
0
35,604
L
Jormungandr
Beleruk
Jormungandr
3,819
534
0
3,711
11,406
8,096
0
4,940
6,232
38,470
0
W
6,002
4,074
0
1,894
7,098
2,964
0
1,935
5,163
0
31,894
L
Hercules
3,662
968
0
3,700
11,102
6,001
0
1,597
9,343
0
14,153
W
3,438
508
0
2,012
11,490
6,508
0
6,723
4,767
16,623
0
L
4,592
1,020
0
3,160
9,979
3,550
0
1,778
8,033
0
36,379
W
4,297
322
0
1,714
5,908
1,749
0
2,623
3,285
33,059
0
L
Hades
5,559
394
188
4,646
9,975
3,557
0
4,272
5,281
42,085
0
W
8,069
636
57
5,844
7,650
3,911
681
3,320
4,330
54,857
0
L
Freya
9,394
4,051
0
5,199
11,745
3,830
640
2,721
9,004
46,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
36,018
359
Minions Killed
357
0
Camps Cleared
0
1,267,993
Distance Traveled
1,384,390
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,640
474
59
4
0
242,418
3
L
Jormungandr
6,591
471
80
6
0
259,142
2
W
Bakasura
7,580
541
81
6
0
276,232
3
L
Hercules
6,868
491
12
1
0
282,482
4
W
Nox
7,006
500
20
1
0
235,805
1
L
Da Ji
7,056
504
67
5
0
294,693
2
W
Janus
7,149
511
69
5
0
267,285
3
L
Hades
7,580
541
106
8
0
256,552
2
W
Hades
9,002
643
130
9
0
246,253
2
L
Freya
7,923
566
92
7
0
291,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role