Player Matchup

Mercury
Mercury
Daffiii
Mercury
Level 16
God Stats
9W - 2L
1,806 SR
Queue Stats
159W - 126L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
J0K3R1315
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 1
Sol
Sol
MAV3RICK0408
Sol
Level 9
God Stats
44W - 49L
1,404 SR
Queue Stats
295W - 377L
1,506 Elo+
Party 1
Osiris
Osiris
MURDERS method
Osiris
Level 10
God Stats
3W - 8L
1,254 SR
Queue Stats
492W - 567L
1,442 Elo+
Party 1
Anubis
Anubis
UnBrEaKaBlEbOnG
Anubis
Level 125
God Stats
22W - 29L
1,511 SR
Queue Stats
328W - 345L
1,482 Elo+
Party 1
Team Averages
Level 35
1,495 SR
1,516 Elo+

VS

Team Averages
Level 26
1,426 SR
1,435 Elo+
Athena
Athena
DonPelae
Athena
Level 19
God Stats
11W - 18L
1,295 SR
Queue Stats
161W - 194L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
Richie117
Gilgamesh
Level 27
God Stats
17W - 13L
1,572 SR
Queue Stats
87W - 79L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
Ryannnnmaster
Kukulkan
Level 29
God Stats
21W - 30L
1,445 SR
Queue Stats
101W - 100L
1,437 Elo+
Party 2
Neith
Neith
bolala
Neith
Level 28
God Stats
30W - 34L
1,434 SR
Queue Stats
95W - 91L
1,450 Elo+
Party 2
Cabrakan
Cabrakan
x_lilnut_xX
Cabrakan
Level 29
God Stats
38W - 40L
1,386 SR
Queue Stats
203W - 211L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daffiii
Mercury
20
8 / 1 / 2
11,857
624
14,675
12,697
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
J0K3R1315
Erlang Shen
16
6 / 3 / 1
10,187
536
6,256
14,559
8,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 2 / 7
9,741
513
8,453
8,110
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 2
9,242
486
4,161
11,348
8,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
13 / 2 / 5
12,410
653
21,106
15,478
8,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DonPelae
Athena
13
1 / 8 / 4
7,978
420
5,446
18,669
4,976
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Richie117
Gilgamesh
13
3 / 3 / 2
8,279
436
6,506
12,876
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Ryannnnmaster
Kukulkan
15
2 / 3 / 3
8,513
448
5,983
7,755
1,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
bolala
Neith
13
2 / 7 / 3
8,038
423
7,284
15,152
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
x_lilnut_xX
Cabrakan
13
2 / 6 / 5
8,044
423
7,839
15,882
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
27
Kills
10
10
Deaths
27
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Daffiii
Mercury
8
1
2
9
L
Athena
DonPelae
Athena
1
8
4
0.38
W
Erlang Shen
J0K3R1315
Erlang Shen
6
3
1
2.17
W
0
2
7
1.75
W
0
2
2
0.5
L
Gilgamesh
Richie117
Gilgamesh
3
3
2
1.33
L
Kukulkan
Ryannnnmaster
Kukulkan
2
3
3
1.17
W
13
2
5
7.75
L
Neith
bolala
Neith
2
7
3
0.5
L
Cabrakan
x_lilnut_xX
Cabrakan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,651
Damage
33,058
62,192
Taken
70,334
36,694
Mitigated
23,237
23,179
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Daffiii
Mercury
14,675
9,636
0
3,399
12,697
7,800
72
831
11,866
0
113,653
L
Athena
DonPelae
Athena
5,446
1,280
301
1,819
18,669
4,976
490
8,659
9,832
35,342
0
W
Erlang Shen
J0K3R1315
Erlang Shen
6,256
2,890
150
3,051
14,559
8,509
0
3,221
11,338
0
79,518
W
8,453
2,716
0
2,474
8,110
2,919
1,241
5,273
2,837
45,305
0
W
4,161
1,159
0
3,701
11,348
8,543
542
3,565
7,783
0
37,622
L
Gilgamesh
Richie117
Gilgamesh
6,506
1,886
0
2,101
12,876
5,054
0
2,826
10,050
0
30,453
L
Kukulkan
Ryannnnmaster
Kukulkan
5,983
483
78
1,718
7,755
1,661
0
3,923
3,792
45,739
0
W
21,106
1,716
0
10,404
15,478
8,923
3,126
6,783
8,695
101,046
0
L
Neith
bolala
Neith
7,284
2,742
0
4,059
15,152
4,509
204
5,041
9,953
0
43,422
L
Cabrakan
x_lilnut_xX
Cabrakan
7,839
1,315
0
2,123
15,882
7,037
0
8,685
7,148
34,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
40,852
610
Minions Killed
349
0
Camps Cleared
0
1,766,082
Distance Traveled
1,627,865
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,857
624
172
9
0
440,599
2
L
Athena
7,978
420
74
4
0
333,140
0
W
Erlang Shen
10,187
536
96
5
0
344,315
1
W
Sol
9,741
513
99
5
0
337,598
1
W
Osiris
9,242
486
94
5
0
325,014
0
L
Gilgamesh
8,279
436
61
3
0
339,067
1
L
Kukulkan
8,513
448
77
4
0
331,795
8
W
Anubis
12,410
653
149
8
0
318,556
7
L
Neith
8,038
423
77
4
0
301,722
3
L
Cabrakan
8,044
423
60
3
0
322,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role