Player Matchup

Ah Puch
Ah Puch
Bika31
Ah Puch
Level 100
God Stats
4W - 6L
1,401 SR
Queue Stats
565W - 554L
1,465 Elo+
Solo
Chang'e
Chang'e
JosefTheKIng
Chang'e
Level 58
God Stats
6W - 5L
1,488 SR
Queue Stats
57W - 48L
1,440 Elo+
Solo
Fenrir
Fenrir
M992
Fenrir
Level 121
God Stats
9W - 4L
1,538 SR
Queue Stats
636W - 657L
1,455 Elo+
Solo
Ymir
Ymir
PilililoJunior
Ymir
Level 100
God Stats
10W - 5L
1,643 SR
Queue Stats
80W - 80L
1,479 Elo+
Solo
Xbalanque
Xbalanque
SKjrHD
Xbalanque
Level 63
God Stats
15W - 1L
1,887 SR
Queue Stats
291W - 314L
1,412 Elo+
Solo
Team Averages
Level 88
1,591 SR
1,450 Elo+

VS

Team Averages
Level 96
1,548 SR
1,549 Elo+
Cerberus
Cerberus
 
Cerberus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Inchinatimerda
Danzaburou
Level 78
God Stats
3W - 4L
1,741 SR
Queue Stats
32W - 44L
1,708 Elo+
Solo
Janus
Janus
Pfullmetal9
Janus
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 128L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bika31
Ah Puch
15
4 / 1 / 7
9,285
546
13,255
10,366
4,511
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
JosefTheKIng
Chang'e
16
3 / 1 / 1
9,628
566
7,729
12,661
8,705
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
M992
Fenrir
13
6 / 2 / 5
8,705
512
4,985
8,701
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 10
9,677
569
7,957
9,252
8,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
SKjrHD
Xbalanque
14
7 / 2 / 4
9,240
544
8,322
9,988
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 3 / 0
8,754
515
8,328
12,664
11,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
 
Xing Tian
11
1 / 4 / 3
8,149
479
4,652
13,352
7,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
 
Arachne
13
2 / 4 / 2
8,109
477
5,483
15,414
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Inchinatimerda
Danzaburou
12
1 / 6 / 2
7,605
447
4,143
9,431
2,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 1
7,497
441
4,031
6,655
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
7
7
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
0
0.67
L
Xing Tian
 
Xing Tian
1
4
3
0.63
L
Arachne
 
Arachne
2
4
2
0.75
W
Ah Puch
Bika31
Ah Puch
4
1
7
7.5
L
Danzaburou
Inchinatimerda
Danzaburou
1
6
2
0.33
W
Chang'e
JosefTheKIng
Chang'e
3
1
1
3.5
W
Fenrir
M992
Fenrir
6
2
5
4.25
L
1
4
1
0.38
W
1
1
10
6
W
Xbalanque
SKjrHD
Xbalanque
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,248
Damage
26,637
50,968
Taken
57,516
27,966
Mitigated
29,567
21,474
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,328
570
0
6,004
12,664
11,232
0
8,222
4,442
49,666
0
L
Xing Tian
 
Xing Tian
4,652
408
0
1,724
13,352
7,845
0
6,310
7,042
30,449
0
L
Arachne
 
Arachne
5,483
3,717
0
3,286
15,414
5,513
0
7,982
7,432
0
49,759
W
Ah Puch
Bika31
Ah Puch
13,255
754
0
4,222
10,366
4,511
55
3,356
7,010
68,095
0
L
Danzaburou
Inchinatimerda
Danzaburou
4,143
1,061
0
1,379
9,431
2,883
0
2,352
7,079
0
34,959
W
Chang'e
JosefTheKIng
Chang'e
7,729
1,162
664
7,600
12,661
8,705
136
6,461
6,200
61,616
0
W
Fenrir
M992
Fenrir
4,985
735
0
2,750
8,701
3,303
164
1,773
6,928
0
39,015
L
4,031
160
0
230
6,655
2,094
762
4,075
2,580
35,482
0
W
7,957
1,321
0
2,314
9,252
8,179
0
2,926
6,326
49,279
0
W
Xbalanque
SKjrHD
Xbalanque
8,322
3,724
0
3,924
9,988
3,268
398
2,558
7,430
0
59,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
40,114
486
Minions Killed
397
0
Camps Cleared
0
1,541,428
Distance Traveled
1,542,404
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,754
515
113
7
0
326,509
1
L
Xing Tian
8,149
479
45
3
0
312,321
3
L
Arachne
8,109
477
91
5
0
369,599
0
W
Ah Puch
9,285
546
121
7
0
317,855
6
L
Danzaburou
7,605
447
71
4
0
279,907
3
W
Chang'e
9,628
566
125
7
0
307,792
4
W
Fenrir
8,705
512
80
5
0
295,164
3
L
Janus
7,497
441
77
5
0
254,068
0
W
Ymir
9,677
569
69
4
0
309,880
9
W
Xbalanque
9,240
544
91
5
0
310,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role