Player Matchup

Bakasura
Bakasura
OfTheH3ll
Bakasura
Level 118
God Stats
5W - 2L
1,545 SR
Queue Stats
49W - 27L
1,500 Elo+
Party 2
Apollo
Apollo
alzeus
Apollo
Level 107
God Stats
4W - 1L
1,742 SR
Queue Stats
49W - 28L
1,500 Elo+
Party 2
Artio
Artio
brucaniol
Artio
Level 100
God Stats
15W - 5L
1,531 SR
Queue Stats
45W - 22L
1,500 Elo+
Party 2
Anubis
Anubis
dragons77
Anubis
Level 17
God Stats
4W - 3L
1,366 SR
Queue Stats
55W - 37L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
oriolbn20
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,500 Elo+
Party 2
Team Averages
Level 74
1,537 SR
1,500 Elo+

VS

Team Averages
Level 40
1,553 SR
1,554 Elo+
Cerberus
Cerberus
Drako589
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,517 Elo+
Party 1
Ra
Ra
ProButNotRlly
Ra
Level 48
God Stats
0W - 2L
1,553 SR
Queue Stats
33W - 39L
1,575 Elo+
Solo
Medusa
Medusa
Skeletdrache
Medusa
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,542 Elo+
Party 3
Arachne
Arachne
Wisppi
Arachne
Level 43
God Stats
4W - 2L
1,711 SR
Queue Stats
9W - 5L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
iZoRix
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OfTheH3ll
Bakasura
20
10 / 1 / 8
14,623
609
18,058
21,214
9,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
alzeus
Apollo
18
2 / 4 / 6
12,026
501
7,009
16,671
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
brucaniol
Artio
16
1 / 3 / 8
11,270
470
5,599
18,368
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
dragons77
Anubis
20
8 / 4 / 4
13,925
580
18,968
14,158
7,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
oriolbn20
Amaterasu
20
4 / 1 / 4
13,515
563
12,179
17,718
16,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drako589
Cerberus
15
1 / 3 / 7
10,274
428
11,168
19,421
21,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 1
12,214
509
10,784
10,691
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
2 / 7 / 5
10,736
447
11,694
16,665
6,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Wisppi
Arachne
18
3 / 8 / 3
11,242
468
9,770
24,555
9,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
iZoRix
Nu Wa
17
3 / 5 / 2
11,023
459
12,066
13,377
4,139
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
25
Kills
13
13
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Drako589
Cerberus
1
3
7
1.5
W
Bakasura
OfTheH3ll
Bakasura
10
1
8
14
L
4
2
1
2.25
L
Medusa
2
7
5
0.64
L
Arachne
Wisppi
Arachne
3
8
3
0.56
W
Apollo
alzeus
Apollo
2
4
6
1.25
W
Artio
brucaniol
Artio
1
3
8
1.67
W
Anubis
dragons77
Anubis
8
4
4
2.5
L
Nu Wa
iZoRix
Nu Wa
3
5
2
0.8
W
Amaterasu
oriolbn20
Amaterasu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,813
Damage
55,482
88,129
Taken
84,709
59,296
Mitigated
45,164
32,577
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Drako589
Cerberus
11,168
1,698
0
5,194
19,421
21,128
235
8,616
9,750
36,001
0
W
Bakasura
OfTheH3ll
Bakasura
18,058
12,223
0
6,243
21,214
9,685
6,697
4,883
16,275
0
101,399
L
10,784
923
246
3,276
10,691
4,319
350
3,331
6,561
97,385
0
L
Medusa
11,694
5,705
0
2,254
16,665
6,156
503
4,309
11,972
0
77,938
L
Arachne
Wisppi
Arachne
9,770
6,262
0
5,634
24,555
9,422
220
6,358
17,068
0
100,526
W
Apollo
alzeus
Apollo
7,009
4,500
0
8,499
16,671
5,799
2,205
4,848
11,823
0
100,669
W
Artio
brucaniol
Artio
5,599
517
577
4,110
18,368
20,152
124
6,839
11,529
27,501
0
W
Anubis
dragons77
Anubis
18,968
1,094
0
8,359
14,158
7,541
1,926
8,324
5,594
93,894
0
L
Nu Wa
iZoRix
Nu Wa
12,066
3,785
0
1,031
13,377
4,139
909
1,953
9,920
62,955
0
W
Amaterasu
oriolbn20
Amaterasu
12,179
3,801
0
4,789
17,718
16,119
1,991
9,151
8,497
0
71,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,359
Gold Earned
55,489
663
Minions Killed
641
0
Camps Cleared
0
2,278,688
Distance Traveled
1,903,122
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,274
428
55
2
0
376,930
1
W
Bakasura
14,623
609
172
7
0
545,825
0
L
Ra
12,214
509
208
9
0
365,761
4
L
Medusa
10,736
447
123
5
0
342,669
5
L
Arachne
11,242
468
147
6
0
430,899
0
W
Apollo
12,026
501
161
7
0
409,975
3
W
Artio
11,270
470
21
1
0
457,430
7
W
Anubis
13,925
580
156
7
0
408,632
1
L
Nu Wa
11,023
459
108
5
0
386,863
1
W
Amaterasu
13,515
563
153
6
0
456,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role