Player Matchup

Skadi
Skadi
Fear_HT
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 71L
1,005 Elo+
Party 1
Loki
Loki
MercifulYeti480
Loki
Level 29
God Stats
14W - 13L
1,450 SR
Queue Stats
181W - 193L
1,369 Elo+
Solo
Hades
Hades
NotoriusMisery
Hades
Level 20
God Stats
1W - 2L
1,540 SR
Queue Stats
3W - 4L
1,166 Elo+
Solo
Izanami
Izanami
dando-verdad123
Izanami
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 43L
1,118 Elo+
Solo
Ra
Ra
vespawyton
Ra
Level 16
God Stats
3W - 9L
1,394 SR
Queue Stats
55W - 72L
1,150 Elo+
Party 1
Team Averages
Level 16
1,477 SR
1,161 Elo+

VS

Team Averages
Level 15
1,412 SR
1,414 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlmondMonkey407
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
KrooKedRooK92
Freya
Level 26
God Stats
0W - 1L
1,319 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Izanami
Izanami
SJxWOLFPACKxJH2
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,072 Elo+
Solo
Bakasura
Bakasura
Skullcrawler599
Bakasura
Level 7
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fear_HT
Skadi
9
1 / 4 / 5
6,514
543
3,206
7,364
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 1
7,225
602
2,622
6,737
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
5 / 1 / 1
6,909
576
6,337
7,301
3,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 6 / 3
7,238
603
5,634
9,298
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 1 / 5
7,096
591
3,688
3,993
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
5 / 3 / 3
6,464
539
6,633
10,579
5,400
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 2 / 0
3,886
324
53
1,542
758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 1
5,066
422
2,904
7,800
2,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
4 / 5 / 1
5,759
480
3,789
6,768
2,348
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
4
0 / 2 / 1
4,272
356
99
2,090
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
10
12
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
3
2.17
L
0
2
0
0
W
Skadi
Fear_HT
Skadi
1
4
5
0.88
L
1
5
1
0.3
W
1
0
1
1.5
W
5
1
1
5.5
L
4
5
1
0.9
L
Bakasura
0
2
1
0.25
W
4
6
3
0.92
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
13,478
34,693
Taken
28,779
11,729
Mitigated
12,122
10,374
Healing
1,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,633
875
0
0
10,579
5,400
0
4,673
5,846
16,779
0
L
53
53
0
0
1,542
758
0
245
1,297
1,042
0
W
Skadi
Fear_HT
Skadi
3,206
1,947
0
383
7,364
2,047
2,569
2,464
4,900
0
16,510
L
2,904
1,626
0
1,132
7,800
2,988
0
1,941
5,793
10,444
0
W
2,622
539
0
3,420
6,737
2,044
1,427
625
6,112
0
39,249
W
6,337
883
82
2,411
7,301
3,652
248
2,237
5,064
23,671
0
L
3,789
3,123
0
500
6,768
2,348
0
2,852
3,780
0
20,276
L
Bakasura
99
73
0
174
2,090
628
0
52
2,038
0
4,072
W
5,634
4,108
134
1,491
9,298
2,854
3,251
2,291
6,997
0
37,162
W
3,688
1,133
782
1,671
3,993
1,132
2,530
1,973
2,020
27,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
25,447
267
Minions Killed
95
0
Camps Cleared
0
1,074,048
Distance Traveled
728,110
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,464
539
28
2
0
232,408
3
L
Ares
3,886
324
1
0
0
53,594
0
W
Skadi
6,514
543
38
3
0
218,426
1
L
Freya
5,066
422
22
2
0
187,550
0
W
Loki
7,225
602
87
7
0
237,714
0
W
Hades
6,909
576
35
3
0
191,236
0
L
Izanami
5,759
480
34
3
0
178,599
2
L
Bakasura
4,272
356
10
1
0
75,959
0
W
Izanami
7,238
603
68
6
0
215,109
0
W
Ra
7,096
591
39
3
0
211,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role