Player Matchup

Artemis
Artemis
Jahnuge
Artemis
Level 96
God Stats
1W - 0L
1,708 SR
Queue Stats
79W - 83L
1,507 Elo+
Party 2
Hercules
Hercules
Revahh
Hercules
Level 79
God Stats
7W - 1L
1,746 SR
Queue Stats
66W - 56L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
Trighk
Sylvanus
Level 83
God Stats
7W - 5L
1,635 SR
Queue Stats
282W - 293L
1,414 Elo+
Party 2
Team Averages
Level 86
1,697 SR
1,483 Elo+

VS

Team Averages
Level 96
1,484 SR
1,465 Elo+
Merlin
Merlin
DreamingGodtz
Merlin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,598 Elo+
Solo
Osiris
Osiris
TheApple116
Osiris
Level 99
God Stats
8W - 8L
1,553 SR
Queue Stats
38W - 46L
1,421 Elo+
Party 1
Neith
Neith
bobbyv529
Neith
Level 109
God Stats
32W - 43L
1,400 SR
Queue Stats
63W - 87L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jahnuge
Artemis
18
7 / 2 / 10
12,977
763
19,877
15,426
6,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Revahh
Hercules
17
9 / 0 / 10
12,652
744
9,559
14,795
12,525
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Trighk
Sylvanus
15
4 / 3 / 10
11,549
679
7,858
12,350
7,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
11,030
649
11,095
10,331
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
2 / 6 / 3
10,680
628
10,173
17,671
17,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
bobbyv529
Neith
15
0 / 8 / 4
10,374
610
8,372
16,348
4,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
5
5
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Artemis
Jahnuge
Artemis
7
2
10
6
W
Hercules
Revahh
Hercules
9
0
10
14
L
Osiris
2
6
3
0.58
W
Sylvanus
Trighk
Sylvanus
4
3
10
3
L
Neith
bobbyv529
Neith
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
29,640
42,571
Taken
44,350
26,519
Mitigated
25,548
17,357
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,095
332
0
125
10,331
3,606
453
1,576
8,755
56,665
0
W
Artemis
Jahnuge
Artemis
19,877
9,072
289
7,503
15,426
6,939
603
3,270
12,156
0
70,331
W
Hercules
Revahh
Hercules
9,559
2,442
0
2,027
14,795
12,525
1,269
4,518
10,277
0
29,070
L
Osiris
10,173
1,382
705
3,095
17,671
17,391
0
2,532
15,139
0
23,310
W
Sylvanus
Trighk
Sylvanus
7,858
2,648
3,396
4,142
12,350
7,055
1,014
3,307
9,043
39,674
3,531
L
Neith
bobbyv529
Neith
8,372
3,040
503
5,774
16,348
4,551
618
3,355
12,993
0
42,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
32,084
194
Minions Killed
180
0
Camps Cleared
0
861,872
Distance Traveled
866,739
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,030
649
88
5
0
255,457
0
W
Artemis
12,977
763
94
6
0
292,717
0
W
Hercules
12,652
744
37
2
0
332,289
1
L
Osiris
10,680
628
22
1
0
323,440
0
W
Sylvanus
11,549
679
63
4
0
236,866
1
L
Neith
10,374
610
70
4
0
287,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role