Player Matchup

Bellona
Bellona
IcebergLettuc3
Bellona
Level 11
God Stats
6W - 3L
1,500 SR
Queue Stats
141W - 120L
1,361 Elo+
Party 1
Thanatos
Thanatos
Kalladen
Thanatos
Level 104
God Stats
7W - 8L
1,408 SR
Queue Stats
317W - 285L
1,527 Elo+
Party 1
Raijin
Raijin
MatinhoFreire
Raijin
Level 18
God Stats
2W - 1L
1,647 SR
Queue Stats
188W - 200L
1,415 Elo+
Solo
Ares
Ares
MayoYumm
Ares
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
15W - 14L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MozlyBoo
Ah Muzen Cab
Level 12
God Stats
18W - 13L
1,722 SR
Queue Stats
43W - 38L
1,661 Elo+
Party 2
Team Averages
Level 32
1,556 SR
1,506 Elo+

VS

Team Averages
Level 14
1,602 SR
1,540 Elo+
Izanami
Izanami
Benevolant1
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,521 Elo+
Party 3
Bakasura
Bakasura
DigitalBadge
Bakasura
Level 9
God Stats
3W - 4L
1,720 SR
Queue Stats
41W - 39L
1,593 Elo+
Solo
Discordia
Discordia
LastStrategist
Discordia
Level 17
God Stats
0W - 3L
1,659 SR
Queue Stats
19W - 23L
1,402 Elo+
Party 3
Hercules
Hercules
Sward
Hercules
Level 26
God Stats
28W - 21L
1,632 SR
Queue Stats
93W - 104L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
TheSkull02
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,207
601
3,644
6,214
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Kalladen
Thanatos
14
6 / 1 / 2
8,009
667
5,100
7,656
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

13
4 / 2 / 3
8,123
677
4,259
6,447
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
11
2 / 0 / 4
6,191
516
2,706
5,353
3,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
MozlyBoo
Ah Muzen Cab
12
3 / 0 / 2
7,121
593
5,991
3,762
1,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benevolant1
Izanami
7
0 / 5 / 0
4,760
397
744
6,357
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
DigitalBadge
Bakasura
9
0 / 1 / 0
5,632
469
2,449
8,027
2,607
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
LastStrategist
Discordia
10
4 / 6 / 0
6,229
519
4,339
5,625
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Sward
Hercules
9
0 / 0 / 0
5,427
452
1,139
7,992
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
TheSkull02
Sun Wukong
7
1 / 5 / 2
5,105
425
1,582
7,600
4,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
5
5
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Benevolant1
Izanami
0
5
0
0
L
Bakasura
DigitalBadge
Bakasura
0
1
0
0
W
2
2
0
1
W
Thanatos
Kalladen
Thanatos
6
1
2
7
L
Discordia
LastStrategist
Discordia
4
6
0
0.67
W
4
2
3
2.75
W
Ares
2
0
4
4
W
Ah Muzen Cab
MozlyBoo
Ah Muzen Cab
3
0
2
4
L
Hercules
Sward
Hercules
0
0
0
0
L
Sun Wukong
TheSkull02
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
10,253
29,432
Taken
35,601
13,592
Mitigated
13,178
13,185
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Benevolant1
Izanami
744
622
0
84
6,357
1,663
0
1,861
4,496
0
22,775
L
Bakasura
DigitalBadge
Bakasura
2,449
1,689
0
2,387
8,027
2,607
0
597
7,430
0
26,451
W
3,644
1,557
0
1,665
6,214
3,954
1,019
649
5,458
0
33,427
W
Thanatos
Kalladen
Thanatos
5,100
914
0
8,303
7,656
3,273
697
896
6,586
0
52,858
L
Discordia
LastStrategist
Discordia
4,339
253
0
0
5,625
1,303
0
2,202
3,423
25,512
0
W
4,259
467
0
498
6,447
1,914
69
2,308
3,839
48,212
0
W
Ares
2,706
34
88
819
5,353
3,093
58
0
5,353
11,629
0
W
Ah Muzen Cab
MozlyBoo
Ah Muzen Cab
5,991
1,320
0
1,812
3,762
1,358
701
164
3,598
0
56,694
L
Hercules
Sward
Hercules
1,139
393
0
3,520
7,992
3,509
0
1,627
6,365
0
4,208
L
Sun Wukong
TheSkull02
Sun Wukong
1,582
602
0
335
7,600
4,096
0
678
6,922
0
17,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
27,153
393
Minions Killed
222
0
Camps Cleared
0
1,213,959
Distance Traveled
1,173,324
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,760
397
61
5
0
208,718
0
L
Bakasura
5,632
469
70
6
0
275,167
0
W
Bellona
7,207
601
82
7
0
239,103
0
W
Thanatos
8,009
667
101
8
0
260,181
5
L
Discordia
6,229
519
58
5
0
214,712
1
W
Raijin
8,123
677
89
7
0
230,358
4
W
Ares
6,191
516
14
1
0
254,768
3
W
Ah Muzen Cab
7,121
593
107
9
0
229,549
3
L
Hercules
5,427
452
8
1
0
249,440
0
L
Sun Wukong
5,105
425
25
2
0
225,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role