Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Juxceifer
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 35L
1,693 Elo+
Party 1
Cupid
Cupid
OPTSOPTSOPTS
Cupid
Level 125
God Stats
4W - 0L
1,395 SR
Queue Stats
126W - 86L
1,482 Elo+
Party 1
Tiamat
Tiamat
Papaw0lf
Tiamat
Level 137
God Stats
7W - 9L
1,495 SR
Queue Stats
385W - 293L
1,677 Elo+
Party 1
Yemoja
Yemoja
michaelmedp
Yemoja
Level 125
God Stats
4W - 3L
1,540 SR
Queue Stats
568W - 528L
1,610 Elo+
Party 1
Team Averages
Level 114
1,486 SR
1,592 Elo+

VS

Team Averages
Level 80
1,602 SR
1,569 Elo+
Kuzenbo
Kuzenbo
Chintock
Kuzenbo
Level 125
God Stats
3W - 5L
1,681 SR
Queue Stats
456W - 382L
1,564 Elo+
Party 2
Rama
Rama
EgbertTheErudite
Rama
Level 75
God Stats
11W - 12L
1,581 SR
Queue Stats
201W - 178L
1,589 Elo+
Party 3
Eset
Eset
SinisterGoat666
Eset
Level 96
God Stats
2W - 4L
1,420 SR
Queue Stats
294W - 284L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Sittingod
Sun Wukong
Level 18
God Stats
4W - 3L
1,688 SR
Queue Stats
24W - 16L
1,628 Elo+
Party 2
Athena
Athena
theschleus
Athena
Level 88
God Stats
8W - 8L
1,637 SR
Queue Stats
301W - 284L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 0 / 5
9,816
701
7,165
6,376
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Juxceifer
Medusa
14
7 / 2 / 3
8,858
633
9,440
9,061
3,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
9 / 1 / 5
9,964
712
14,068
8,826
2,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Papaw0lf
Tiamat
13
0 / 2 / 1
8,269
591
3,213
5,930
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
2 / 1 / 12
8,032
574
3,983
9,763
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chintock
Kuzenbo
10
1 / 5 / 0
6,472
462
3,159
11,232
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 0
7,252
518
4,166
11,379
3,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 0
5,638
403
1,958
6,688
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Sittingod
Sun Wukong
14
3 / 2 / 1
8,285
592
7,487
8,501
4,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
theschleus
Athena
9
1 / 7 / 4
7,114
508
3,674
14,087
7,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
25
Kills
6
6
Deaths
25
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
5
9.5
L
Kuzenbo
Chintock
Kuzenbo
1
5
0
0.2
L
1
7
0
0.14
W
Medusa
Juxceifer
Medusa
7
2
3
4.25
W
9
1
5
11.5
W
Tiamat
Papaw0lf
Tiamat
0
2
1
0.25
L
0
4
0
0
L
Sun Wukong
Sittingod
Sun Wukong
3
2
1
1.75
W
Yemoja
2
1
12
8
L
Athena
theschleus
Athena
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
20,444
39,956
Taken
51,887
22,411
Mitigated
24,363
10,169
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,165
959
0
753
6,376
1,882
35
1,612
4,634
62,069
0
L
Kuzenbo
Chintock
Kuzenbo
3,159
776
0
211
11,232
6,441
0
2,971
8,137
32,229
0
L
4,166
3,288
0
2,957
11,379
3,278
0
2,126
9,253
0
45,137
W
Medusa
Juxceifer
Medusa
9,440
3,978
0
1,220
9,061
3,812
1,592
2,974
5,963
0
63,901
W
14,068
10,340
0
3,463
8,826
2,919
1,946
1,997
6,829
0
68,919
W
Tiamat
Papaw0lf
Tiamat
3,213
253
0
1,514
5,930
5,072
741
485
5,445
44,404
0
L
1,958
78
0
979
6,688
1,890
0
1,846
4,842
27,245
0
L
Sun Wukong
Sittingod
Sun Wukong
7,487
1,877
0
2,862
8,501
4,807
0
3,653
4,394
0
48,300
W
Yemoja
3,983
1,153
1,543
1,676
9,763
8,726
324
1,498
8,225
20,361
0
L
Athena
theschleus
Athena
3,674
1,529
0
340
14,087
7,947
0
3,137
10,752
17,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
34,761
481
Minions Killed
371
0
Camps Cleared
0
1,386,693
Distance Traveled
1,184,540
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,816
701
113
8
0
315,064
3
L
Kuzenbo
6,472
462
72
5
0
235,140
0
L
Rama
7,252
518
100
7
0
228,019
3
W
Medusa
8,858
633
99
7
0
247,005
5
W
Cupid
9,964
712
123
9
0
275,974
6
W
Tiamat
8,269
591
113
8
0
281,372
3
L
Eset
5,638
403
51
4
0
206,480
1
L
Sun Wukong
8,285
592
115
8
0
259,324
4
W
Yemoja
8,032
574
33
2
0
267,278
2
L
Athena
7,114
508
33
2
0
255,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role