Player Matchup

Hou Yi
Hou Yi
Silver II
Brandley
Hou Yi
Silver II
Level 79
God Stats
1W - 0L
1,211 SR
Queue Stats
6W - 14L
1,323 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
MATTEMAT
Kuzenbo
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,323 MMR
Party 3
Kukulkan
Kukulkan
Gold III
Sebski1234
Kukulkan
Gold III
Level 105
God Stats
7W - 4L
1,495 SR
Queue Stats
200W - 190L
1,307 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
SlightWerk
Erlang Shen
Silver I
Level 144
God Stats
8W - 5L
1,969 SR
Queue Stats
62W - 65L
1,336 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
loleo22
Ratatoskr
Silver I
Level 140
God Stats
7W - 2L
1,677 SR
Queue Stats
39W - 44L
1,255 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,570 SR
1,309 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,607 SR
1,363 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold V
SprayinmeChiron
Apollo
Gold V
Level 77
God Stats
2W - 3L
1,677 SR
Queue Stats
311W - 323L
1,319 MMR
Party 1
Arachne
Arachne
Gold V
SuRRendeR78
Arachne
Gold V
Level 69
God Stats
12W - 7L
1,774 SR
Queue Stats
70W - 78L
1,359 MMR
Party 1
Discordia
Discordia
Silver I
lMelo
Discordia
Silver I
Level 128
God Stats
6W - 7L
1,582 SR
Queue Stats
529W - 544L
1,137 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brandley
Hou Yi
20
4 / 3 / 5
13,383
558
17,270
13,135
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
MATTEMAT
Kuzenbo
17
1 / 4 / 9
12,888
537
9,034
20,699
14,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Sebski1234
Kukulkan
20
9 / 3 / 6
15,115
630
20,280
12,003
4,330
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
SlightWerk
Erlang Shen
20
6 / 1 / 4
14,131
589
7,573
17,668
10,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
loleo22
Ratatoskr
20
6 / 1 / 5
13,784
574
12,093
16,567
15,997
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaSetTsukuyomiTiamatGilgamesh

VS

Bans
PersephoneScyllaCthulhuMorgan Le FayYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 8 / 5
10,339
431
5,232
24,863
22,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
 
Guan Yu
12
1 / 2 / 0
9,008
375
5,217
10,618
9,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 4 / 5
10,314
430
15,403
18,862
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SuRRendeR78
Arachne
18
6 / 2 / 1
11,363
473
11,889
15,544
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
lMelo
Discordia
17
2 / 10 / 2
11,144
464
8,424
16,757
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
26
Kills
12
12
Deaths
26
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
5
0.44
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
Hou Yi
Brandley
Hou Yi
4
3
5
2.17
W
Kuzenbo
MATTEMAT
Kuzenbo
1
4
9
1.38
W
Kukulkan
Sebski1234
Kukulkan
9
3
6
4
W
Erlang Shen
SlightWerk
Erlang Shen
6
1
4
8
L
2
4
5
1.13
L
Arachne
SuRRendeR78
Arachne
6
2
1
3.25
L
Discordia
lMelo
Discordia
2
10
2
0.3
W
Ratatoskr
loleo22
Ratatoskr
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,250
Damage
46,165
80,072
Taken
86,644
50,719
Mitigated
50,737
22,120
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,232
390
0
517
24,863
22,378
0
11,363
13,500
24,418
0
L
Guan Yu
 
Guan Yu
5,217
749
60
4,681
10,618
9,427
0
0
10,618
0
41,427
W
Hou Yi
Brandley
Hou Yi
17,270
7,098
0
4,246
13,135
5,349
2,289
1,587
11,466
0
112,224
W
Kuzenbo
MATTEMAT
Kuzenbo
9,034
2,757
0
1,465
20,699
14,849
519
2,269
18,345
38,592
0
W
Kukulkan
Sebski1234
Kukulkan
20,280
1,632
0
2,200
12,003
4,330
1,805
5,417
6,322
130,762
0
W
Erlang Shen
SlightWerk
Erlang Shen
7,573
3,302
0
7,199
17,668
10,194
241
3,128
14,431
0
135,775
L
15,403
11,059
0
6,244
18,862
7,159
262
7,517
11,345
0
81,513
L
Arachne
SuRRendeR78
Arachne
11,889
8,595
0
2,266
15,544
5,723
0
4,304
11,240
0
84,523
L
Discordia
lMelo
Discordia
8,424
314
0
1,372
16,757
6,050
54
6,243
10,514
77,141
0
W
Ratatoskr
loleo22
Ratatoskr
12,093
2,883
0
7,010
16,567
15,997
4,367
1,494
15,021
52
80,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,301
Gold Earned
52,168
736
Minions Killed
564
0
Camps Cleared
0
2,409,240
Distance Traveled
1,987,226
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,339
431
38
2
0
403,473
10
L
Guan Yu
9,008
375
98
4
0
231,358
1
W
Hou Yi
13,383
558
172
7
0
397,804
7
W
Kuzenbo
12,888
537
42
2
0
478,209
4
W
Kukulkan
15,115
630
208
9
0
506,622
8
W
Erlang Shen
14,131
589
170
7
0
512,033
5
L
Apollo
10,314
430
142
6
0
417,536
7
L
Arachne
11,363
473
118
5
0
568,892
6
L
Discordia
11,144
464
168
7
0
365,967
4
W
Ratatoskr
13,784
574
144
6
0
514,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role