Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
acopiphh
Medusa
Level 18
God Stats
20W - 21L
1,620 SR
Queue Stats
99W - 114L
1,378 Elo+
Solo
Scylla
Scylla
ajm2103
Scylla
Level 28
God Stats
20W - 22L
1,649 SR
Queue Stats
317W - 311L
1,457 Elo+
Solo
Bellona
Bellona
kenmma
Bellona
Level 8
God Stats
2W - 7L
1,272 SR
Queue Stats
9W - 17L
1,353 Elo+
Solo
Izanami
Izanami
onlylb5
Izanami
Level 5
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,375 Elo+

VS

Team Averages
Level 22
1,533 SR
1,415 Elo+
Hades
Hades
CrockOrb80
Hades
Level 29
God Stats
52W - 27L
1,648 SR
Queue Stats
112W - 79L
1,563 Elo+
Solo
Fenrir
Fenrir
Dlaew_
Fenrir
Level 45
God Stats
8W - 8L
1,666 SR
Queue Stats
37W - 38L
1,470 Elo+
Party 1
Neith
Neith
NeMo_V1p09
Neith
Level 6
God Stats
4W - 1L
1,467 SR
Queue Stats
5W - 4L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Shuse00
Danzaburou
Level 14
God Stats
3W - 3L
1,592 SR
Queue Stats
20W - 17L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StrappedCrane64
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,291 SR
Queue Stats
2W - 2L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 6 / 8
9,889
989
12,101
12,920
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
acopiphh
Medusa
16
2 / 9 / 6
9,752
975
6,218
15,281
6,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ajm2103
Scylla
16
6 / 4 / 4
10,763
1,076
16,141
14,278
5,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kenmma
Bellona
16
2 / 7 / 8
9,843
984
5,125
16,866
10,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
onlylb5
Izanami
16
3 / 5 / 5
9,930
993
8,456
10,374
3,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

125

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
11 / 0 / 18
12,990
1,299
19,482
10,496
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Dlaew_
Fenrir
18
8 / 3 / 19
11,766
1,177
14,309
12,652
15,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
16
0 / 5 / 11
9,316
932
4,105
9,052
6,699
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Shuse00
Danzaburou
19
8 / 1 / 20
12,698
1,270
13,202
7,876
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
StrappedCrane64
Morgan Le Fay
17
4 / 6 / 13
10,614
1,061
13,809
16,066
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
15
Kills
31
31
Deaths
15
31
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
8
1
W
Hades
11
0
18
20
W
Fenrir
Dlaew_
Fenrir
8
3
19
5.83
W
Neith
0
5
11
1.1
W
Danzaburou
Shuse00
Danzaburou
8
1
20
18
W
Morgan Le Fay
StrappedCrane64
Morgan Le Fay
4
6
13
1.75
L
Medusa
acopiphh
Medusa
2
9
6
0.56
L
Scylla
ajm2103
Scylla
6
4
4
2
L
Bellona
kenmma
Bellona
2
7
8
0.86
L
Izanami
onlylb5
Izanami
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
64,907
69,719
Taken
56,142
33,469
Mitigated
37,667
3,750
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,101
877
295
1,896
12,920
6,957
0
6,720
6,200
20,573
0
W
Hades
19,482
1,068
747
5,515
10,496
6,216
0
5,791
4,570
44,349
0
W
Fenrir
Dlaew_
Fenrir
14,309
4,433
0
1,028
12,652
15,646
0
5,035
7,257
280
24,711
W
Neith
4,105
1,439
0
842
9,052
6,699
0
2,949
5,955
0
13,739
W
Danzaburou
Shuse00
Danzaburou
13,202
6,972
0
2,813
7,876
3,074
0
4,533
3,295
0
33,424
W
Morgan Le Fay
StrappedCrane64
Morgan Le Fay
13,809
1,313
103
2,559
16,066
6,032
0
8,974
6,823
24,153
0
L
Medusa
acopiphh
Medusa
6,218
2,852
0
456
15,281
6,282
0
6,410
8,871
0
18,114
L
Scylla
ajm2103
Scylla
16,141
1,126
0
212
14,278
5,490
0
6,986
7,292
40,022
0
L
Bellona
kenmma
Bellona
5,125
1,517
0
184
16,866
10,930
0
9,233
7,633
0
15,712
L
Izanami
onlylb5
Izanami
8,456
4,920
0
707
10,374
3,810
0
4,222
6,152
0
28,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
57,384
168
Minions Killed
172
5
Camps Cleared
9
861,015
Distance Traveled
930,316
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,889
989
13
1
0
191,351
2
W
Hades
12,990
1,299
64
6
4
212,118
1
W
Fenrir
11,766
1,177
14
1
3
178,093
0
W
Neith
9,316
932
27
3
0
168,758
1
W
Danzaburou
12,698
1,270
38
4
2
192,025
0
W
Morgan Le Fay
10,614
1,061
29
3
0
179,322
0
L
Medusa
9,752
975
32
3
2
138,059
0
L
Scylla
10,763
1,076
56
6
2
198,903
0
L
Bellona
9,843
984
25
3
0
195,048
0
L
Izanami
9,930
993
42
4
1
137,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role