Player Matchup

Ah Puch
Ah Puch
HollowedRonin
Ah Puch
Level 108
God Stats
19W - 8L
1,668 SR
Queue Stats
42W - 45L
1,487 Elo+
Party 1
Serqet
Serqet
Little Wykes
Serqet
Level 103
God Stats
0W - 2L
1,280 SR
Queue Stats
42W - 56L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
mustafamonster19
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,076 Elo+
Solo
Team Averages
Level 73
1,482 SR
1,334 Elo+

VS

Team Averages
Level 95
1,384 SR
1,502 Elo+
Ullr
Ullr
PurpleTempo
Ullr
Level 109
God Stats
3W - 2L
1,196 SR
Queue Stats
152W - 146L
1,488 Elo+
Party 2
Discordia
Discordia
VanishGang
Discordia
Level 88
God Stats
2W - 1L
1,483 SR
Queue Stats
94W - 74L
1,539 Elo+
Party 2
Tyr
Tyr
flashbang408
Tyr
Level 88
God Stats
1W - 1L
1,472 SR
Queue Stats
91W - 98L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
5 / 4 / 4
7,778
778
8,819
12,563
4,135
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
5 / 4 / 3
7,753
775
6,282
11,987
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 11 / 5
6,828
683
1,801
12,816
6,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 13
8,368
837
6,304
10,927
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
VanishGang
Discordia
14
14 / 2 / 5
10,208
1,021
20,223
5,608
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 9
7,158
716
4,380
7,379
4,974
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
19
19
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
5
4
4
1.75
L
Serqet
5
4
3
1.63
W
3
6
13
1.58
W
Discordia
VanishGang
Discordia
14
2
5
8.25
W
2
3
9
2.17
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
30,907
37,366
Taken
23,914
17,916
Mitigated
9,979
6,906
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
8,819
371
0
3,226
12,563
4,135
0
7,961
4,602
30,069
0
L
Serqet
6,282
856
0
1,958
11,987
7,121
22
6,073
5,914
0
13,672
W
6,304
2,378
0
402
10,927
3,299
35
4,469
5,691
0
17,858
W
Discordia
VanishGang
Discordia
20,223
1,453
0
2,015
5,608
1,706
0
1,936
3,505
44,670
0
W
4,380
953
0
540
7,379
4,974
166
2,414
4,356
0
12,249
L
1,801
556
279
1,443
12,816
6,660
0
6,189
6,627
0
7,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,359
Gold Earned
25,734
86
Minions Killed
107
0
Camps Cleared
0
550,057
Distance Traveled
569,403
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,778
778
51
5
0
180,012
2
L
Serqet
7,753
775
24
2
0
204,876
2
W
Ullr
8,368
837
32
3
0
168,925
0
W
Discordia
10,208
1,021
57
6
0
195,898
1
W
Tyr
7,158
716
18
2
0
204,580
3
L
Guan Yu
6,828
683
11
1
0
165,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role