Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
IILxcoII
Freya
Level 6
God Stats
1W - 3L
1,295 SR
Queue Stats
1W - 3L
1,309 Elo+
Solo
Hercules
Hercules
Jordan97
Hercules
Level 28
God Stats
39W - 40L
1,572 SR
Queue Stats
141W - 163L
1,469 Elo+
Solo
Ymir
Ymir
polarvictoire
Ymir
Level 8
God Stats
15W - 32L
1,328 SR
Queue Stats
20W - 41L
1,259 Elo+
Party 2
Cupid
Cupid
royaliste974
Cupid
Level 12
God Stats
1W - 1L
1,722 SR
Queue Stats
27W - 51L
1,269 Elo+
Party 2
Team Averages
Level 17
1,483 SR
1,361 Elo+

VS

Team Averages
Level 26
1,492 SR
1,413 Elo+
Neith
Neith
KLOWN187
Neith
Level 30
God Stats
93W - 117L
1,434 SR
Queue Stats
202W - 239L
1,322 Elo+
Solo
Chaac
Chaac
Rhadhim
Chaac
Level 28
God Stats
2W - 0L
1,634 SR
Queue Stats
59W - 56L
1,559 Elo+
Party 1
Scylla
Scylla
rulethesky
Scylla
Level 27
God Stats
1W - 1L
1,378 SR
Queue Stats
1W - 3L
1,213 Elo+
Solo
Bakasura
Bakasura
在地上撿到一把槍
Bakasura
Level 28
God Stats
5W - 4L
1,531 SR
Queue Stats
99W - 98L
1,542 Elo+
Party 1
Medusa
Medusa
見鎮奇蹟
Medusa
Level 17
God Stats
8W - 8L
1,480 SR
Queue Stats
29W - 32L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 2 / 1
5,364
335
835
3,920
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
IILxcoII
Freya
9
2 / 11 / 0
6,475
405
3,925
11,583
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Jordan97
Hercules
12
1 / 8 / 0
7,492
468
8,948
15,995
6,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 12 / 0
5,855
366
2,186
14,673
7,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 11 / 0
6,830
427
1,832
12,329
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KLOWN187
Neith
14
7 / 0 / 7
9,202
575
9,004
5,904
2,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Rhadhim
Chaac
15
9 / 0 / 3
10,272
642
10,509
11,351
11,311
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
rulethesky
Scylla
14
5 / 2 / 7
8,942
559
7,028
6,800
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
15 / 1 / 5
11,408
713
13,123
11,769
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
14
8 / 4 / 3
9,178
574
5,482
9,058
3,069
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
6
Kills
44
44
Deaths
7
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
1
0.25
L
Freya
IILxcoII
Freya
2
11
0
0.18
L
Hercules
Jordan97
Hercules
1
8
0
0.13
W
Neith
KLOWN187
Neith
7
0
7
10.5
W
Chaac
Rhadhim
Chaac
9
0
3
10.5
L
1
12
0
0.08
L
2
11
0
0.18
W
Scylla
rulethesky
Scylla
5
2
7
4.25
W
15
1
5
17.5
W
Medusa
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,726
Damage
45,146
58,500
Taken
44,882
22,310
Mitigated
25,144
5,782
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
835
274
0
1,369
3,920
847
0
279
3,341
0
11,599
L
Freya
IILxcoII
Freya
3,925
1,711
0
684
11,583
3,080
0
3,170
8,332
16,743
0
L
Hercules
Jordan97
Hercules
8,948
5,559
0
3,644
15,995
6,936
0
760
14,801
0
46,323
W
Neith
KLOWN187
Neith
9,004
2,450
0
1,070
5,904
2,374
2,108
136
5,768
0
39,430
W
Chaac
Rhadhim
Chaac
10,509
2,946
0
2,474
11,351
11,311
619
542
10,809
136
52,572
L
2,186
458
0
0
14,673
7,763
0
2,088
11,077
18,748
0
L
1,832
281
0
85
12,329
3,684
0
867
11,337
0
23,601
W
Scylla
rulethesky
Scylla
7,028
663
0
760
6,800
2,141
936
2,220
4,580
36,494
0
W
13,123
8,509
0
5,361
11,769
6,249
0
1,097
10,672
0
99,508
W
Medusa
5,482
2,106
0
1,431
9,058
3,069
2,008
2,350
6,708
0
45,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
49,002
227
Minions Killed
456
0
Camps Cleared
0
1,165,198
Distance Traveled
1,489,423
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,364
335
32
2
0
132,918
0
L
Freya
6,475
405
19
1
0
274,450
0
L
Hercules
7,492
468
102
6
0
281,329
10
W
Neith
9,202
575
70
4
0
301,897
0
W
Chaac
10,272
642
96
6
0
313,980
1
L
Ymir
5,855
366
33
2
0
220,611
2
L
Cupid
6,830
427
41
3
0
255,890
1
W
Scylla
8,942
559
66
4
0
296,685
0
W
Bakasura
11,408
713
146
9
0
314,712
0
W
Medusa
9,178
574
78
5
0
262,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role