Player Matchup

Chronos
Chronos
BeToxicPls
Chronos
Level 24
God Stats
14W - 15L
1,246 SR
Queue Stats
114W - 99L
1,498 Elo+
Solo
Terra
Terra
ElPiRaTa_AzUl
Terra
Level 119
God Stats
3W - 4L
1,521 SR
Queue Stats
272W - 246L
1,610 Elo+
Party 1
Hun Batz
Hun Batz
Relativve
Hun Batz
Level 29
God Stats
4W - 7L
1,490 SR
Queue Stats
261W - 253L
1,532 Elo+
Solo
Bakasura
Bakasura
UZ_Suiu
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Izanami
Izanami
ventaja_infecto
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,122 Elo+
Party 1
Team Averages
Level 36
1,452 SR
1,393 Elo+

VS

Team Averages
Level 15
1,617 SR
1,477 Elo+
Jormungandr
Jormungandr
Ilham202
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo
Thanatos
Thanatos
ONPLAYHARD20
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,376 Elo+
Solo
Kukulkan
Kukulkan
annunaki_ghost
Kukulkan
Level 7
God Stats
323W - 316L
1,759 SR
Queue Stats
582W - 613L
1,601 Elo+
Solo
Poseidon
Poseidon
groovy_petouzz
Poseidon
Level 26
God Stats
8W - 5L
1,448 SR
Queue Stats
54W - 48L
1,452 Elo+
Solo
Osiris
Osiris
phliek
Osiris
Level 29
God Stats
3W - 0L
1,880 SR
Queue Stats
125W - 92L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeToxicPls
Chronos
14
4 / 2 / 0
8,562
504
4,688
12,783
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 1
8,278
487
7,841
12,943
11,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Relativve
Hun Batz
11
0 / 3 / 2
6,786
399
4,334
11,545
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
UZ_Suiu
Bakasura
3
0 / 6 / 0
4,888
288
853
5,095
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 0
5,791
341
3,592
9,142
1,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ilham202
Jormungandr
11
0 / 0 / 1
7,740
455
2,533
8,274
6,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
ONPLAYHARD20
Thanatos
12
2 / 1 / 2
8,052
474
2,007
9,877
3,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
17
8 / 2 / 0
10,856
639
14,235
8,541
3,607
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
17
6 / 0 / 0
10,406
612
9,293
8,614
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
phliek
Osiris
19
3 / 1 / 2
11,450
674
8,119
10,720
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
19
19
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
BeToxicPls
Chronos
4
2
0
2
L
0
1
1
0.5
W
Jormungandr
Ilham202
Jormungandr
0
0
1
0.5
W
Thanatos
ONPLAYHARD20
Thanatos
2
1
2
3
L
Hun Batz
Relativve
Hun Batz
0
3
2
0.33
L
Bakasura
UZ_Suiu
Bakasura
0
6
0
0
W
Kukulkan
8
2
0
4
W
Poseidon
6
0
0
6
W
Osiris
phliek
Osiris
3
1
2
4
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
36,187
51,508
Taken
46,026
23,366
Mitigated
25,090
14,901
Healing
18,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BeToxicPls
Chronos
4,688
1,620
0
4,414
12,783
4,638
0
8,589
4,194
50,953
0
L
7,841
1,225
355
5,431
12,943
11,846
0
4,366
8,577
42,446
0
W
Jormungandr
Ilham202
Jormungandr
2,533
1,049
0
750
8,274
6,219
525
2,980
5,294
18,670
0
W
Thanatos
ONPLAYHARD20
Thanatos
2,007
875
0
8,161
9,877
3,679
0
1,693
8,184
0
34,346
L
Hun Batz
Relativve
Hun Batz
4,334
1,303
0
3,208
11,545
3,392
0
3,813
7,732
0
37,222
L
Bakasura
UZ_Suiu
Bakasura
853
500
0
776
5,095
1,745
0
2,995
2,100
0
2,683
W
Kukulkan
14,235
2,595
0
2,080
8,541
3,607
4,065
3,557
4,962
78,803
0
W
Poseidon
9,293
1,801
0
3,196
8,614
2,978
2,164
1,579
7,035
91,488
0
W
Osiris
phliek
Osiris
8,119
3,491
0
4,675
10,720
8,607
1,614
2,720
7,990
0
94,179
L
3,592
3,018
0
717
9,142
1,745
0
6,298
2,844
0
20,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
48,504
285
Minions Killed
607
0
Camps Cleared
0
1,170,951
Distance Traveled
1,484,720
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,562
504
102
6
0
256,064
1
L
Terra
8,278
487
70
4
0
337,958
0
W
Jormungandr
7,740
455
27
2
0
307,447
6
W
Thanatos
8,052
474
68
4
0
257,259
1
L
Hun Batz
6,786
399
64
4
0
235,818
0
L
Bakasura
4,888
288
6
0
0
105,411
1
W
Kukulkan
10,856
639
150
9
0
282,351
3
W
Poseidon
10,406
612
160
9
0
305,985
1
W
Osiris
11,450
674
202
12
0
331,678
1
L
Izanami
5,791
341
43
3
0
235,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role