Player Matchup

Amaterasu
Amaterasu
PIayboi2Cold
Amaterasu
Level 19
God Stats
1W - 4L
1,245 SR
Queue Stats
15W - 20L
1,307 Elo+
Solo
Artemis
Artemis
RipDMX5562
Artemis
Level 12
God Stats
72W - 83L
1,446 SR
Queue Stats
382W - 445L
1,418 Elo+
Solo
Jormungandr
Jormungandr
aecio_gabriel
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,388 Elo+
Solo
Kali
Kali
biel iwnl2798
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,397 Elo+
Solo
Thanatos
Thanatos
gu-456
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,370 Elo+
Solo
Team Averages
Level 10
1,438 SR
1,376 Elo+

VS

Team Averages
Level 9
1,484 SR
1,329 Elo+
Bakasura
Bakasura
DeadGames722
Bakasura
Level 5
God Stats
2W - 3L
1,420 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Fenrir
Fenrir
MHLEGEND4640
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Ares
Ares
Pymandre
Ares
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,423 Elo+
Solo
Sobek
Sobek
ethanmusic99
Sobek
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,254 Elo+
Solo
Ra
Ra
sparkly-Fram7
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PIayboi2Cold
Amaterasu
20
9 / 9 / 11
15,201
1,086
20,108
36,444
30,894
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
RipDMX5562
Artemis
20
10 / 4 / 9
15,260
1,090
28,788
13,782
6,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
aecio_gabriel
Jormungandr
20
3 / 16 / 12
13,578
970
17,206
33,460
39,176
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 5 / 7
12,844
917
3,930
10,693
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
gu-456
Thanatos
16
0 / 0 / 1
8,826
630
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeadGames722
Bakasura
20
10 / 6 / 10
14,757
1,054
28,757
19,098
8,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
2 / 9 / 15
12,163
869
9,217
16,247
7,306
Ares
20
4 / 1 / 22
13,938
996
12,029
14,393
13,883
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
3 / 7 / 14
12,652
904
9,470
21,266
22,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 0 / 16
17,077
1,220
26,368
10,072
5,362
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
111
23
Kills
34
34
Deaths
23
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DeadGames722
Bakasura
10
6
10
2.5
W
Fenrir
2
9
15
1.06
L
Amaterasu
PIayboi2Cold
Amaterasu
9
9
11
1.61
W
Ares
4
1
22
15
L
Artemis
RipDMX5562
Artemis
10
4
9
3.63
L
Jormungandr
aecio_gabriel
Jormungandr
3
16
12
0.56
L
1
5
7
0.9
W
3
7
14
1.43
L
Thanatos
gu-456
Thanatos
0
0
1
0.5
W
15
0
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,032
Damage
85,841
94,379
Taken
81,076
80,493
Mitigated
57,440
6,835
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DeadGames722
Bakasura
28,757
17,569
0
1,237
19,098
8,700
0
2,892
16,206
0
54,300
W
Fenrir
9,217
2,459
0
1,128
16,247
7,306
0
3,424
12,519
0
20,282
L
Amaterasu
PIayboi2Cold
Amaterasu
20,108
10,650
0
4,465
36,444
30,894
0
18,668
15,902
0
33,992
W
Ares
12,029
2,181
0
326
14,393
13,883
0
4,352
10,041
15,838
0
L
Artemis
RipDMX5562
Artemis
28,788
16,418
0
1,928
13,782
6,214
0
5,612
7,795
0
54,829
L
Jormungandr
aecio_gabriel
Jormungandr
17,206
6,501
0
0
33,460
39,176
0
16,949
13,948
47,023
0
L
3,930
2,054
0
442
10,693
4,209
0
6,267
4,246
0
6,112
W
9,470
2,371
0
2,744
21,266
22,189
0
3,604
17,662
20,213
0
L
Thanatos
gu-456
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
26,368
7,398
3,667
7,075
10,072
5,362
0
2,934
7,138
64,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,709
Gold Earned
70,587
157
Minions Killed
213
0
Camps Cleared
6
762,410
Distance Traveled
1,151,286
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,757
1,054
61
4
4
270,519
1
W
Fenrir
12,163
869
15
1
0
215,657
3
L
Amaterasu
15,201
1,086
28
2
0
237,562
0
W
Ares
13,938
996
10
1
0
222,369
1
L
Artemis
15,260
1,090
74
5
0
183,676
0
L
Jormungandr
13,578
970
52
4
0
209,506
0
L
Kali
12,844
917
3
0
0
131,666
2
W
Sobek
12,652
904
17
1
0
198,961
3
L
Thanatos
8,826
630
0
0
0
0
0
W
Ra
17,077
1,220
110
8
2
243,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role