Player Matchup

Loki
Loki
GeoMaDneSs
Loki
Level 158
God Stats
2W - 2L
1,539 SR
Queue Stats
121W - 100L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
IxChelt
Aphrodite
Level 148
God Stats
3W - 2L
1,576 SR
Queue Stats
18W - 17L
1,577 Elo+
Solo
Ra
Ra
Tibenox
Ra
Level 128
God Stats
1W - 0L
1,727 SR
Queue Stats
6W - 7L
1,408 Elo+
Solo
Bacchus
Bacchus
daikide
Bacchus
Level 109
God Stats
4W - 7L
1,519 SR
Queue Stats
57W - 55L
1,418 Elo+
Party 1
Team Averages
Level 136
1,590 SR
1,468 Elo+

VS

Team Averages
Level 79
1,530 SR
1,514 Elo+
Izanami
Izanami
Guister24
Izanami
Level 23
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 9L
1,317 Elo+
Solo
Tyr
Tyr
MrSánchez969
Tyr
Level 149
God Stats
4W - 4L
1,793 SR
Queue Stats
37W - 36L
1,657 Elo+
Solo
Nu Wa
Nu Wa
Szotyii99
Nu Wa
Level 83
God Stats
0W - 1L
1,530 SR
Queue Stats
4W - 8L
1,302 Elo+
Solo
Hel
Hel
zyserr
Hel
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,502
1,084
3,512
3,546
1,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
IxChelt
Aphrodite
11
1 / 1 / 4
6,004
1,001
2,373
3,946
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 6
5,800
967
1,485
3,215
956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
daikide
Bacchus
10
2 / 1 / 3
5,819
970
2,573
6,678
4,848
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Guister24
Izanami
10
2 / 3 / 0
5,563
927
2,442
3,759
1,269
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
4,566
761
0
103
87
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Szotyii99
Nu Wa
10
1 / 3 / 1
5,820
970
4,110
3,874
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
zyserr
Hel
11
1 / 3 / 1
5,615
936
3,929
4,711
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
4
4
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Izanami
Guister24
Izanami
2
3
0
0.67
W
Aphrodite
IxChelt
Aphrodite
1
1
4
3
L
0
0
0
0
L
Nu Wa
Szotyii99
Nu Wa
1
3
1
0.5
W
0
1
6
3
W
Bacchus
daikide
Bacchus
2
1
3
3.5
L
Hel
zyserr
Hel
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,943
Damage
10,481
17,385
Taken
12,447
8,672
Mitigated
4,406
8,130
Healing
1,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,512
635
0
574
3,546
1,272
343
1,925
1,621
0
21,696
L
Izanami
Guister24
Izanami
2,442
1,223
0
150
3,759
1,269
680
1,391
2,368
0
13,828
W
Aphrodite
IxChelt
Aphrodite
2,373
698
1,572
2,777
3,946
1,596
1,051
1,776
2,170
18,230
0
L
0
0
0
0
103
87
0
103
0
0
595
L
Nu Wa
Szotyii99
Nu Wa
4,110
1,427
0
480
3,874
1,167
774
1,785
2,089
19,194
0
W
1,485
107
494
575
3,215
956
410
2,231
984
13,748
0
W
Bacchus
daikide
Bacchus
2,573
156
69
2,069
6,678
4,848
658
2,488
4,190
9,412
0
L
Hel
zyserr
Hel
3,929
475
138
606
4,711
1,883
0
3,406
1,305
18,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
21,564
126
Minions Killed
90
6
Camps Cleared
8
476,889
Distance Traveled
339,435
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,502
1,084
42
7
3
138,133
0
L
Izanami
5,563
927
18
3
2
119,411
2
W
Aphrodite
6,004
1,001
31
5
0
124,123
0
L
Tyr
4,566
761
2
0
0
8,593
0
L
Nu Wa
5,820
970
37
6
2
111,743
2
W
Ra
5,800
967
36
6
1
91,887
2
W
Bacchus
5,819
970
17
3
2
122,746
2
L
Hel
5,615
936
33
6
4
99,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role