Player Matchup

Thor
Thor
Beef Steamy
Thor
Level 7
God Stats
10W - 15L
1,367 SR
Queue Stats
22W - 23L
1,290 Elo+
Party 1
Medusa
Medusa
FinnedNutria
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,299 Elo+
Solo
Ymir
Ymir
Sir Amorim
Ymir
Level 4
God Stats
12W - 13L
1,494 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Sol
Sol
SnowFadez
Sol
Level 8
God Stats
7W - 5L
1,375 SR
Queue Stats
41W - 37L
1,307 Elo+
Party 1
Neith
Neith
tubamanblue
Neith
Level 15
God Stats
26W - 12L
1,385 SR
Queue Stats
113W - 55L
1,434 Elo+
Solo
Team Averages
Level 8
1,424 SR
1,366 Elo+

VS

Team Averages
Level 10
1,416 SR
1,286 Elo+
Ao Kuang
Ao Kuang
CraCKyBOXedYOu
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,312 Elo+
Party 3
Cthulhu
Cthulhu
ForestedArea
Cthulhu
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 2
Sun Wukong
Sun Wukong
GodlyPaiiNz
Sun Wukong
Level 15
God Stats
16W - 20L
1,344 SR
Queue Stats
19W - 23L
1,306 Elo+
Party 3
Ra
Ra
Raider_Zubi
Ra
Level 17
God Stats
1W - 1L
1,484 SR
Queue Stats
50W - 46L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
mamatheresa123
Baron Samedi
Level 6
God Stats
0W - 3L
1,253 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 23
15,135
1,081
23,330
17,980
6,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
8 / 12 / 31
14,584
1,042
28,116
22,987
8,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 29
13,754
982
9,777
17,093
18,988
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
16 / 3 / 22
15,706
1,122
38,488
22,409
8,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 1 / 24
15,902
1,136
27,548
15,038
5,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
13 / 11 / 2
15,455
1,104
20,805
31,046
12,916
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
ForestedArea
Cthulhu
20
1 / 16 / 8
12,929
924
24,838
36,472
26,174
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
GodlyPaiiNz
Sun Wukong
20
5 / 5 / 10
13,790
985
11,093
26,721
20,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 7 / 9
12,987
928
19,740
18,944
8,519
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
mamatheresa123
Baron Samedi
20
1 / 14 / 9
13,462
962
13,096
27,321
12,636
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
60
52
Kills
22
22
Deaths
53
129
Assists
38
Player
Kills
Deaths
Assists
KDA
W
11
3
23
7.5
L
Ao Kuang
13
11
2
1.27
W
Medusa
8
12
31
1.96
L
Cthulhu
ForestedArea
Cthulhu
1
16
8
0.31
L
Sun Wukong
GodlyPaiiNz
Sun Wukong
5
5
10
2
L
2
7
9
0.93
W
3
3
29
5.83
W
16
3
22
9
L
Baron Samedi
mamatheresa123
Baron Samedi
1
14
9
0.39
W
14
1
24
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,259
Damage
89,572
95,507
Taken
140,504
48,376
Mitigated
81,240
12,628
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,330
3,214
0
0
17,980
6,828
0
13,734
4,246
0
41,240
L
Ao Kuang
20,805
7,961
0
5,301
31,046
12,916
0
9,121
21,925
51,527
0
W
Medusa
28,116
13,496
0
1,664
22,987
8,431
0
18,794
4,193
0
39,516
L
Cthulhu
ForestedArea
Cthulhu
24,838
2,141
903
0
36,472
26,174
0
16,474
19,998
60,037
0
L
Sun Wukong
GodlyPaiiNz
Sun Wukong
11,093
2,625
0
5,023
26,721
20,995
0
8,144
18,577
0
28,053
L
19,740
2,283
1,220
2,050
18,944
8,519
0
3,139
15,805
54,013
0
W
9,777
2,532
0
0
17,093
18,988
0
14,363
2,730
21,112
0
W
38,488
20,871
0
6,901
22,409
8,542
0
18,675
3,734
67,570
0
L
Baron Samedi
mamatheresa123
Baron Samedi
13,096
2,664
1,236
1,725
27,321
12,636
0
11,387
15,934
22,391
0
W
27,548
14,494
0
4,063
15,038
5,587
0
12,913
2,125
0
59,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,081
Gold Earned
68,623
215
Minions Killed
238
3
Camps Cleared
8
1,168,497
Distance Traveled
1,203,769
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,135
1,081
44
3
0
291,082
1
L
Ao Kuang
15,455
1,104
49
4
1
253,745
1
W
Medusa
14,584
1,042
18
1
1
234,285
0
L
Cthulhu
12,929
924
64
5
1
246,807
0
L
Sun Wukong
13,790
985
32
2
1
276,419
0
L
Ra
12,987
928
74
5
2
225,052
2
W
Ymir
13,754
982
26
2
0
226,948
0
W
Sol
15,706
1,122
61
4
0
237,575
1
L
Baron Samedi
13,462
962
19
1
3
201,746
1
W
Neith
15,902
1,136
66
5
2
178,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role