Player Matchup

Tsukuyomi
Tsukuyomi
By Scoped Br
Tsukuyomi
Level 15
God Stats
12W - 11L
1,403 SR
Queue Stats
30W - 36L
1,280 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Garotaanime
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,728 SR
Queue Stats
54W - 54L
1,421 Elo+
Solo
Hachiman
Hachiman
RXO39
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ruan Franco4460
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,339 Elo+
Solo
Thor
Thor
galinha_do_Drip1
Thor
Level 6
God Stats
0W - 3L
1,152 SR
Queue Stats
7W - 14L
1,106 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,329 Elo+

VS

Team Averages
Level 21
1,510 SR
1,404 Elo+
Artemis
Artemis
SANTOS_JPL
Artemis
Level 8
God Stats
1W - 2L
1,304 SR
Queue Stats
19W - 24L
1,203 Elo+
Solo
Zeus
Zeus
Saudade_dela0
Zeus
Level 20
God Stats
3W - 1L
1,758 SR
Queue Stats
15W - 12L
1,809 Elo+
Solo
Loki
Loki
gabrieltorre123
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
ilhacomauzaimer
Amaterasu
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
311W - 348L
1,371 Elo+
Solo
Cthulhu
Cthulhu
mataturu
Cthulhu
Level 49
God Stats
8W - 6L
1,487 SR
Queue Stats
48W - 65L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
By Scoped Br
Tsukuyomi
8
4 / 6 / 0
5,436
544
4,973
8,141
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Garotaanime
Morgan Le Fay
6
0 / 6 / 0
4,291
429
3,883
5,620
1,451
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
RXO39
Hachiman
8
3 / 5 / 0
5,195
520
3,024
6,329
1,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Ruan Franco4460
Cernunnos
6
0 / 6 / 0
4,216
422
2,840
5,825
1,550
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 2 / 0
3,597
360
284
1,176
242
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SANTOS_JPL
Artemis
7
1 / 1 / 4
4,855
486
2,448
3,686
765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
6 / 0 / 4
6,063
606
3,769
3,863
778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 3 / 5
6,013
601
5,023
7,561
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ilhacomauzaimer
Amaterasu
10
7 / 2 / 2
6,573
657
2,950
6,504
2,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
mataturu
Cthulhu
9
3 / 1 / 4
5,698
570
2,759
7,049
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
7
Kills
21
25
Deaths
7
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
By Scoped Br
Tsukuyomi
4
6
0
0.67
L
Morgan Le Fay
Garotaanime
Morgan Le Fay
0
6
0
0
L
Hachiman
RXO39
Hachiman
3
5
0
0.6
L
Cernunnos
Ruan Franco4460
Cernunnos
0
6
0
0
W
Artemis
SANTOS_JPL
Artemis
1
1
4
3
W
6
0
4
8
W
4
3
5
2.17
L
0
2
0
0
W
Amaterasu
ilhacomauzaimer
Amaterasu
7
2
2
4
W
Cthulhu
mataturu
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
16,949
27,091
Taken
28,663
7,140
Mitigated
10,824
2,696
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
By Scoped Br
Tsukuyomi
4,973
1,312
0
1,134
8,141
2,324
128
1,595
6,466
0
21,383
L
Morgan Le Fay
Garotaanime
Morgan Le Fay
3,883
514
0
211
5,620
1,451
114
2,230
3,342
12,858
0
L
Hachiman
RXO39
Hachiman
3,024
2,304
0
1,322
6,329
1,573
46
173
6,140
0
15,714
L
Cernunnos
Ruan Franco4460
Cernunnos
2,840
1,188
0
29
5,825
1,550
435
2,101
3,544
0
12,634
W
Artemis
SANTOS_JPL
Artemis
2,448
1,416
0
390
3,686
765
824
642
3,044
0
9,111
W
3,769
798
0
1,442
3,863
778
32
814
3,049
16,627
0
W
5,023
2,102
0
2,200
7,561
1,952
0
0
7,561
0
27,614
L
284
112
0
0
1,176
242
0
105
1,071
0
1,663
W
Amaterasu
ilhacomauzaimer
Amaterasu
2,950
781
85
1,249
6,504
2,501
512
631
5,873
0
21,319
W
Cthulhu
mataturu
Cthulhu
2,759
294
18
1,717
7,049
4,828
290
1,844
5,205
15,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
29,202
104
Minions Killed
178
0
Camps Cleared
0
734,048
Distance Traveled
968,887
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,436
544
38
4
0
184,775
0
L
Morgan Le Fay
4,291
429
17
2
0
174,343
1
L
Hachiman
5,195
520
27
3
0
160,967
0
L
Cernunnos
4,216
422
21
2
0
151,902
0
W
Artemis
4,855
486
15
2
0
161,539
0
W
Zeus
6,063
606
25
3
0
163,447
0
W
Loki
6,013
601
57
6
0
217,853
1
L
Thor
3,597
360
1
0
0
62,061
0
W
Amaterasu
6,573
657
47
5
0
220,281
0
W
Cthulhu
5,698
570
34
3
0
205,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role