Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DeathBear86357
Horus
Level 57
God Stats
18W - 19L
1,601 SR
Queue Stats
386W - 391L
1,544 Elo+
Party 2
Bakasura
Bakasura
Jacarrlb7
Bakasura
Level 128
God Stats
9W - 13L
1,423 SR
Queue Stats
312W - 296L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rusty N Cider
Morgan Le Fay
Level 68
God Stats
22W - 27L
1,497 SR
Queue Stats
299W - 307L
1,550 Elo+
Party 2
Kali
Kali
trent_wrighteous
Kali
Level 139
God Stats
17W - 14L
1,467 SR
Queue Stats
1,625W - 1,574L
1,547 Elo+
Solo
Team Averages
Level 104
1,498 SR
1,528 Elo+

VS

Team Averages
Level 111
1,500 SR
1,524 Elo+
Artio
Artio
Lucifer__666999
Artio
Level 121
God Stats
7W - 13L
1,385 SR
Queue Stats
219W - 215L
1,469 Elo+
Party 1
Ra
Ra
NationalAthlete
Ra
Level 109
God Stats
3W - 3L
1,379 SR
Queue Stats
194W - 180L
1,558 Elo+
Solo
Artemis
Artemis
SuicideTrapz
Artemis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 159L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
im th3 p3nguini
Sylvanus
Level 119
God Stats
33W - 26L
1,593 SR
Queue Stats
339W - 336L
1,573 Elo+
Solo
Arachne
Arachne
pmtort
Arachne
Level 90
God Stats
25W - 9L
1,643 SR
Queue Stats
353W - 314L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 3
5,188
472
4,708
7,471
2,680
6
0 / 4 / 1
4,575
416
1,535
9,294
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Jacarrlb7
Bakasura
10
3 / 3 / 1
6,063
551
5,715
8,201
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Rusty N Cider
Morgan Le Fay
10
1 / 1 / 0
5,772
525
4,610
3,987
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,718
520
2,789
7,158
3,293
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,660
515
4,271
11,393
7,886
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
6,437
585
4,984
2,476
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SuicideTrapz
Artemis
11
3 / 1 / 3
6,587
599
5,421
5,438
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
12
4 / 0 / 2
7,052
641
7,415
7,479
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
pmtort
Arachne
11
2 / 1 / 5
6,570
597
2,762
7,213
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
3
0.5
L
0
4
1
0.13
L
Bakasura
Jacarrlb7
Bakasura
3
3
1
1.17
W
2
2
6
2.5
W
1
0
2
2
L
Morgan Le Fay
Rusty N Cider
Morgan Le Fay
1
1
0
1
W
Artemis
SuicideTrapz
Artemis
3
1
3
4.5
W
Sylvanus
4
0
2
5
W
Arachne
pmtort
Arachne
2
1
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,357
Damage
24,853
36,111
Taken
33,999
15,080
Mitigated
16,568
12,523
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,708
845
290
2,021
7,471
2,680
0
2,340
5,122
0
28,785
L
1,535
717
185
2,653
9,294
4,352
0
3,870
5,338
0
6,352
L
Bakasura
Jacarrlb7
Bakasura
5,715
3,785
0
3,203
8,201
3,483
0
3,033
5,128
0
31,748
W
4,271
270
218
3,558
11,393
7,886
0
1,388
9,592
13,491
0
W
4,984
373
682
1,586
2,476
830
0
1,064
1,186
39,674
0
L
Morgan Le Fay
Rusty N Cider
Morgan Le Fay
4,610
60
0
1,321
3,987
1,272
0
2,495
1,430
35,059
0
W
Artemis
SuicideTrapz
Artemis
5,421
3,411
0
2,648
5,438
1,409
1,106
160
5,248
0
43,774
W
Sylvanus
7,415
2,172
742
4,109
7,479
4,159
1,935
1,306
6,061
32,413
7,324
W
Arachne
pmtort
Arachne
2,762
1,369
0
1,429
7,213
2,284
0
439
6,666
0
38,577
L
2,789
1,108
0
2,850
7,158
3,293
0
3,938
3,177
0
31,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
32,306
293
Minions Killed
348
0
Camps Cleared
0
1,097,725
Distance Traveled
1,018,332
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,188
472
40
4
0
208,461
2
L
Horus
4,575
416
16
1
0
203,343
3
L
Bakasura
6,063
551
77
7
0
239,208
3
W
Artio
5,660
515
13
1
0
212,108
1
W
Ra
6,437
585
86
8
0
206,984
4
L
Morgan Le Fay
5,772
525
78
7
0
211,190
3
W
Artemis
6,587
599
80
7
0
171,131
1
W
Sylvanus
7,052
641
90
8
0
183,115
0
W
Arachne
6,570
597
79
7
0
244,994
0
L
Kali
5,718
520
82
7
0
235,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role