Player Matchup

Morgan Le Fay
Morgan Le Fay
HunterMEP11
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Cerberus
Cerberus
LetLeech394092
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,327 Elo+
Solo
Nu Wa
Nu Wa
SwedishSidekick
Nu Wa
Level 20
God Stats
6W - 4L
1,612 SR
Queue Stats
279W - 214L
1,556 Elo+
Solo
Arachne
Arachne
Tippster
Arachne
Level 30
God Stats
4W - 5L
1,623 SR
Queue Stats
107W - 87L
1,613 Elo+
Solo
Ullr
Ullr
payton5505
Ullr
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
73W - 80L
1,541 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,464 Elo+

VS

Team Averages
Level 20
1,558 SR
1,563 Elo+
Rama
Rama
Blowaverage
Rama
Level 27
God Stats
5W - 5L
1,542 SR
Queue Stats
77W - 53L
1,698 Elo+
Solo
Vulcan
Vulcan
CaukMeatAlpha
Vulcan
Level 7
God Stats
1W - 1L
1,750 SR
Queue Stats
15W - 12L
1,705 Elo+
Solo
Ymir
Ymir
MuSt4nG80 Jr
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,428 Elo+
Solo
Odin
Odin
TchatchKopf
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
TiZozo97k
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HunterMEP11
Morgan Le Fay
3
0 / 2 / 0
6,525
261
0
1,557
460
Cerberus
9
0 / 5 / 4
7,990
320
929
7,076
2,538
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 4 / 5
14,533
581
27,358
11,197
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Tippster
Arachne
20
9 / 10 / 3
15,033
601
24,261
29,744
16,216
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 9 / 2
13,222
529
13,268
18,537
6,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 7
17,305
692
17,128
20,669
9,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 4
16,966
679
15,825
16,796
6,938
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 8
12,260
490
5,797
25,080
28,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 5 / 4
13,866
555
4,205
17,927
15,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TiZozo97k
Baron Samedi
7
3 / 3 / 0
9,045
362
1,078
6,383
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
20
Kills
29
30
Deaths
20
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
4
7
3.88
W
12
3
4
4.67
L
Morgan Le Fay
HunterMEP11
Morgan Le Fay
0
2
0
0
L
Cerberus
0
5
4
0.4
W
1
5
8
1
L
4
4
5
1.63
W
1
5
4
0.6
W
Baron Samedi
TiZozo97k
Baron Samedi
3
3
0
1
L
Arachne
Tippster
Arachne
9
10
3
1.05
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,816
Damage
44,033
68,111
Taken
86,855
29,563
Mitigated
62,464
15,460
Healing
23,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,128
11,567
0
9,113
20,669
9,759
13,431
4,930
15,739
0
161,813
W
15,825
2,661
0
6,746
16,796
6,938
3,048
7,281
9,515
144,209
0
L
Morgan Le Fay
HunterMEP11
Morgan Le Fay
0
0
0
0
1,557
460
0
703
854
1,049
0
L
Cerberus
929
85
0
438
7,076
2,538
213
4,095
2,855
9,443
0
W
5,797
461
0
4,900
25,080
28,820
0
5,473
19,607
46,705
0
L
27,358
4,004
0
1,654
11,197
3,853
746
4,450
6,454
139,921
0
W
4,205
977
0
2,440
17,927
15,429
783
6,721
11,206
0
84,686
W
Baron Samedi
TiZozo97k
Baron Samedi
1,078
258
37
215
6,383
1,518
0
3,882
2,501
6,982
0
L
Arachne
Tippster
Arachne
24,261
16,417
205
11,817
29,744
16,216
986
8,222
21,457
0
117,517
L
13,268
6,265
185
1,161
18,537
6,496
0
5,076
13,433
0
85,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
69,442
571
Minions Killed
748
0
Camps Cleared
0
1,660,427
Distance Traveled
1,974,183
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,305
692
249
10
0
407,866
0
W
Vulcan
16,966
679
246
10
0
510,427
3
L
Morgan Le Fay
6,525
261
1
0
0
57,006
0
L
Cerberus
7,990
320
18
1
0
274,896
0
W
Ymir
12,260
490
71
3
0
458,760
1
L
Nu Wa
14,533
581
231
9
0
430,545
11
W
Odin
13,866
555
168
7
0
482,975
0
W
Baron Samedi
9,045
362
14
1
0
114,155
0
L
Arachne
15,033
601
192
8
0
467,380
4
L
Ullr
13,222
529
129
5
0
430,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role