Player Matchup

Fenrir
Fenrir
Bebet4Hfcc
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Solo
Da Ji
Da Ji
IllusionSmeyers
Da Ji
Level 18
God Stats
2W - 1L
1,598 SR
Queue Stats
7W - 8L
1,232 Elo+
Party 1
Persephone
Persephone
oggamer_xRickyx
Persephone
Level 106
God Stats
3W - 3L
1,737 SR
Queue Stats
22W - 13L
1,731 Elo+
Party 1
Team Averages
Level 43
1,612 SR
1,354 Elo+

VS

Team Averages
Level 22
1,497 SR
1,396 Elo+
Sun Wukong
Sun Wukong
ButtholeBruiser
Sun Wukong
Level 26
God Stats
24W - 27L
1,533 SR
Queue Stats
225W - 219L
1,353 Elo+
Solo
Nemesis
Nemesis
Humungusw0t
Nemesis
Level 23
God Stats
3W - 4L
1,458 SR
Queue Stats
76W - 103L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
evanworm
Baron Samedi
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 25L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bebet4Hfcc
Fenrir
6
1 / 5 / 0
5,584
620
1,065
6,253
1,764
Mace

Mace

+10
Physical Power

9
1 / 4 / 2
6,246
694
3,198
5,866
1,731
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
oggamer_xRickyx
Persephone
12
3 / 2 / 1
7,784
865
8,955
6,068
1,618
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ButtholeBruiser
Sun Wukong
9
3 / 2 / 4
6,589
732
3,079
6,082
3,384
Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Humungusw0t
Nemesis
11
5 / 1 / 3
7,308
812
6,550
8,292
3,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
evanworm
Baron Samedi
10
3 / 2 / 4
6,722
747
3,796
4,636
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bebet4Hfcc
Fenrir
1
5
0
0.2
W
Sun Wukong
ButtholeBruiser
Sun Wukong
3
2
4
2.5
W
Nemesis
Humungusw0t
Nemesis
5
1
3
6.5
L
1
4
2
0.5
W
Baron Samedi
evanworm
Baron Samedi
3
2
4
2.5
L
Persephone
oggamer_xRickyx
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,218
Damage
13,425
18,187
Taken
19,010
5,113
Mitigated
9,258
1,194
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bebet4Hfcc
Fenrir
1,065
340
0
397
6,253
1,764
0
971
4,917
0
3,709
W
Sun Wukong
ButtholeBruiser
Sun Wukong
3,079
1,069
0
988
6,082
3,384
686
2,487
3,595
0
13,011
W
Nemesis
Humungusw0t
Nemesis
6,550
1,844
152
4,096
8,292
3,722
364
3,795
4,497
0
16,556
L
3,198
717
72
511
5,866
1,731
0
1,441
4,133
0
6,789
W
Baron Samedi
evanworm
Baron Samedi
3,796
423
456
1,340
4,636
2,152
70
2,673
1,963
23,167
0
L
Persephone
oggamer_xRickyx
Persephone
8,955
304
0
214
6,068
1,618
0
1,384
4,392
33,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,614
Gold Earned
20,619
67
Minions Killed
92
0
Camps Cleared
0
430,605
Distance Traveled
470,850
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,584
620
7
1
0
118,233
2
W
Sun Wukong
6,589
732
21
2
0
152,928
0
W
Nemesis
7,308
812
29
3
0
173,516
0
L
Da Ji
6,246
694
10
1
0
142,866
0
W
Baron Samedi
6,722
747
42
5
0
144,406
0
L
Persephone
7,784
865
50
6
0
169,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role