Player Matchup

Nemesis
Nemesis
DroW_Night
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,433 Elo+
Solo
Anubis
Anubis
R8MYDAUGHTER883
Anubis
Level 9
God Stats
193W - 133L
1,598 SR
Queue Stats
348W - 261L
1,492 Elo+
Party 1
Cerberus
Cerberus
RealSmiley8D
Cerberus
Level 136
God Stats
0W - 2L
1,735 SR
Queue Stats
6W - 11L
1,417 Elo+
Party 1
Team Averages
Level 50
1,611 SR
1,447 Elo+

VS

Team Averages
Level 6
1,494 SR
1,512 Elo+
Sol
Sol
Just_Love_Fanta
Sol
Level 7
God Stats
12W - 0L
1,483 SR
Queue Stats
43W - 7L
1,826 Elo+
Solo
Ra
Ra
OLLIEBTW4833
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,211 Elo+
Solo
Olorun
Olorun
X-LoveGun-X
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DroW_Night
Nemesis
15
12 / 7 / 5
12,326
822
9,728
15,057
7,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 12 / 7
10,752
717
9,882
15,629
8,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RealSmiley8D
Cerberus
14
5 / 5 / 10
10,885
726
15,872
27,417
35,451
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 4 / 4
14,663
978
34,364
22,859
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 13 / 13
10,421
695
4,063
12,065
2,355
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
9
2 / 7 / 8
9,458
631
3,009
8,672
1,738
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
23
Kills
24
24
Deaths
24
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DroW_Night
Nemesis
12
7
5
2.07
W
20
4
4
5.5
W
2
13
13
0.65
L
6
12
7
0.79
L
Cerberus
RealSmiley8D
Cerberus
5
5
10
2
W
Olorun
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
41,436
58,103
Taken
43,596
50,999
Mitigated
8,817
11,984
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DroW_Night
Nemesis
9,728
3,688
0
2,035
15,057
7,203
648
10,799
4,258
0
27,760
W
34,364
15,056
0
13,608
22,859
4,724
2,553
14,782
8,077
79,531
6,299
W
4,063
1,259
48
63
12,065
2,355
0
5,879
6,186
9,004
0
L
9,882
165
0
3,773
15,629
8,345
476
10,791
4,838
34,138
0
L
Cerberus
RealSmiley8D
Cerberus
15,872
1,334
0
6,176
27,417
35,451
0
15,763
11,654
42,656
0
W
Olorun
3,009
1,123
0
979
8,672
1,738
379
5,093
3,579
11,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
34,542
148
Minions Killed
140
0
Camps Cleared
0
719,267
Distance Traveled
597,371
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,326
822
40
3
0
252,162
2
W
Sol
14,663
978
119
8
0
246,230
2
W
Ra
10,421
695
9
1
0
205,898
2
L
Anubis
10,752
717
39
3
0
198,007
1
L
Cerberus
10,885
726
69
5
0
269,098
0
W
Olorun
9,458
631
12
1
0
145,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role