Player Matchup

Medusa
Medusa
DuckRubber5E
Medusa
Level 144
God Stats
4W - 0L
1,332 SR
Queue Stats
61W - 49L
1,639 Elo+
Solo
Ah Puch
Ah Puch
Jaztehbeast
Ah Puch
Level 103
God Stats
3W - 1L
1,616 SR
Queue Stats
620W - 460L
1,643 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sweatypandas
Kumbhakarna
Level 67
God Stats
14W - 10L
1,832 SR
Queue Stats
366W - 267L
1,643 Elo+
Party 1
Team Averages
Level 105
1,593 SR
1,642 Elo+

VS

Team Averages
Level 74
1,341 SR
1,495 Elo+
Cthulhu
Cthulhu
LordMacDeath
Cthulhu
Level 4
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
blackforkdown147
Discordia
Level 84
God Stats
17W - 16L
1,291 SR
Queue Stats
98W - 90L
1,447 Elo+
Party 2
Artemis
Artemis
gaenic
Artemis
Level 134
God Stats
4W - 1L
1,500 SR
Queue Stats
200W - 186L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
15 / 1 / 2
10,595
963
14,690
9,966
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Jaztehbeast
Ah Puch
12
2 / 1 / 12
8,197
745
9,422
7,226
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
sweatypandas
Kumbhakarna
12
1 / 1 / 16
8,878
807
3,124
13,189
17,070
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordMacDeath
Cthulhu
6
0 / 10 / 0
5,822
529
2,067
12,640
3,792
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
11
0 / 4 / 2
6,943
631
5,348
7,383
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
gaenic
Artemis
11
3 / 4 / 0
7,399
673
12,844
10,318
3,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
3
3
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
15
1
2
16
W
Ah Puch
Jaztehbeast
Ah Puch
2
1
12
8
L
Cthulhu
LordMacDeath
Cthulhu
0
10
0
0
L
Discordia
0
4
2
0.25
L
Artemis
gaenic
Artemis
3
4
0
0.75
W
Kumbhakarna
sweatypandas
Kumbhakarna
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
20,259
30,381
Taken
30,341
24,906
Mitigated
9,048
11,387
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,690
8,097
0
4,420
9,966
5,112
1,283
2,712
7,254
0
49,533
W
Ah Puch
Jaztehbeast
Ah Puch
9,422
1,307
0
3,274
7,226
2,724
1,076
2,002
5,224
38,711
0
L
Cthulhu
LordMacDeath
Cthulhu
2,067
719
0
0
12,640
3,792
0
3,964
8,505
2,996
0
L
Discordia
5,348
239
0
536
7,383
2,000
0
2,910
4,197
27,976
0
L
Artemis
gaenic
Artemis
12,844
6,448
0
1,612
10,318
3,256
86
4,973
5,093
0
33,363
W
Kumbhakarna
sweatypandas
Kumbhakarna
3,124
446
413
3,280
13,189
17,070
267
2,701
10,488
12,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
20,164
161
Minions Killed
130
0
Camps Cleared
0
612,104
Distance Traveled
521,697
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,595
963
82
7
0
203,851
0
W
Ah Puch
8,197
745
68
6
0
192,788
2
L
Cthulhu
5,822
529
1
0
0
152,059
0
L
Discordia
6,943
631
57
5
0
195,444
2
L
Artemis
7,399
673
72
7
0
174,194
2
W
Kumbhakarna
8,878
807
11
1
0
215,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role