Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
ColorsRHard
Hou Yi
Diamond IV
Level 108
God Stats
10W - 14L
1,572 SR
Queue Stats
470W - 455L
2,191 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Kourend
Guan Yu
Diamond II
Level 156
God Stats
0W - 1L
1,553 SR
Queue Stats
134W - 113L
2,316 MMR
Party 2
Fafnir
Fafnir
Diamond III
Mujtabaa
Fafnir
Diamond III
Level 158
God Stats
2W - 1L
1,682 SR
Queue Stats
74W - 75L
2,289 MMR
Party 2
Tiamat
Tiamat
Masters
moswal
Tiamat
Masters
Level 160
God Stats
6W - 5L
1,801 SR
Queue Stats
239W - 113L
2,718 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,622 SR
2,203 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,671 SR
2,057 MMR
Arachne
Arachne
Diamond II
 
Arachne
Diamond II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
Hock942
Horus
Diamond II
Level 136
God Stats
6W - 5L
1,765 SR
Queue Stats
201W - 178L
2,312 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
Sizkk
Ah Muzen Cab
Grandmaster
Level 56
God Stats
77W - 44L
1,811 SR
Queue Stats
143W - 111L
2,825 MMR
Solo
Freya
Freya
Diamond II
TheKidStorm
Freya
Diamond II
Level 150
God Stats
2W - 0L
1,779 SR
Queue Stats
700W - 672L
2,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
3 / 6 / 8
14,177
473
19,058
28,811
19,656
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
20
7 / 3 / 6
16,762
559
19,924
20,431
11,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Kourend
Guan Yu
20
2 / 4 / 7
13,833
461
10,111
37,529
61,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Mujtabaa
Fafnir
20
2 / 5 / 9
15,488
516
10,102
32,014
46,225
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
moswal
Tiamat
20
4 / 1 / 10
16,199
540
36,407
27,028
35,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneSetLokiGilgameshYmir

VS

Bans
AthenaBellonaMorgan Le FayCu ChulainnSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
4 / 2 / 11
17,202
573
18,369
29,431
17,244
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
 
Baron Samedi
20
4 / 6 / 7
15,748
525
24,409
20,889
10,833
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Hock942
Horus
20
1 / 3 / 11
15,018
501
7,234
39,792
46,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Sizkk
Ah Muzen Cab
20
7 / 2 / 7
18,301
610
43,364
27,262
19,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 5 / 5
16,390
546
20,483
25,682
12,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
18
Kills
19
19
Deaths
18
40
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
8
1.17
W
Arachne
 
Arachne
4
2
11
4.75
W
Baron Samedi
 
Baron Samedi
4
6
7
1.25
L
Hou Yi
7
3
6
3.33
W
Horus
Hock942
Horus
1
3
11
2.17
L
Guan Yu
Kourend
Guan Yu
2
4
7
1.38
L
Fafnir
Mujtabaa
Fafnir
2
5
9
1.3
W
Ah Muzen Cab
Sizkk
Ah Muzen Cab
7
2
7
5.25
W
3
5
5
1.1
L
Tiamat
moswal
Tiamat
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,602
Damage
113,859
145,813
Taken
143,056
174,306
Mitigated
106,293
54,977
Healing
73,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
19,058
3,546
0
7,658
28,811
19,656
2,252
6,233
22,578
0
133,756
W
Arachne
 
Arachne
18,369
11,550
0
14,080
29,431
17,244
978
9,064
19,636
0
148,638
W
Baron Samedi
 
Baron Samedi
24,409
1,566
4,070
6,228
20,889
10,833
1,324
8,950
11,763
117,350
0
L
Hou Yi
19,924
12,750
0
6,303
20,431
11,032
3,743
5,300
15,131
0
155,256
W
Horus
Hock942
Horus
7,234
2,754
5,478
16,254
39,792
46,568
210
12,781
24,576
0
29,560
L
Guan Yu
Kourend
Guan Yu
10,111
1,470
8,240
18,248
37,529
61,526
458
8,486
29,043
0
78,733
L
Fafnir
Mujtabaa
Fafnir
10,102
1,399
0
4,824
32,014
46,225
468
13,087
18,927
20,230
0
W
Ah Muzen Cab
Sizkk
Ah Muzen Cab
43,364
22,588
0
15,742
27,262
19,354
5,154
7,820
17,625
0
182,411
W
20,483
6,263
0
11,529
25,682
12,294
2,829
8,425
16,615
117,475
14,065
L
Tiamat
moswal
Tiamat
36,407
1,873
1,060
8,644
27,028
35,867
1,507
10,570
16,458
163,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,459
Gold Earned
82,659
902
Minions Killed
797
0
Camps Cleared
0
2,974,040
Distance Traveled
3,061,227
48
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,177
473
184
6
0
580,307
3
W
Arachne
17,202
573
171
6
0
705,143
5
W
Baron Samedi
15,748
525
184
6
0
540,074
11
L
Hou Yi
16,762
559
252
8
0
546,399
11
W
Horus
15,018
501
33
1
0
622,882
7
L
Guan Yu
13,833
461
174
6
0
640,891
12
L
Fafnir
15,488
516
24
1
0
603,916
11
W
Ah Muzen Cab
18,301
610
226
8
0
604,612
8
W
Freya
16,390
546
183
6
0
588,516
3
L
Tiamat
16,199
540
268
9
0
602,527
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role